Player Matchup

Baron Samedi
Baron Samedi
Deemon13
Baron Samedi
Level 105
God Stats
4W - 4L
1,602 SR
Queue Stats
51W - 52L
1,522 Elo+
Party 1
Sobek
Sobek
DriftyRichy
Sobek
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,568 Elo+
Party 1
Susano
Susano
N7harvester92
Susano
Level 108
God Stats
9W - 8L
1,589 SR
Queue Stats
151W - 124L
1,579 Elo+
Party 1
Team Averages
Level 114
1,564 SR
1,556 Elo+

VS

Team Averages
Level 70
1,250 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
TadeoX
Tsukuyomi
Level 38
God Stats
0W - 1L
1,099 SR
Queue Stats
11W - 19L
1,186 Elo+
Solo
Aphrodite
Aphrodite
TragiicSniipe
Aphrodite
Level 43
God Stats
6W - 9L
1,300 SR
Queue Stats
211W - 261L
1,343 Elo+
Solo
Hercules
Hercules
iiFLungPoo
Hercules
Level 128
God Stats
8W - 8L
1,349 SR
Queue Stats
90W - 99L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deemon13
Baron Samedi
17
4 / 6 / 16
13,768
656
21,532
20,551
10,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 16
14,088
671
20,380
28,835
37,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 2 / 8
15,347
731
32,972
21,857
14,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TadeoX
Tsukuyomi
14
3 / 10 / 5
12,121
577
16,543
20,673
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TragiicSniipe
Aphrodite
16
3 / 8 / 3
12,973
618
15,301
23,596
14,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
iiFLungPoo
Hercules
16
4 / 6 / 6
13,285
633
23,256
42,563
35,663
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
24
Kills
10
10
Deaths
24
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deemon13
Baron Samedi
4
6
16
2
W
6
2
16
7
W
14
2
8
9
L
Tsukuyomi
TadeoX
Tsukuyomi
3
10
5
0.55
L
Aphrodite
TragiicSniipe
Aphrodite
3
8
3
0.56
L
Hercules
iiFLungPoo
Hercules
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
55,100
71,243
Taken
86,832
61,984
Mitigated
60,016
26,573
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deemon13
Baron Samedi
21,532
1,274
7,211
6,008
20,551
10,576
1,226
4,930
15,621
61,012
0
W
20,380
1,328
1,459
6,928
28,835
37,014
378
8,993
19,842
46,857
0
W
32,972
2,265
1,033
3,934
21,857
14,394
1,388
6,568
15,289
0
67,663
L
Tsukuyomi
TadeoX
Tsukuyomi
16,543
4,478
0
1,813
20,673
9,355
330
8,624
12,049
0
41,161
L
Aphrodite
TragiicSniipe
Aphrodite
15,301
1,953
5,010
9,899
23,596
14,998
320
12,476
11,120
53,759
0
L
Hercules
iiFLungPoo
Hercules
23,256
3,848
0
7,256
42,563
35,663
263
21,134
21,429
10,511
37,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
38,379
212
Minions Killed
193
11
Camps Cleared
4
1,148,098
Distance Traveled
1,080,040
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,768
656
84
4
4
322,099
2
W
Sobek
14,088
671
44
2
2
393,291
2
W
Susano
15,347
731
84
4
5
432,708
0
L
Tsukuyomi
12,121
577
50
2
3
334,067
2
L
Aphrodite
12,973
618
91
4
0
333,015
1
L
Hercules
13,285
633
52
2
1
412,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role