Player Matchup

Gilgamesh
Gilgamesh
MastaGainz
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,353 Elo+
Solo
Agni
Agni
Pyτhαgσras
Agni
Level 29
God Stats
21W - 16L
1,611 SR
Queue Stats
94W - 65L
1,609 Elo+
Solo
Jormungandr
Jormungandr
SansWiafu
Jormungandr
Level 10
God Stats
4W - 9L
1,243 SR
Queue Stats
7W - 20L
1,254 Elo+
Party 3
Fenrir
Fenrir
Takeshi360
Fenrir
Level 8
God Stats
3W - 5L
1,347 SR
Queue Stats
6W - 11L
1,268 Elo+
Party 3
Izanami
Izanami
Tanjiro471
Izanami
Level 7
God Stats
1W - 5L
1,525 SR
Queue Stats
5W - 16L
1,312 Elo+
Party 3
Team Averages
Level 16
1,445 SR
1,359 Elo+

VS

Team Averages
Level 22
1,576 SR
1,342 Elo+
Baron Samedi
Baron Samedi
ELTE_slumped
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,222 Elo+
Party 1
Ymir
Ymir
LhitSord
Ymir
Level 37
God Stats
10W - 8L
1,514 SR
Queue Stats
156W - 172L
1,322 Elo+
Party 1
Bellona
Bellona
Pinnley27
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 16L
996 Elo+
Party 1
Hel
Hel
Savvannahh
Hel
Level 28
God Stats
4W - 6L
1,463 SR
Queue Stats
74W - 59L
1,519 Elo+
Party 2
Anhur
Anhur
Simpito4Savi
Anhur
Level 26
God Stats
1W - 1L
1,903 SR
Queue Stats
33W - 14L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MastaGainz
Gilgamesh
20
7 / 12 / 13
14,384
1,199
17,105
37,888
35,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 6 / 14
15,054
1,255
34,797
17,875
6,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
SansWiafu
Jormungandr
19
0 / 6 / 19
11,680
973
9,741
16,366
15,801
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Takeshi360
Fenrir
19
11 / 15 / 12
13,227
1,102
22,607
31,249
24,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Tanjiro471
Izanami
20
3 / 8 / 18
12,825
1,069
22,658
21,478
5,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELTE_slumped
Baron Samedi
20
1 / 7 / 31
12,681
1,057
14,544
17,355
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
4 / 5 / 28
13,245
1,104
9,315
25,359
24,899
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Pinnley27
Bellona
20
5 / 10 / 24
12,905
1,075
16,731
28,323
27,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 29
13,554
1,130
11,724
14,594
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
32 / 6 / 10
19,317
1,610
64,440
30,080
13,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
168
33
Kills
46
47
Deaths
33
76
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ELTE_slumped
Baron Samedi
1
7
31
2.36
W
Ymir
4
5
28
3.6
L
Gilgamesh
MastaGainz
Gilgamesh
7
12
13
1.13
W
Bellona
Pinnley27
Bellona
5
10
24
1.7
L
12
6
14
3.17
L
Jormungandr
SansWiafu
Jormungandr
0
6
19
1.58
W
4
5
29
3.7
W
32
6
10
6.17
L
Fenrir
Takeshi360
Fenrir
11
15
12
1.13
L
Izanami
Tanjiro471
Izanami
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,908
Damage
116,754
124,856
Taken
115,711
88,699
Mitigated
81,153
6,033
Healing
34,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ELTE_slumped
Baron Samedi
14,544
1,911
4,895
2,084
17,355
7,735
0
8,520
8,835
44,279
0
W
Ymir
9,315
2,765
449
2,557
25,359
24,899
0
7,530
17,829
22,321
0
L
Gilgamesh
MastaGainz
Gilgamesh
17,105
4,937
1,984
1,896
37,888
35,767
0
12,005
25,883
4,513
25,894
W
Bellona
Pinnley27
Bellona
16,731
6,429
0
2,475
28,323
27,917
0
10,557
17,766
768
42,928
L
34,797
2,054
0
0
17,875
6,645
0
4,432
13,443
75,709
0
L
Jormungandr
SansWiafu
Jormungandr
9,741
1,908
0
158
16,366
15,801
0
6,157
9,483
30,120
0
W
11,724
2,368
8,836
4,125
14,594
7,580
0
8,049
6,545
20,623
0
W
64,440
46,710
0
9,045
30,080
13,022
0
12,338
17,742
0
99,480
L
Fenrir
Takeshi360
Fenrir
22,607
3,991
0
1,283
31,249
24,719
0
6,467
24,782
0
33,529
L
Izanami
Tanjiro471
Izanami
22,658
14,554
0
712
21,478
5,767
0
7,256
14,222
0
49,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,170
Gold Earned
71,702
236
Minions Killed
247
4
Camps Cleared
8
1,093,281
Distance Traveled
1,117,606
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,681
1,057
83
7
0
214,677
0
W
Ymir
13,245
1,104
30
3
1
224,769
0
L
Gilgamesh
14,384
1,199
22
2
0
223,588
0
W
Bellona
12,905
1,075
53
4
1
216,410
1
L
Agni
15,054
1,255
100
8
1
227,992
0
L
Jormungandr
11,680
973
38
3
0
224,271
1
W
Hel
13,554
1,130
20
2
1
241,329
0
W
Anhur
19,317
1,610
61
5
5
220,421
0
L
Fenrir
13,227
1,102
26
2
0
211,930
2
L
Izanami
12,825
1,069
50
4
3
205,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role