Player Matchup

Awilix
Awilix
Diamond V
Dooked
Awilix
Diamond V
Level 159
God Stats
4W - 0L
2,003 SR
Queue Stats
110W - 18L
2,224 MMR
Party 1
Sobek
Sobek
Diamond I
Indelmaen
Sobek
Diamond I
Level 160
God Stats
4W - 0L
1,577 SR
Queue Stats
116W - 16L
2,579 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
TYjelly69
Baron Samedi
Diamond I
Level 158
God Stats
2W - 0L
1,965 SR
Queue Stats
111W - 13L
2,551 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,848 SR
2,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,461 SR
1,551 MMR
Erlang Shen
Erlang Shen
Gold IV
PaZe1
Erlang Shen
Gold IV
Level 108
God Stats
9W - 11L
1,614 SR
Queue Stats
30W - 25L
1,519 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
XavierRivero
Jing Wei
Bronze III
Level 156
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Hera
Hera
Gold V
pscags407
Hera
Gold V
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,634 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dooked
Awilix
13
11 / 2 / 9
8,974
897
11,789
9,496
4,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Indelmaen
Sobek
12
2 / 2 / 15
8,340
834
5,198
13,862
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TYjelly69
Baron Samedi
13
7 / 1 / 10
8,428
843
11,074
8,260
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothBacchusOdinKumbhakarnaAchilles

VS

Bans
GilgameshUllrHou YiCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PaZe1
Erlang Shen
9
2 / 6 / 2
6,708
671
4,732
12,473
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
XavierRivero
Jing Wei
10
2 / 6 / 3
6,788
679
5,549
10,058
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
9
1 / 8 / 4
6,714
671
9,456
8,211
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
5
5
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
Dooked
Awilix
11
2
9
7.75
W
Sobek
Indelmaen
Sobek
2
2
15
4.75
L
Erlang Shen
PaZe1
Erlang Shen
2
6
2
0.5
W
Baron Samedi
TYjelly69
Baron Samedi
7
1
10
12
L
Jing Wei
XavierRivero
Jing Wei
2
6
3
0.58
L
Hera
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
19,737
31,618
Taken
30,742
21,526
Mitigated
13,266
16,714
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Dooked
Awilix
11,789
5,436
0
2,253
9,496
4,837
1,816
2,439
6,829
0
30,191
W
Sobek
Indelmaen
Sobek
5,198
271
247
6,976
13,862
12,482
309
3,833
9,715
15,004
0
L
Erlang Shen
PaZe1
Erlang Shen
4,732
1,672
0
902
12,473
8,435
0
7,126
5,005
0
10,682
W
Baron Samedi
TYjelly69
Baron Samedi
11,074
1,075
2,508
4,730
8,260
4,207
777
2,902
5,304
34,681
0
L
Jing Wei
XavierRivero
Jing Wei
5,549
4,614
0
772
10,058
2,596
0
4,830
5,000
0
18,098
L
Hera
9,456
2,547
0
340
8,211
2,235
0
3,814
4,333
24,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
20,210
110
Minions Killed
100
4
Camps Cleared
3
567,729
Distance Traveled
496,473
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,974
897
41
4
2
205,490
2
W
Sobek
8,340
834
10
1
0
197,912
1
L
Erlang Shen
6,708
671
23
2
0
170,146
2
W
Baron Samedi
8,428
843
59
6
2
164,327
1
L
Jing Wei
6,788
679
30
3
3
172,930
3
L
Hera
6,714
671
47
5
0
153,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role