Player Matchup

Set
Set
 
Set
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Azzathoth96
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Gethwing
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,602 Elo+
Solo
Charybdis
Charybdis
ModCheck
Charybdis
Level 27
God Stats
2W - 0L
1,817 SR
Queue Stats
86W - 61L
1,721 Elo+
Solo
Agni
Agni
tknbeast
Agni
Level 27
God Stats
5W - 6L
1,626 SR
Queue Stats
162W - 146L
1,630 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,600 Elo+

VS

Team Averages
Level 23
1,572 SR
1,585 Elo+
Chang'e
Chang'e
GroovieaW
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,466 Elo+
Solo
Awilix
Awilix
ImDirtyDave
Awilix
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 16L
1,484 Elo+
Party 2
Anhur
Anhur
MyEyesAreClosed
Anhur
Level 46
God Stats
10W - 3L
1,745 SR
Queue Stats
194W - 88L
1,742 Elo+
Party 1
Terra
Terra
NIREVESS
Terra
Level 12
God Stats
1W - 1L
1,747 SR
Queue Stats
28W - 16L
1,722 Elo+
Party 1
Olorun
Olorun
thongmasterb
Olorun
Level 17
God Stats
1W - 1L
1,369 SR
Queue Stats
35W - 26L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
8 / 0 / 0
7,087
709
8,490
6,393
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Azzathoth96
King Arthur
10
0 / 1 / 3
5,861
586
3,130
5,531
3,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Gethwing
Jormungandr
10
4 / 0 / 8
6,098
610
3,256
4,270
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ModCheck
Charybdis
11
4 / 0 / 5
6,518
652
5,027
6,341
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
11
1 / 2 / 5
6,208
621
4,130
3,462
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GroovieaW
Chang'e
6
0 / 4 / 0
4,086
409
2,607
5,179
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
6
0 / 4 / 0
4,471
447
193
7,560
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 0
5,751
575
3,401
7,259
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
NIREVESS
Terra
10
0 / 1 / 1
5,782
578
2,475
7,519
5,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
7
0 / 5 / 0
4,509
451
2,822
7,978
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
3
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
0
0
8
W
King Arthur
Azzathoth96
King Arthur
0
1
3
1.5
W
Jormungandr
Gethwing
Jormungandr
4
0
8
8
L
Chang'e
GroovieaW
Chang'e
0
4
0
0
L
Awilix
0
4
0
0
W
Charybdis
ModCheck
Charybdis
4
0
5
6.5
L
2
4
0
0.5
L
Terra
NIREVESS
Terra
0
1
1
0.5
L
Olorun
0
5
0
0
W
Agni
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
11,498
25,997
Taken
35,495
11,165
Mitigated
10,692
9,258
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,490
3,606
0
2,874
6,393
2,392
0
1,100
5,293
0
44,126
W
King Arthur
Azzathoth96
King Arthur
3,130
546
0
1,625
5,531
3,090
0
1,999
3,532
0
26,921
W
Jormungandr
Gethwing
Jormungandr
3,256
1,265
0
839
4,270
3,074
190
2,282
1,988
11,649
0
L
Chang'e
GroovieaW
Chang'e
2,607
293
518
1,049
5,179
910
0
2,207
2,972
9,845
0
L
Awilix
193
46
0
1,628
7,560
1,423
0
756
6,804
0
14,367
W
Charybdis
ModCheck
Charybdis
5,027
2,653
0
3,230
6,341
1,837
276
2,680
3,661
0
44,242
L
3,401
1,229
0
800
7,259
1,703
0
2,389
4,870
0
33,442
L
Terra
NIREVESS
Terra
2,475
456
0
2,949
7,519
5,272
0
0
7,519
32,820
0
L
Olorun
2,822
1,669
0
1,519
7,978
1,384
0
2,034
5,944
20,382
0
W
Agni
4,130
299
0
690
3,462
772
56
0
3,462
31,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
24,599
325
Minions Killed
253
0
Camps Cleared
0
1,002,537
Distance Traveled
949,398
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,087
709
76
8
0
224,962
3
W
King Arthur
5,861
586
67
7
0
196,739
1
W
Jormungandr
6,098
610
23
2
0
192,491
1
L
Chang'e
4,086
409
14
1
0
193,474
3
L
Awilix
4,471
447
40
4
0
227,041
1
W
Charybdis
6,518
652
79
8
0
186,335
1
L
Anhur
5,751
575
68
7
0
174,966
1
L
Terra
5,782
578
79
8
0
182,066
3
L
Olorun
4,509
451
52
5
0
171,851
1
W
Agni
6,208
621
80
8
0
202,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role