Player Matchup

Sobek
Sobek
Bl4ze87
Sobek
Level 101
God Stats
0W - 2L
1,458 SR
Queue Stats
40W - 30L
1,496 Elo+
Party 2
Mulan
Mulan
SicK R1CK LMJ
Mulan
Level 78
God Stats
1W - 2L
1,727 SR
Queue Stats
118W - 99L
1,480 Elo+
Party 2
Poseidon
Poseidon
SicK SkOp3 LMS
Poseidon
Level 149
God Stats
15W - 10L
1,882 SR
Queue Stats
468W - 356L
1,574 Elo+
Party 2
Team Averages
Level 109
1,689 SR
1,516 Elo+

VS

Team Averages
Level 85
1,595 SR
1,456 Elo+
Gilgamesh
Gilgamesh
EnestheMenace11
Gilgamesh
Level 78
God Stats
8W - 4L
1,637 SR
Queue Stats
222W - 178L
1,516 Elo+
Solo
Anubis
Anubis
Is That BBQ
Anubis
Level 102
God Stats
29W - 22L
1,659 SR
Queue Stats
456W - 501L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Is That Mayo
Cthulhu
Level 75
God Stats
17W - 15L
1,489 SR
Queue Stats
343W - 373L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bl4ze87
Sobek
11
3 / 6 / 2
7,745
704
5,448
12,268
12,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 6
6,975
634
8,056
12,960
11,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
11
3 / 4 / 2
7,582
689
11,863
7,294
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EnestheMenace11
Gilgamesh
12
2 / 1 / 13
8,110
737
8,675
11,649
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Anubis
13
10 / 3 / 5
9,345
850
9,875
8,935
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Is That Mayo
Cthulhu
11
3 / 2 / 11
8,626
784
8,315
13,253
7,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
15
15
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bl4ze87
Sobek
3
6
2
0.67
W
Gilgamesh
EnestheMenace11
Gilgamesh
2
1
13
8.5
W
Anubis
10
3
5
4.17
W
Cthulhu
Is That Mayo
Cthulhu
3
2
11
4.25
L
0
5
6
0.6
L
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
26,865
32,522
Taken
33,837
27,063
Mitigated
25,117
5,094
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bl4ze87
Sobek
5,448
491
363
2,589
12,268
12,489
0
5,622
5,942
9,827
0
W
Gilgamesh
EnestheMenace11
Gilgamesh
8,675
1,275
817
2,192
11,649
13,347
768
5,735
5,914
0
18,247
W
Anubis
9,875
445
681
2,807
8,935
4,635
927
5,101
3,834
27,924
0
W
Cthulhu
Is That Mayo
Cthulhu
8,315
1,318
657
2,549
13,253
7,135
576
8,146
5,107
22,648
0
L
8,056
1,777
0
1,473
12,960
11,688
0
8,275
4,196
2,321
12,065
L
Poseidon
11,863
1,345
0
669
7,294
2,886
0
4,564
2,553
45,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,302
Gold Earned
26,081
104
Minions Killed
112
6
Camps Cleared
3
552,565
Distance Traveled
571,937
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,745
704
8
1
1
183,451
1
W
Gilgamesh
8,110
737
28
3
0
226,145
1
W
Anubis
9,345
850
55
5
2
160,110
3
W
Cthulhu
8,626
784
29
3
1
185,682
1
L
Mulan
6,975
634
12
1
0
179,337
0
L
Poseidon
7,582
689
84
8
5
189,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role