Player Matchup

Neith
Neith
BOYS_R_US_91
Neith
Level 28
God Stats
15W - 22L
1,556 SR
Queue Stats
59W - 58L
1,529 Elo+
Solo
Yemoja
Yemoja
FNC_STORM1
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,276 Elo+
Solo
Discordia
Discordia
SHAMPOO-GOD
Discordia
Level 29
God Stats
14W - 12L
1,500 SR
Queue Stats
91W - 86L
1,604 Elo+
Solo
Fenrir
Fenrir
hitsquadonpoint
Fenrir
Level 27
God Stats
4W - 7L
1,484 SR
Queue Stats
137W - 122L
1,598 Elo+
Solo
Mulan
Mulan
pasty_dozen4
Mulan
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 5L
1,587 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,519 Elo+

VS

Team Averages
Level 15
1,370 SR
1,614 Elo+
Cliodhna
Cliodhna
HappyDevilsYT
Cliodhna
Level 13
God Stats
2W - 2L
1,164 SR
Queue Stats
6W - 5L
1,570 Elo+
Party 1
Chronos
Chronos
LieutenantBigBal
Chronos
Level 11
God Stats
1W - 1L
1,276 SR
Queue Stats
15W - 10L
1,634 Elo+
Party 1
Neith
Neith
MsEspeon
Neith
Level 13
God Stats
1W - 1L
1,549 SR
Queue Stats
13W - 10L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
brutementality
Kuzenbo
Level 26
God Stats
8W - 12L
1,363 SR
Queue Stats
66W - 59L
1,538 Elo+
Solo
He Bo
He Bo
dipchip_
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
6,955
497
4,944
9,015
3,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
FNC_STORM1
Yemoja
5
0 / 7 / 3
4,978
356
1,261
8,089
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
SHAMPOO-GOD
Discordia
13
5 / 2 / 2
7,750
554
7,650
7,669
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 5 / 2
7,932
567
8,605
14,812
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 6 / 1
5,450
389
1,392
8,367
3,858
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HappyDevilsYT
Cliodhna
12
3 / 3 / 3
7,055
504
3,420
8,834
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 1
8,581
613
11,570
10,479
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MsEspeon
Neith
15
5 / 0 / 4
9,319
666
8,120
10,203
3,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 3
8,078
577
7,393
6,743
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
dipchip_
He Bo
12
6 / 5 / 3
8,274
591
6,765
8,541
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
23
24
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Yemoja
FNC_STORM1
Yemoja
0
7
3
0.21
W
Cliodhna
HappyDevilsYT
Cliodhna
3
3
3
1.5
W
6
2
1
3.25
W
Neith
MsEspeon
Neith
5
0
4
7
L
Discordia
SHAMPOO-GOD
Discordia
5
2
2
3
W
3
2
3
2.25
W
He Bo
dipchip_
He Bo
6
5
3
1.5
L
6
5
2
1.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
37,268
47,952
Taken
44,800
18,781
Mitigated
19,450
12,626
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,944
1,962
0
2,601
9,015
3,015
0
4,741
4,274
0
45,920
L
Yemoja
FNC_STORM1
Yemoja
1,261
913
94
232
8,089
3,657
0
4,204
3,885
6,707
0
W
Cliodhna
HappyDevilsYT
Cliodhna
3,420
1,658
0
732
8,834
3,648
0
343
8,460
0
36,953
W
11,570
5,336
297
5,566
10,479
4,312
1,059
1,327
9,047
48,621
7,088
W
Neith
MsEspeon
Neith
8,120
3,278
0
5,823
10,203
3,467
2,484
4,274
5,419
0
66,777
L
Discordia
SHAMPOO-GOD
Discordia
7,650
720
85
3,543
7,669
2,340
43
3,615
4,054
37,779
0
W
7,393
2,330
0
2,130
6,743
5,856
705
46
6,697
39,856
0
W
He Bo
dipchip_
He Bo
6,765
540
0
2,620
8,541
2,167
0
2,007
6,266
36,388
0
L
8,605
3,821
0
5,315
14,812
5,911
0
7,235
7,577
0
39,661
L
1,392
734
0
756
8,367
3,858
0
4,534
3,833
0
16,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
41,307
291
Minions Killed
449
0
Camps Cleared
0
1,101,833
Distance Traveled
1,283,330
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,955
497
89
6
0
231,958
4
L
Yemoja
4,978
356
12
1
0
152,068
1
W
Cliodhna
7,055
504
65
5
0
293,391
3
W
Chronos
8,581
613
88
6
0
239,038
0
W
Neith
9,319
666
132
9
0
244,582
3
L
Discordia
7,750
554
73
5
0
251,711
0
W
Kuzenbo
8,078
577
91
7
0
247,746
3
W
He Bo
8,274
591
73
5
0
258,573
0
L
Fenrir
7,932
567
74
5
0
260,176
1
L
Mulan
5,450
389
43
3
0
205,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role