Player Matchup

Scylla
Scylla
CKAWSOME1
Scylla
Level 26
God Stats
11W - 6L
1,642 SR
Queue Stats
33W - 40L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
ManilaChaff8102
Gilgamesh
Level 83
God Stats
24W - 24L
1,467 SR
Queue Stats
73W - 93L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
TibialRage77
Kukulkan
Level 18
God Stats
3W - 6L
1,595 SR
Queue Stats
29W - 47L
1,253 Elo+
Party 3
Neith
Neith
Toro3466
Neith
Level 7
God Stats
2W - 2L
1,162 SR
Queue Stats
4W - 22L
1,062 Elo+
Solo
Hel
Hel
xELMS
Hel
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 38L
1,326 Elo+
Party 3
Team Averages
Level 30
1,473 SR
1,290 Elo+

VS

Team Averages
Level 17
1,637 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
AdelyaVelikaya
Morgan Le Fay
Level 26
God Stats
28W - 22L
1,512 SR
Queue Stats
45W - 36L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BloodBorn1942
Tsukuyomi
Level 9
God Stats
2W - 1L
1,770 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 2
Fenrir
Fenrir
Pampers123
Fenrir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 27L
1,460 Elo+
Party 1
Anubis
Anubis
WildJOHNRAMBO
Anubis
Level 29
God Stats
6W - 1L
1,905 SR
Queue Stats
105W - 86L
1,390 Elo+
Solo
Ymir
Ymir
shrubbyband13
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CKAWSOME1
Scylla
20
12 / 5 / 24
17,243
1,150
33,171
22,833
7,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ManilaChaff8102
Gilgamesh
20
21 / 3 / 28
19,051
1,270
39,467
35,793
34,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
TibialRage77
Kukulkan
20
17 / 8 / 19
17,448
1,163
36,783
28,903
10,934
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Toro3466
Neith
20
0 / 10 / 9
12,096
806
3,447
21,573
10,905
Hel
xELMS
Hel
20
6 / 5 / 27
16,094
1,073
15,389
21,801
14,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdelyaVelikaya
Morgan Le Fay
20
9 / 8 / 15
16,472
1,098
37,591
25,957
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
BloodBorn1942
Tsukuyomi
20
7 / 16 / 11
15,493
1,033
24,878
30,682
10,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Pampers123
Fenrir
20
12 / 12 / 12
16,588
1,106
38,597
34,259
29,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 10 / 6
12,900
860
11,844
21,488
9,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 10 / 13
14,665
978
10,833
27,530
39,037
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
88
56
Kills
31
31
Deaths
56
107
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdelyaVelikaya
Morgan Le Fay
9
8
15
2.06
L
Tsukuyomi
BloodBorn1942
Tsukuyomi
7
16
11
0.78
W
Scylla
CKAWSOME1
Scylla
12
5
24
4.8
W
Gilgamesh
ManilaChaff8102
Gilgamesh
21
3
28
11.67
L
Fenrir
Pampers123
Fenrir
12
12
12
1.5
W
Kukulkan
TibialRage77
Kukulkan
17
8
19
3.31
W
Neith
Toro3466
Neith
0
10
9
0.45
L
0
10
6
0.3
L
3
10
13
0.95
W
Hel
xELMS
Hel
6
5
27
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,257
Damage
123,743
130,903
Taken
139,916
78,337
Mitigated
96,861
19,421
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdelyaVelikaya
Morgan Le Fay
37,591
6,185
132
4,511
25,957
7,983
0
18,403
7,353
56,442
0
L
Tsukuyomi
BloodBorn1942
Tsukuyomi
24,878
5,839
0
117
30,682
10,822
0
18,075
12,337
0
52,892
W
Scylla
CKAWSOME1
Scylla
33,171
6,756
0
1,394
22,833
7,388
0
8,381
14,452
57,375
0
W
Gilgamesh
ManilaChaff8102
Gilgamesh
39,467
14,385
192
1,513
35,793
34,724
0
18,390
17,403
0
64,670
L
Fenrir
Pampers123
Fenrir
38,597
15,111
0
3,534
34,259
29,732
0
19,536
14,427
0
50,665
W
Kukulkan
TibialRage77
Kukulkan
36,783
6,644
0
1,479
28,903
10,934
0
13,805
15,098
60,074
0
W
Neith
Toro3466
Neith
3,447
2,371
0
120
21,573
10,905
0
11,462
10,111
0
7,733
L
11,844
947
244
3,911
21,488
9,287
0
14,336
6,999
38,656
0
L
10,833
2,528
672
994
27,530
39,037
0
13,711
13,457
43,816
0
W
Hel
xELMS
Hel
15,389
3,126
7,200
7,523
21,801
14,386
0
8,230
13,571
23,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,932
Gold Earned
76,118
195
Minions Killed
230
6
Camps Cleared
3
1,267,288
Distance Traveled
1,322,094
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
16,472
1,098
34
2
0
306,698
1
L
Tsukuyomi
15,493
1,033
47
3
1
297,980
0
W
Scylla
17,243
1,150
63
4
2
258,650
0
W
Gilgamesh
19,051
1,270
44
3
2
314,931
0
L
Fenrir
16,588
1,106
33
2
1
294,821
0
W
Kukulkan
17,448
1,163
46
3
2
262,489
0
W
Neith
12,096
806
12
1
0
153,863
2
L
Anubis
12,900
860
55
4
1
179,188
1
L
Ymir
14,665
978
61
4
0
243,407
1
W
Hel
16,094
1,073
30
2
0
277,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role