Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Glitchyantoni
Morgan Le Fay
Level 15
God Stats
2W - 3L
1,674 SR
Queue Stats
30W - 35L
1,422 Elo+
Solo
Izanami
Izanami
GrassyLemon9785
Izanami
Level 22
God Stats
48W - 56L
1,082 SR
Queue Stats
93W - 124L
1,258 Elo+
Solo
Nike
Nike
J01Bunn
Nike
Level 6
God Stats
3W - 8L
1,310 SR
Queue Stats
32W - 41L
1,289 Elo+
Solo
Neith
Neith
XxColDWorKxX
Neith
Level 5
God Stats
3W - 6L
1,140 SR
Queue Stats
6W - 9L
1,227 Elo+
Solo
Team Averages
Level 15
1,341 SR
1,339 Elo+

VS

Team Averages
Level 18
1,510 SR
1,378 Elo+
Chang'e
Chang'e
ItsKrUnchYY
Chang'e
Level 29
God Stats
20W - 16L
1,606 SR
Queue Stats
89W - 75L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
SonOfDurin360
Baba Yaga
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 69L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Stagecweasel
Cthulhu
Level 5
God Stats
1W - 0L
1,510 SR
Queue Stats
35W - 14L
1,270 Elo+
Solo
Merlin
Merlin
Weak Prophet
Merlin
Level 21
God Stats
39W - 22L
1,570 SR
Queue Stats
88W - 74L
1,470 Elo+
Solo
Nemesis
Nemesis
hehe_2314
Nemesis
Level 9
God Stats
2W - 1L
1,365 SR
Queue Stats
18W - 25L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
0 / 8 / 6
10,084
917
11,844
18,298
6,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Glitchyantoni
Morgan Le Fay
17
3 / 10 / 3
10,862
987
14,676
22,376
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 5
10,289
935
7,379
22,928
8,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
J01Bunn
Nike
17
0 / 6 / 4
10,107
919
6,702
16,228
15,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 4
11,840
1,076
12,820
17,755
6,945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsKrUnchYY
Chang'e
19
4 / 0 / 23
12,192
1,108
18,525
13,812
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SonOfDurin360
Baba Yaga
19
6 / 0 / 12
12,025
1,093
11,903
8,461
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Stagecweasel
Cthulhu
19
6 / 3 / 25
12,636
1,149
30,123
15,724
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
12 / 2 / 16
12,858
1,169
23,995
9,936
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
hehe_2314
Nemesis
19
7 / 4 / 11
12,178
1,107
8,272
11,944
6,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
122
9
Kills
35
35
Deaths
9
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
6
0.38
L
Morgan Le Fay
Glitchyantoni
Morgan Le Fay
3
10
3
0.45
L
1
5
5
0.7
W
Chang'e
ItsKrUnchYY
Chang'e
4
0
23
15.5
L
Nike
J01Bunn
Nike
0
6
4
0.33
W
Baba Yaga
SonOfDurin360
Baba Yaga
6
0
12
12
W
Cthulhu
Stagecweasel
Cthulhu
6
3
25
6.17
W
Merlin
12
2
16
10
L
5
6
4
1.17
W
Nemesis
hehe_2314
Nemesis
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,421
Damage
92,818
97,585
Taken
59,877
46,195
Mitigated
38,900
4,354
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,844
4,835
0
1,872
18,298
6,914
0
14,726
2,839
0
29,006
L
Morgan Le Fay
Glitchyantoni
Morgan Le Fay
14,676
1,874
299
1,048
22,376
8,593
0
18,916
2,625
30,464
0
L
7,379
3,881
0
0
22,928
8,621
0
19,471
2,754
0
15,943
W
Chang'e
ItsKrUnchYY
Chang'e
18,525
2,337
6,216
7,164
13,812
5,403
0
3,593
10,219
30,314
0
L
Nike
J01Bunn
Nike
6,702
1,406
0
549
16,228
15,122
0
13,049
2,048
0
23,593
W
Baba Yaga
SonOfDurin360
Baba Yaga
11,903
1,203
159
2,427
8,461
3,860
0
1,406
7,055
31,082
0
W
Cthulhu
Stagecweasel
Cthulhu
30,123
1,077
947
2,032
15,724
18,952
0
5,274
10,450
57,577
0
W
Merlin
23,995
1,445
623
2,217
9,936
4,527
0
2,016
7,920
43,283
0
L
12,820
10,172
0
586
17,755
6,945
0
14,296
2,773
0
32,881
W
Nemesis
hehe_2314
Nemesis
8,272
2,932
0
705
11,944
6,158
0
2,387
9,557
0
26,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
61,889
164
Minions Killed
240
4
Camps Cleared
14
961,965
Distance Traveled
1,106,230
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,084
917
32
3
1
195,628
0
L
Morgan Le Fay
10,862
987
38
3
1
202,660
1
L
Izanami
10,289
935
19
2
1
208,257
0
W
Chang'e
12,192
1,108
43
4
2
241,057
1
L
Nike
10,107
919
37
3
1
193,031
0
W
Baba Yaga
12,025
1,093
67
6
0
225,422
0
W
Cthulhu
12,636
1,149
50
5
1
246,284
0
W
Merlin
12,858
1,169
54
5
2
191,563
0
L
Neith
11,840
1,076
38
3
0
162,389
0
W
Nemesis
12,178
1,107
26
2
9
201,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role