Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
J_Koolboy
He Bo
Level 151
God Stats
7W - 5L
1,460 SR
Queue Stats
163W - 160L
1,559 Elo+
Party 1
Achilles
Achilles
xx_stormsxx
Achilles
Level 143
God Stats
4W - 4L
1,487 SR
Queue Stats
124W - 96L
1,586 Elo+
Party 1
Team Averages
Level 149
1,482 SR
1,548 Elo+

VS

Team Averages
Level 57
1,437 SR
1,476 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IA_ForestHaven15
Osiris
Level 24
God Stats
15W - 9L
1,579 SR
Queue Stats
47W - 46L
1,471 Elo+
Solo
Chang'e
Chang'e
SyKo Skippy1374
Chang'e
Level 12
God Stats
0W - 3L
1,233 SR
Queue Stats
30W - 47L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 6
10,474
698
11,430
4,056
1,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
J_Koolboy
He Bo
14
1 / 1 / 11
9,816
654
7,209
5,808
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xx_stormsxx
Achilles
14
6 / 0 / 6
10,600
707
13,242
11,364
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 5 / 1
8,380
559
5,228
13,127
5,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 0
8,609
574
5,658
12,249
14,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 5 / 1
8,412
561
3,434
12,061
4,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
6
8
L
Heimdallr
 
Heimdallr
0
5
1
0.1
L
1
2
0
0.5
W
He Bo
J_Koolboy
He Bo
1
1
11
6.5
L
0
5
1
0.1
W
Achilles
xx_stormsxx
Achilles
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
14,320
21,228
Taken
37,437
15,470
Mitigated
24,663
3,371
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,430
4,193
0
1,191
4,056
1,568
2,294
264
3,792
0
51,131
L
Heimdallr
 
Heimdallr
5,228
2,074
0
1,976
13,127
5,030
0
2,009
10,590
0
36,993
L
5,658
632
0
1,777
12,249
14,769
192
3,177
8,439
0
21,126
W
He Bo
J_Koolboy
He Bo
7,209
114
0
0
5,808
1,997
0
746
5,062
27,410
0
L
3,434
241
2,053
3,612
12,061
4,864
0
3,834
7,924
28,041
0
W
Achilles
xx_stormsxx
Achilles
13,242
2,141
0
2,180
11,364
11,905
362
2,880
8,484
3,889
27,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
25,401
191
Minions Killed
158
7
Camps Cleared
7
833,187
Distance Traveled
793,694
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,474
698
100
7
0
247,650
0
L
Heimdallr
8,380
559
65
4
2
247,016
4
L
Osiris
8,609
574
30
2
2
290,965
4
W
He Bo
9,816
654
60
4
5
291,206
5
L
Chang'e
8,412
561
63
4
3
255,713
4
W
Achilles
10,600
707
31
2
2
294,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role