Player Matchup

Baron Samedi
Baron Samedi
BaronBunBun
Baron Samedi
Level 22
God Stats
9W - 6L
1,794 SR
Queue Stats
76W - 85L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
MarcoTheGoat
Xbalanque
Level 6
God Stats
1W - 2L
1,678 SR
Queue Stats
12W - 5L
1,695 Elo+
Solo
Fenrir
Fenrir
StockThePrism1
Fenrir
Level 29
God Stats
5W - 4L
1,609 SR
Queue Stats
117W - 92L
1,561 Elo+
Solo
Jormungandr
Jormungandr
Zetajezu
Jormungandr
Level 24
God Stats
3W - 3L
1,819 SR
Queue Stats
88W - 84L
1,599 Elo+
Party 1
Osiris
Osiris
holygamer88
Osiris
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
130W - 124L
1,614 Elo+
Party 1
Team Averages
Level 22
1,723 SR
1,588 Elo+

VS

Team Averages
Level 17
1,467 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
AudioBox
Morgan Le Fay
Level 25
God Stats
1W - 4L
1,367 SR
Queue Stats
152W - 148L
1,544 Elo+
Party 2
Fenrir
Fenrir
COVIDHoarder
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Solo
Bacchus
Bacchus
Denchot
Bacchus
Level 29
God Stats
8W - 8L
1,414 SR
Queue Stats
142W - 132L
1,548 Elo+
Party 2
Artemis
Artemis
dude9005
Artemis
Level 20
God Stats
2W - 3L
1,534 SR
Queue Stats
32W - 17L
1,670 Elo+
Party 2
King Arthur
King Arthur
fatelesssoul
King Arthur
Level 6
God Stats
3W - 3L
1,518 SR
Queue Stats
10W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaronBunBun
Baron Samedi
10
1 / 2 / 1
5,882
535
1,971
4,858
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MarcoTheGoat
Xbalanque
8
0 / 6 / 0
5,255
478
2,703
7,564
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,695
518
3,605
8,274
1,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
Zetajezu
Jormungandr
7
0 / 2 / 0
5,129
466
3,716
8,505
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
10
0 / 3 / 1
5,879
534
2,677
7,067
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AudioBox
Morgan Le Fay
11
3 / 0 / 1
6,494
590
2,456
3,321
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 1 / 3
6,413
583
5,054
7,327
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Denchot
Bacchus
10
0 / 0 / 9
6,302
573
3,844
6,110
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
dude9005
Artemis
10
8 / 0 / 1
6,628
603
8,835
5,324
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
fatelesssoul
King Arthur
10
1 / 1 / 3
6,003
546
4,140
7,110
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AudioBox
Morgan Le Fay
3
0
1
3.5
L
Baron Samedi
BaronBunBun
Baron Samedi
1
2
1
0.75
W
Fenrir
4
1
3
5.5
W
Bacchus
Denchot
Bacchus
0
0
9
4.5
L
Xbalanque
MarcoTheGoat
Xbalanque
0
6
0
0
L
1
3
1
0.5
L
Jormungandr
Zetajezu
Jormungandr
0
2
0
0
W
Artemis
dude9005
Artemis
8
0
1
8.5
W
King Arthur
fatelesssoul
King Arthur
1
1
3
2.5
L
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
24,329
36,268
Taken
29,192
17,886
Mitigated
16,636
5,140
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AudioBox
Morgan Le Fay
2,456
267
0
724
3,321
1,199
294
839
2,482
33,257
0
L
Baron Samedi
BaronBunBun
Baron Samedi
1,971
431
0
809
4,858
2,027
0
1,513
3,300
20,286
0
W
Fenrir
5,054
927
0
3,598
7,327
2,367
0
695
6,632
0
35,559
W
Bacchus
Denchot
Bacchus
3,844
749
0
2,116
6,110
5,113
146
1,622
4,488
15,255
0
L
Xbalanque
MarcoTheGoat
Xbalanque
2,703
1,111
0
522
7,564
1,921
0
2,173
5,391
0
23,537
L
3,605
1,033
0
1,860
8,274
1,929
0
805
7,337
0
26,310
L
Jormungandr
Zetajezu
Jormungandr
3,716
1,604
0
420
8,505
6,838
0
1,809
6,660
21,084
0
W
Artemis
dude9005
Artemis
8,835
4,716
0
2,597
5,324
2,042
320
1,792
3,532
0
39,346
W
King Arthur
fatelesssoul
King Arthur
4,140
545
0
1,656
7,110
5,915
0
739
6,371
0
23,467
L
Osiris
2,677
833
0
1,529
7,067
5,171
0
0
6,542
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
31,840
243
Minions Killed
281
0
Camps Cleared
0
1,137,771
Distance Traveled
1,152,163
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,494
590
61
6
0
228,104
2
L
Baron Samedi
5,882
535
41
4
0
226,730
0
W
Fenrir
6,413
583
68
6
0
249,111
4
W
Bacchus
6,302
573
18
2
0
234,985
5
L
Xbalanque
5,255
478
62
6
0
225,457
1
L
Fenrir
5,695
518
49
4
0
246,472
5
L
Jormungandr
5,129
466
29
3
0
220,929
2
W
Artemis
6,628
603
75
7
0
216,389
4
W
King Arthur
6,003
546
59
5
0
223,574
0
L
Osiris
5,879
534
62
6
0
218,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role