Player Matchup

Kukulkan
Kukulkan
CruelSoulReaver
Kukulkan
Level 138
God Stats
1W - 1L
1,474 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MajorGodlike
Bellona
Level 64
God Stats
9W - 8L
1,438 SR
Queue Stats
37W - 47L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Mobile Joe
Hou Yi
Level 87
God Stats
1W - 3L
1,386 SR
Queue Stats
167W - 175L
1,332 Elo+
Solo
Jormungandr
Jormungandr
pretend-land
Jormungandr
Level 86
God Stats
4W - 4L
1,392 SR
Queue Stats
25W - 29L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Łilÿthú
Nu Wa
Level 83
God Stats
5W - 8L
1,331 SR
Queue Stats
156W - 172L
1,418 Elo+
Solo
Team Averages
Level 92
1,404 SR
1,396 Elo+

VS

Team Averages
Level 78
1,398 SR
1,296 Elo+
Zeus
Zeus
HALL N AZZZ
Zeus
Level 117
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Neith
Neith
MajiOfSeas
Neith
Level 69
God Stats
0W - 1L
1,378 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 1
Mulan
Mulan
SneekySneekster
Mulan
Level 102
God Stats
13W - 20L
1,495 SR
Queue Stats
65W - 103L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
forgetyourheart
Nu Wa
Level 66
God Stats
16W - 27L
1,448 SR
Queue Stats
51W - 90L
1,292 Elo+
Party 2
Bellona
Bellona
winterGnostic
Bellona
Level 38
God Stats
2W - 8L
1,391 SR
Queue Stats
2W - 9L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 5 / 12
10,489
699
13,278
10,270
5,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
MajorGodlike
Bellona
17
7 / 1 / 13
12,135
809
10,518
12,292
18,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Mobile Joe
Hou Yi
18
8 / 4 / 9
12,459
831
9,792
12,093
4,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
pretend-land
Jormungandr
18
5 / 6 / 16
12,109
807
15,804
23,441
21,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
20
8 / 0 / 16
13,779
919
15,071
6,802
3,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 6
10,294
686
10,783
11,228
3,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
4 / 6 / 6
10,699
713
6,407
11,656
4,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 5 / 8
11,599
773
16,086
24,266
32,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 5 / 1
11,008
734
13,623
11,562
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
0 / 8 / 4
8,953
597
3,493
16,269
12,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
30
Kills
15
16
Deaths
30
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
5
12
1.6
L
1
6
6
0.67
L
Neith
4
6
6
1.17
W
Bellona
MajorGodlike
Bellona
7
1
13
13.5
W
Hou Yi
Mobile Joe
Hou Yi
8
4
9
3.13
L
5
5
8
1.8
L
5
5
1
1.1
W
Jormungandr
pretend-land
Jormungandr
5
6
16
2.17
L
Bellona
0
8
4
0.25
W
Nu Wa
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,463
Damage
50,392
64,898
Taken
74,981
53,812
Mitigated
58,401
17,605
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,278
1,228
918
2,007
10,270
5,743
540
3,733
6,310
52,925
0
L
10,783
2,016
150
888
11,228
3,839
2,357
7,647
3,581
52,222
0
L
Neith
6,407
2,272
70
1,905
11,656
4,400
758
7,984
3,672
0
30,557
W
Bellona
MajorGodlike
Bellona
10,518
985
1,135
1,206
12,292
18,764
480
3,463
8,253
2,936
17,374
W
Hou Yi
Mobile Joe
Hou Yi
9,792
3,371
0
3,154
12,093
4,409
1,368
5,445
6,419
0
35,980
L
16,086
2,656
354
6,440
24,266
32,509
409
11,685
12,581
0
34,141
L
13,623
2,603
0
0
11,562
4,774
458
9,067
2,495
50,341
0
W
Jormungandr
pretend-land
Jormungandr
15,804
2,967
806
6,356
23,441
21,814
681
9,299
13,923
45,450
0
L
Bellona
3,493
628
192
1,750
16,269
12,879
0
8,947
7,322
227
15,684
W
Nu Wa
15,071
2,772
270
1,753
6,802
3,082
3,705
2,706
3,953
55,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,971
Gold Earned
52,553
328
Minions Killed
313
6
Camps Cleared
5
1,307,719
Distance Traveled
1,186,816
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,489
699
89
6
0
241,141
1
L
Zeus
10,294
686
89
6
0
229,871
0
L
Neith
10,699
713
51
3
1
221,362
1
W
Bellona
12,135
809
17
1
0
314,049
0
W
Hou Yi
12,459
831
63
4
1
246,712
2
L
Mulan
11,599
773
37
2
3
264,520
0
L
Nu Wa
11,008
734
96
6
1
245,023
0
W
Jormungandr
12,109
807
48
3
2
239,145
0
L
Bellona
8,953
597
40
3
0
226,040
4
W
Nu Wa
13,779
919
111
7
3
266,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role