Player Matchup

Bastet
Bastet
FjordSmack
Bastet
Level 25
God Stats
5W - 4L
1,313 SR
Queue Stats
96W - 88L
1,403 Elo+
Party 2
Raijin
Raijin
Kegogonz8
Raijin
Level 25
God Stats
36W - 40L
1,403 SR
Queue Stats
76W - 92L
1,271 Elo+
Solo
Cupid
Cupid
bohnarspecialist
Cupid
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 27L
1,500 Elo+
Solo
Ares
Ares
erickjosue1207
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
watts1182
Chaac
Level 18
God Stats
40W - 27L
1,532 SR
Queue Stats
100W - 108L
1,376 Elo+
Party 2
Team Averages
Level 14
1,450 SR
1,410 Elo+

VS

Team Averages
Level 12
1,485 SR
1,270 Elo+
Anubis
Anubis
CAPSG4M3R
Anubis
Level 8
God Stats
8W - 7L
1,500 SR
Queue Stats
26W - 37L
1,287 Elo+
Party 1
Hera
Hera
DrPilyulya
Hera
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 35L
1,296 Elo+
Party 1
Terra
Terra
Hueitlatoani27
Terra
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 52L
1,315 Elo+
Solo
Hachiman
Hachiman
JayBoogie2404
Hachiman
Level 29
God Stats
7W - 10L
1,425 SR
Queue Stats
15W - 26L
1,277 Elo+
Solo
Set
Set
leberonSmitt
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FjordSmack
Bastet
16
13 / 0 / 3
10,179
679
13,290
9,973
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Raijin
Kegogonz8
Raijin
13
5 / 0 / 7
8,365
558
9,985
4,462
1,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 0 / 1
10,513
701
10,289
9,525
3,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 8
7,582
505
3,528
13,560
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
watts1182
Chaac
15
1 / 1 / 3
8,892
593
2,589
9,629
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAPSG4M3R
Anubis
12
5 / 6 / 2
7,135
476
9,282
10,631
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 0
7,114
474
6,262
6,590
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 3
6,382
425
2,240
12,858
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
JayBoogie2404
Hachiman
10
1 / 7 / 0
6,255
417
2,211
9,188
2,145
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 3
6,305
420
3,518
10,593
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
29
Kills
8
8
Deaths
29
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
CAPSG4M3R
Anubis
5
6
2
1
L
1
4
0
0.25
W
Bastet
FjordSmack
Bastet
13
0
3
14.5
L
0
4
3
0.38
L
Hachiman
JayBoogie2404
Hachiman
1
7
0
0.14
W
Raijin
Kegogonz8
Raijin
5
0
7
8.5
W
9
0
1
9.5
W
1
7
8
0.71
L
1
8
3
0.31
W
Chaac
watts1182
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
23,513
47,149
Taken
49,860
22,611
Mitigated
20,371
18,615
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CAPSG4M3R
Anubis
9,282
915
0
2,514
10,631
3,584
44
5,300
5,331
38,105
0
L
6,262
2,285
0
974
6,590
1,690
196
0
6,590
35,009
0
W
Bastet
FjordSmack
Bastet
13,290
3,829
0
3,043
9,973
4,305
27
1,788
8,185
0
62,858
L
2,240
259
235
1,865
12,858
8,819
0
3,637
9,221
14,131
0
L
Hachiman
JayBoogie2404
Hachiman
2,211
1,602
0
1,185
9,188
2,145
0
1,011
8,177
0
28,792
W
Raijin
Kegogonz8
Raijin
9,985
435
0
2,307
4,462
1,421
760
2,378
2,084
39,636
0
W
10,289
5,841
0
6,194
9,525
3,744
2,510
509
9,016
0
85,560
W
3,528
0
0
2,576
13,560
8,377
120
7,804
5,756
14,996
0
L
3,518
1,620
0
1,535
10,593
4,133
0
3,565
7,028
0
29,828
W
Chaac
watts1182
Chaac
2,589
110
0
4,495
9,629
4,764
117
5,512
4,117
0
45,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
33,191
438
Minions Killed
270
0
Camps Cleared
0
1,403,930
Distance Traveled
1,333,672
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,135
476
68
5
0
247,227
1
L
Hera
7,114
474
54
4
0
250,118
5
W
Bastet
10,179
679
97
6
0
354,758
0
L
Terra
6,382
425
19
1
0
293,486
3
L
Hachiman
6,255
417
66
4
0
242,110
1
W
Raijin
8,365
558
56
4
0
256,243
1
W
Cupid
10,513
701
169
11
0
283,147
4
W
Ares
7,582
505
27
2
0
256,302
2
L
Set
6,305
420
63
4
0
300,731
0
W
Chaac
8,892
593
89
6
0
253,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role