Player Matchup

Cthulhu
Cthulhu
Artymyzer
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 152L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xygous
Tsukuyomi
Level 77
God Stats
19W - 12L
1,724 SR
Queue Stats
224W - 233L
1,442 Elo+
Party 2
Sol
Sol
cesarcD162
Sol
Level 18
God Stats
5W - 2L
1,575 SR
Queue Stats
73W - 62L
1,537 Elo+
Solo
Team Averages
Level 34
1,600 SR
1,440 Elo+

VS

Team Averages
Level 68
1,566 SR
1,556 Elo+
Horus
Horus
Electric_Volz
Horus
Level 149
God Stats
18W - 6L
1,697 SR
Queue Stats
157W - 100L
1,578 Elo+
Party 1
Awilix
Awilix
G-18Division
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,457 Elo+
Party 1
Vulcan
Vulcan
genio370alegre
Vulcan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 67L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artymyzer
Cthulhu
8
1 / 4 / 2
5,652
628
3,560
5,375
2,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Xygous
Tsukuyomi
10
3 / 5 / 4
6,535
726
6,332
7,929
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 1
6,355
706
4,967
5,032
1,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,817
757
1,949
7,467
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
11
3 / 4 / 7
6,982
776
3,519
6,524
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 2 / 4
7,991
888
9,111
6,403
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
11
11
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artymyzer
Cthulhu
1
4
2
0.5
W
1
1
6
4
W
Awilix
3
4
7
1.63
L
Tsukuyomi
Xygous
Tsukuyomi
3
5
4
1
L
3
2
1
1.75
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
14,579
18,336
Taken
20,394
6,891
Mitigated
11,410
1,559
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artymyzer
Cthulhu
3,560
422
0
130
5,375
2,783
0
2,628
2,613
10,702
0
W
1,949
943
1,411
3,623
7,467
6,109
266
3,503
3,964
0
9,222
W
Awilix
3,519
1,211
0
610
6,524
2,863
0
2,395
4,129
0
11,319
L
Tsukuyomi
Xygous
Tsukuyomi
6,332
831
0
801
7,929
2,581
0
3,950
3,831
0
17,045
L
4,967
1,269
0
628
5,032
1,527
0
2,364
2,514
19,619
0
W
9,111
2,229
86
1,689
6,403
2,438
686
2,925
3,478
34,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,542
Gold Earned
21,790
79
Minions Killed
108
2
Camps Cleared
7
415,706
Distance Traveled
503,959
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,652
628
18
2
0
121,682
0
W
Horus
6,817
757
14
2
2
170,537
2
W
Awilix
6,982
776
17
2
2
148,574
2
L
Tsukuyomi
6,535
726
19
2
2
166,258
1
L
Sol
6,355
706
42
5
0
127,766
1
W
Vulcan
7,991
888
77
9
3
184,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role