Player Matchup

Sun Wukong
Sun Wukong
SavageRex88
Sun Wukong
Level 16
God Stats
2W - 1L
1,458 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
ggriffith1010
Anubis
Level 147
God Stats
15W - 3L
1,902 SR
Queue Stats
197W - 132L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
lion6030
Cthulhu
Level 129
God Stats
14W - 10L
1,657 SR
Queue Stats
156W - 99L
1,766 Elo+
Party 1
Team Averages
Level 97
1,673 SR
1,675 Elo+

VS

Team Averages
Level 96
1,508 SR
1,342 Elo+
Zeus
Zeus
Isguerra
Zeus
Level 108
God Stats
21W - 28L
1,424 SR
Queue Stats
55W - 83L
1,247 Elo+
Solo
Hera
Hera
rachetetjak2
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,212 Elo+
Solo
Izanami
Izanami
xman_09494
Izanami
Level 154
God Stats
38W - 27L
1,601 SR
Queue Stats
580W - 541L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SavageRex88
Sun Wukong
13
3 / 2 / 14
9,799
700
2,500
9,812
7,957
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
17 / 0 / 8
12,008
858
19,976
12,064
6,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lion6030
Cthulhu
14
6 / 3 / 17
11,563
826
10,237
17,087
22,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 13 / 2
9,449
675
9,509
17,213
5,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 7 / 2
8,411
601
3,417
8,070
1,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xman_09494
Izanami
14
2 / 6 / 3
9,713
694
9,878
13,257
3,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
26
Kills
5
5
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
13
2
0.23
W
Sun Wukong
SavageRex88
Sun Wukong
3
2
14
5
W
17
0
8
21
W
Cthulhu
lion6030
Cthulhu
6
3
17
4.83
L
1
7
2
0.29
L
Izanami
xman_09494
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
22,804
38,963
Taken
38,540
36,181
Mitigated
10,408
10,812
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,509
832
548
2,014
17,213
5,523
26
12,662
4,551
36,304
0
W
Sun Wukong
SavageRex88
Sun Wukong
2,500
732
0
0
9,812
7,957
459
5,696
4,116
0
12,198
W
19,976
389
0
6,268
12,064
6,105
1,125
3,581
8,483
59,379
0
W
Cthulhu
lion6030
Cthulhu
10,237
847
574
3,970
17,087
22,119
513
3,948
13,139
24,965
0
L
3,417
715
196
293
8,070
1,592
0
7,113
957
8,501
0
L
Izanami
xman_09494
Izanami
9,878
4,681
0
567
13,257
3,293
1,342
11,277
1,980
0
36,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
27,573
132
Minions Killed
128
6
Camps Cleared
5
775,653
Distance Traveled
499,045
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,449
675
51
4
1
162,228
4
W
Sun Wukong
9,799
700
23
2
1
263,414
0
W
Anubis
12,008
858
93
7
5
247,022
2
W
Cthulhu
11,563
826
16
1
0
265,217
3
L
Hera
8,411
601
19
1
0
126,601
0
L
Izanami
9,713
694
58
4
4
210,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role