Player Matchup

Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HyperionString
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 190L
1,507 Elo+
Party 2
Charybdis
Charybdis
Salsamanderboi
Charybdis
Level 125
God Stats
2W - 0L
1,520 SR
Queue Stats
224W - 210L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
TópShágger
Zhong Kui
Level 35
God Stats
6W - 1L
1,949 SR
Queue Stats
136W - 109L
1,559 Elo+
Solo
Team Averages
Level 91
1,594 SR
1,520 Elo+

VS

Team Averages
Level 58
1,568 SR
1,641 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BierZeltBoxer
The Morrigan
Level 40
God Stats
3W - 7L
1,521 SR
Queue Stats
47W - 53L
1,509 Elo+
Solo
Thanatos
Thanatos
Krick3
Thanatos
Level 41
God Stats
13W - 18L
1,513 SR
Queue Stats
155W - 147L
1,517 Elo+
Solo
Skadi
Skadi
TPFC_Iggy_98__
Skadi
Level 105
God Stats
25W - 27L
1,598 SR
Queue Stats
648W - 690L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
v3rm1nx
Cthulhu
Level 39
God Stats
0W - 1L
1,709 SR
Queue Stats
39W - 5L
2,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 0 / 7
9,369
669
7,652
10,359
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
 
Anubis
14
6 / 3 / 5
8,774
627
7,338
7,069
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 7
7,617
544
3,033
5,655
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Salsamanderboi
Charybdis
12
3 / 2 / 6
7,214
515
6,603
10,486
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
TópShágger
Zhong Kui
13
1 / 7 / 0
8,167
583
7,022
13,490
12,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 1
5,667
405
3,447
8,188
4,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
BierZeltBoxer
The Morrigan
13
0 / 4 / 1
7,227
516
2,291
6,957
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Krick3
Thanatos
13
2 / 6 / 5
7,720
551
5,278
9,314
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
6,374
455
4,831
7,626
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
v3rm1nx
Cthulhu
15
9 / 1 / 1
9,536
681
12,242
12,881
13,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
12
12
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
7
9.5
W
Anubis
 
Anubis
6
3
5
2.83
L
Chang'e
 
Chang'e
0
3
1
0.17
L
The Morrigan
BierZeltBoxer
The Morrigan
0
4
1
0.13
W
2
0
7
5.5
L
Thanatos
Krick3
Thanatos
2
6
5
0.75
W
Charybdis
Salsamanderboi
Charybdis
3
2
6
3
L
1
4
1
0.38
W
Zhong Kui
TópShágger
Zhong Kui
1
7
0
0.14
L
Cthulhu
v3rm1nx
Cthulhu
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
28,089
47,059
Taken
44,966
25,978
Mitigated
24,044
22,111
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,652
4,643
0
5,463
10,359
4,285
0
1,696
8,484
0
79,221
W
Anubis
 
Anubis
7,338
460
0
2,518
7,069
3,140
504
2,468
4,510
55,518
0
L
Chang'e
 
Chang'e
3,447
364
1,091
3,338
8,188
4,123
0
1,988
6,200
21,130
0
L
The Morrigan
BierZeltBoxer
The Morrigan
2,291
219
0
1,070
6,957
2,167
0
1,468
5,407
48,881
0
W
3,033
454
454
2,975
5,655
3,218
336
1,751
3,854
21,728
0
L
Thanatos
Krick3
Thanatos
5,278
1,745
0
6,141
9,314
2,873
0
3,895
5,419
0
47,220
W
Charybdis
Salsamanderboi
Charybdis
6,603
2,898
0
5,572
10,486
2,923
108
3,251
7,185
0
43,467
L
4,831
1,548
0
959
7,626
1,555
0
2,380
5,246
0
31,717
W
Zhong Kui
TópShágger
Zhong Kui
7,022
2,326
0
5,129
13,490
12,412
281
7,299
4,977
42,929
6,638
L
Cthulhu
v3rm1nx
Cthulhu
12,242
2,189
0
4,860
12,881
13,326
30
6,501
6,380
48,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
36,524
436
Minions Killed
413
0
Camps Cleared
0
1,335,909
Distance Traveled
1,278,508
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,369
669
120
9
0
361,271
5
W
Anubis
8,774
627
100
7
0
258,805
3
L
Chang'e
5,667
405
42
3
0
236,836
3
L
The Morrigan
7,227
516
112
8
0
229,046
5
W
Nox
7,617
544
51
4
0
252,012
0
L
Thanatos
7,720
551
86
6
0
269,709
0
W
Charybdis
7,214
515
68
5
0
238,873
5
L
Skadi
6,374
455
64
5
0
253,067
3
W
Zhong Kui
8,167
583
97
7
0
224,948
1
L
Cthulhu
9,536
681
109
8
0
289,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role