Player Matchup

Ares
Ares
AlwaysTLJ
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,208 Elo+
Party 1
Gilgamesh
Gilgamesh
BigSlump
Gilgamesh
Level 66
God Stats
3W - 3L
1,649 SR
Queue Stats
87W - 69L
1,464 Elo+
Party 1
Vulcan
Vulcan
SlickBackShlump
Vulcan
Level 22
God Stats
3W - 2L
1,528 SR
Queue Stats
25W - 31L
1,308 Elo+
Party 1
Team Averages
Level 35
1,559 SR
1,327 Elo+

VS

Team Averages
Level 40
1,399 SR
1,259 Elo+
Yemoja
Yemoja
AyWhyUMad
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,308 Elo+
Solo
Bastet
Bastet
Niikow
Bastet
Level 67
God Stats
41W - 55L
1,406 SR
Queue Stats
565W - 784L
1,262 Elo+
Party 2
Baron Samedi
Baron Samedi
Yuren91
Baron Samedi
Level 39
God Stats
10W - 16L
1,290 SR
Queue Stats
148W - 249L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 4 / 12
12,774
672
7,790
14,089
15,599
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
BigSlump
Gilgamesh
18
12 / 3 / 9
14,342
755
21,208
27,843
19,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 6 / 10
13,677
720
10,642
14,320
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AyWhyUMad
Yemoja
7
0 / 3 / 3
9,365
493
1,630
5,319
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
Niikow
Bastet
17
9 / 11 / 2
13,185
694
22,651
21,720
10,680
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Yuren91
Baron Samedi
15
4 / 8 / 7
12,758
671
10,347
19,115
9,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
13
13
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
12
2.5
L
Yemoja
AyWhyUMad
Yemoja
0
3
3
0.5
W
Gilgamesh
BigSlump
Gilgamesh
12
3
9
5.5
L
Bastet
Niikow
Bastet
9
11
2
0.91
W
6
6
10
1.83
L
Baron Samedi
Yuren91
Baron Samedi
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,640
Damage
34,628
56,252
Taken
46,154
40,917
Mitigated
22,199
8,019
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,790
586
0
480
14,089
15,599
99
4,107
9,982
12,939
0
L
Yemoja
AyWhyUMad
Yemoja
1,630
509
192
441
5,319
2,232
0
2,521
2,529
4,989
0
W
Gilgamesh
BigSlump
Gilgamesh
21,208
6,810
0
6,166
27,843
19,225
926
5,793
22,050
0
62,610
L
Bastet
Niikow
Bastet
22,651
8,432
41
3,609
21,720
10,680
27
8,982
12,019
0
41,377
W
10,642
3,602
0
1,373
14,320
6,093
612
3,693
10,627
56,944
0
L
Baron Samedi
Yuren91
Baron Samedi
10,347
265
1,129
5,128
19,115
9,287
630
6,952
11,513
40,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
35,308
211
Minions Killed
120
9
Camps Cleared
4
1,017,830
Distance Traveled
636,443
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,774
672
11
1
0
287,045
0
L
Yemoja
9,365
493
5
0
0
73,750
0
W
Gilgamesh
14,342
755
82
4
6
406,733
3
L
Bastet
13,185
694
44
2
4
352,313
5
W
Vulcan
13,677
720
118
6
3
324,052
1
L
Baron Samedi
12,758
671
71
4
0
210,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role