Player Matchup

Kali
Kali
 
Kali
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Barbakista
Neith
Level 14
God Stats
1W - 4L
1,486 SR
Queue Stats
20W - 22L
1,355 Elo+
Solo
Aphrodite
Aphrodite
CarinaLeone
Aphrodite
Level 26
God Stats
34W - 16L
1,665 SR
Queue Stats
118W - 73L
1,618 Elo+
Party 2
Geb
Geb
Luiiiz2508
Geb
Level 17
God Stats
6W - 7L
1,419 SR
Queue Stats
49W - 62L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
dragao-leproso
Guan Yu
Level 20
God Stats
11W - 8L
1,669 SR
Queue Stats
58W - 87L
1,317 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,421 Elo+

VS

Team Averages
Level 22
1,503 SR
1,441 Elo+
Gilgamesh
Gilgamesh
BreezeLight
Gilgamesh
Level 29
God Stats
3W - 5L
1,531 SR
Queue Stats
5W - 8L
1,312 Elo+
Solo
Zeus
Zeus
Im_CyCKo
Zeus
Level 29
God Stats
2W - 4L
1,408 SR
Queue Stats
119W - 112L
1,554 Elo+
Solo
Susano
Susano
Nksmite
Susano
Level 15
God Stats
3W - 1L
1,879 SR
Queue Stats
12W - 15L
1,434 Elo+
Solo
Medusa
Medusa
XxSrPapelxX
Medusa
Level 28
God Stats
1W - 3L
1,260 SR
Queue Stats
50W - 41L
1,456 Elo+
Solo
Bacchus
Bacchus
l928ol
Bacchus
Level 7
God Stats
26W - 34L
1,435 SR
Queue Stats
57W - 63L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
11 / 0 / 2
8,012
728
7,566
8,688
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
9
1 / 1 / 7
5,825
530
4,967
5,708
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
CarinaLeone
Aphrodite
12
1 / 0 / 3
7,027
639
2,355
3,854
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 5
5,689
517
3,016
6,183
4,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 4
6,118
556
2,515
5,127
2,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreezeLight
Gilgamesh
6
1 / 6 / 0
4,579
416
3,388
7,263
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
11
0 / 4 / 1
5,926
539
2,189
5,100
2,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Nksmite
Susano
9
0 / 1 / 0
5,219
474
705
4,881
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
7
1 / 4 / 0
4,691
426
2,880
6,793
2,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
l928ol
Bacchus
6
0 / 1 / 0
4,639
422
2,538
5,607
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
2
2
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
0
2
12
W
Neith
1
1
7
4.5
L
Gilgamesh
BreezeLight
Gilgamesh
1
6
0
0.17
W
Aphrodite
CarinaLeone
Aphrodite
1
0
3
2.5
L
Zeus
0
4
1
0.13
W
1
1
5
3.5
L
Susano
Nksmite
Susano
0
1
0
0
L
Medusa
1
4
0
0.25
W
2
0
4
4
L
Bacchus
l928ol
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
11,700
29,560
Taken
29,644
14,427
Mitigated
14,355
13,375
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,566
4,004
0
5,469
8,688
4,157
392
655
8,033
0
52,848
W
Neith
4,967
3,537
0
1,185
5,708
1,912
1,041
1,203
4,505
0
24,916
L
Gilgamesh
BreezeLight
Gilgamesh
3,388
913
0
333
7,263
3,484
0
1,309
5,954
0
9,497
W
Aphrodite
CarinaLeone
Aphrodite
2,355
214
2,343
2,981
3,854
1,132
218
486
3,368
43,293
0
L
Zeus
2,189
243
0
291
5,100
2,134
0
1,229
3,871
35,839
0
W
3,016
353
0
250
6,183
4,510
204
1,310
4,873
12,862
0
L
Susano
Nksmite
Susano
705
153
0
2,386
4,881
1,290
0
84
4,797
0
23,074
L
Medusa
2,880
1,404
0
881
6,793
2,684
0
1,376
5,417
0
16,925
W
2,515
219
105
1,042
5,127
2,716
177
1,230
3,897
0
22,984
L
Bacchus
l928ol
Bacchus
2,538
429
0
475
5,607
4,763
0
1,373
4,234
8,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
25,054
276
Minions Killed
209
0
Camps Cleared
0
1,148,902
Distance Traveled
1,075,448
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,012
728
81
7
0
258,203
3
W
Neith
5,825
530
44
4
0
185,717
1
L
Gilgamesh
4,579
416
24
2
0
194,586
4
W
Aphrodite
7,027
639
93
8
0
228,411
3
L
Zeus
5,926
539
89
8
0
208,821
2
W
Geb
5,689
517
22
2
0
231,058
0
L
Susano
5,219
474
56
5
0
235,153
0
L
Medusa
4,691
426
27
2
0
197,709
3
W
Guan Yu
6,118
556
36
3
0
245,513
2
L
Bacchus
4,639
422
13
1
0
239,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role