Player Matchup

Cerberus
Cerberus
DARKYO69
Cerberus
Level 97
God Stats
0W - 1L
1,453 SR
Queue Stats
52W - 74L
1,398 Elo+
Party 1
Izanami
Izanami
Nnanie
Izanami
Level 106
God Stats
1W - 1L
1,848 SR
Queue Stats
83W - 95L
1,458 Elo+
Party 1
Ra
Ra
gninhogoal
Ra
Level 66
God Stats
24W - 36L
1,439 SR
Queue Stats
36W - 58L
1,208 Elo+
Party 1
Team Averages
Level 90
1,580 SR
1,355 Elo+

VS

Team Averages
Level 79
1,661 SR
1,410 Elo+
Anubis
Anubis
Jºsedª
Anubis
Level 69
God Stats
7W - 4L
1,604 SR
Queue Stats
18W - 17L
1,261 Elo+
Party 2
Artemis
Artemis
Wolmen27
Artemis
Level 148
God Stats
9W - 3L
1,552 SR
Queue Stats
175W - 173L
1,533 Elo+
Party 2
Achilles
Achilles
micutulee
Achilles
Level 21
God Stats
4W - 2L
1,827 SR
Queue Stats
41W - 45L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DARKYO69
Cerberus
9
0 / 5 / 1
6,406
582
4,657
16,621
6,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Nnanie
Izanami
12
2 / 4 / 1
7,749
704
7,112
11,272
2,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 7 / 1
7,074
643
3,006
9,278
2,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jºsedª
Anubis
15
9 / 0 / 7
9,588
872
12,233
10,948
4,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wolmen27
Artemis
12
2 / 1 / 12
8,317
756
13,960
9,188
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
micutulee
Achilles
12
5 / 2 / 7
8,583
780
5,870
10,365
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DARKYO69
Cerberus
0
5
1
0.1
W
Anubis
Jºsedª
Anubis
9
0
7
12.5
L
Izanami
Nnanie
Izanami
2
4
1
0.63
W
Artemis
Wolmen27
Artemis
2
1
12
8
L
1
7
1
0.21
W
Achilles
micutulee
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,775
Damage
32,063
37,171
Taken
30,501
11,566
Mitigated
15,242
5,744
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DARKYO69
Cerberus
4,657
185
0
4,040
16,621
6,483
0
3,689
12,723
15,986
0
W
Anubis
Jºsedª
Anubis
12,233
680
0
7,480
10,948
4,984
527
4,193
6,755
48,725
0
L
Izanami
Nnanie
Izanami
7,112
3,757
0
130
11,272
2,927
0
4,587
6,474
0
29,176
W
Artemis
Wolmen27
Artemis
13,960
6,187
0
1,593
9,188
3,767
2,034
2,178
7,010
0
37,556
L
3,006
115
926
648
9,278
2,156
0
4,252
4,943
14,747
0
W
Achilles
micutulee
Achilles
5,870
1,669
442
1,126
10,365
6,491
474
1,633
8,732
0
17,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,229
Gold Earned
26,488
125
Minions Killed
147
2
Camps Cleared
8
523,089
Distance Traveled
627,735
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,406
582
33
3
0
164,227
2
W
Anubis
9,588
872
76
7
2
199,329
1
L
Izanami
7,749
704
60
5
1
180,149
4
W
Artemis
8,317
756
42
4
4
206,772
2
L
Ra
7,074
643
32
3
1
178,713
2
W
Achilles
8,583
780
29
3
2
221,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role