Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DS xYutatu16
Odin
Level 83
God Stats
6W - 3L
1,839 SR
Queue Stats
496W - 584L
1,486 Elo+
Solo
Ullr
Ullr
Mafiosox
Ullr
Level 51
God Stats
7W - 14L
1,265 SR
Queue Stats
251W - 277L
1,398 Elo+
Solo
Ymir
Ymir
maickx12
Ymir
Level 62
God Stats
21W - 9L
1,622 SR
Queue Stats
100W - 118L
1,482 Elo+
Solo
Nemesis
Nemesis
mula_sensual
Nemesis
Level 126
God Stats
3W - 5L
1,395 SR
Queue Stats
516W - 474L
1,568 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,487 Elo+

VS

Team Averages
Level 79
1,422 SR
1,437 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rhardss
Izanami
Level 101
God Stats
197W - 193L
1,440 SR
Queue Stats
198W - 198L
1,417 Elo+
Solo
Hel
Hel
Zombotron_3
Hel
Level 66
God Stats
11W - 8L
1,576 SR
Queue Stats
136W - 151L
1,405 Elo+
Solo
Bastet
Bastet
feitozinha59
Bastet
Level 54
God Stats
28W - 37L
1,346 SR
Queue Stats
357W - 390L
1,514 Elo+
Solo
Mulan
Mulan
lyndalucy05
Mulan
Level 67
God Stats
2W - 4L
1,246 SR
Queue Stats
7W - 9L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 8 / 3
9,064
477
13,740
14,284
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 1
8,970
472
5,876
18,038
13,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
15
4 / 5 / 0
8,779
462
8,887
12,762
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
0 / 5 / 5
7,387
389
4,979
15,033
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
mula_sensual
Nemesis
16
2 / 3 / 6
9,286
489
6,927
16,230
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 2 / 9
8,062
424
6,273
15,087
15,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Rhardss
Izanami
18
5 / 1 / 5
10,963
577
8,054
14,755
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 11
10,621
559
14,377
8,080
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
8 / 4 / 6
10,266
540
13,039
13,874
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 2
10,399
547
16,265
15,049
10,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
26
26
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
3
0.56
W
Osiris
 
Osiris
1
2
9
2.75
L
3
5
1
0.7
L
Ullr
4
5
0
0.8
W
Izanami
Rhardss
Izanami
5
1
5
7.5
W
7
2
11
6.25
W
Bastet
8
4
6
2.75
W
5
3
2
2
L
Ymir
0
5
5
0.5
L
Nemesis
mula_sensual
Nemesis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
58,008
76,347
Taken
66,845
38,899
Mitigated
41,648
18,134
Healing
26,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,740
1,021
0
3,541
14,284
6,098
230
4,001
10,081
56,794
0
W
Osiris
 
Osiris
6,273
1,644
307
2,545
15,087
15,972
537
4,865
10,222
0
29,358
L
5,876
905
0
3,720
18,038
13,536
0
3,322
14,562
238
43,664
L
Ullr
8,887
2,417
0
1,620
12,762
3,603
0
811
11,911
0
60,100
W
Izanami
Rhardss
Izanami
8,054
6,410
0
7,938
14,755
4,752
1,725
2,228
12,527
0
102,643
W
14,377
1,042
1,779
3,943
8,080
5,577
1,208
3,125
4,955
67,541
0
W
Bastet
13,039
3,981
0
3,657
13,874
4,393
0
4,659
9,215
0
61,203
W
16,265
1,683
0
6,256
15,049
10,954
469
4,080
10,969
232
75,833
L
Ymir
4,979
824
0
2,812
15,033
9,827
26
2,086
12,825
23,141
0
L
Nemesis
mula_sensual
Nemesis
6,927
2,269
0
6,441
16,230
5,835
0
3,623
12,359
0
49,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
50,311
427
Minions Killed
601
0
Camps Cleared
0
1,701,848
Distance Traveled
1,864,091
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,064
477
83
4
0
301,468
0
W
Osiris
8,062
424
41
2
0
388,062
9
L
Odin
8,970
472
93
5
0
357,253
3
L
Ullr
8,779
462
117
6
0
309,721
4
W
Izanami
10,963
577
184
10
0
341,191
1
W
Hel
10,621
559
125
7
0
370,837
6
W
Bastet
10,266
540
103
5
0
409,765
2
W
Mulan
10,399
547
148
8
0
354,236
0
L
Ymir
7,387
389
30
2
0
330,920
2
L
Nemesis
9,286
489
104
5
0
402,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role