Player Matchup

Rama
Rama
MastaGainz
Rama
Level 27
God Stats
6W - 5L
1,445 SR
Queue Stats
18W - 15L
1,376 Elo+
Solo
Jormungandr
Jormungandr
SansWiafu
Jormungandr
Level 10
God Stats
4W - 9L
1,256 SR
Queue Stats
7W - 20L
1,278 Elo+
Party 2
Fenrir
Fenrir
Takeshi360
Fenrir
Level 8
God Stats
3W - 5L
1,377 SR
Queue Stats
6W - 11L
1,293 Elo+
Party 2
Izanami
Izanami
Tanjiro471
Izanami
Level 6
God Stats
1W - 5L
1,716 SR
Queue Stats
5W - 16L
1,349 Elo+
Party 2
Hel
Hel
botbotbottt
Hel
Level 28
God Stats
12W - 10L
1,176 SR
Queue Stats
146W - 141L
1,532 Elo+
Solo
Team Averages
Level 16
1,394 SR
1,366 Elo+

VS

Team Averages
Level 40
1,589 SR
1,349 Elo+
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Chosen4This
Pele
Level 21
God Stats
2W - 2L
1,452 SR
Queue Stats
36W - 30L
1,544 Elo+
Solo
King Arthur
King Arthur
Redadoru
King Arthur
Level 8
God Stats
5W - 3L
1,761 SR
Queue Stats
142W - 116L
1,388 Elo+
Party 1
Neith
Neith
darkservant21
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,081 Elo+
Solo
Aphrodite
Aphrodite
xosabaox
Aphrodite
Level 16
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 12L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 11
13,136
1,010
22,481
25,159
9,138
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SansWiafu
Jormungandr
20
2 / 2 / 12
12,651
973
9,709
16,851
25,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Takeshi360
Fenrir
19
7 / 13 / 13
14,034
1,080
18,092
26,750
24,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Tanjiro471
Izanami
19
5 / 13 / 9
12,860
989
15,373
25,250
8,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 13
12,925
994
9,167
16,226
10,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 3 / 36
13,191
1,015
11,575
13,484
18,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
24 / 8 / 12
18,052
1,389
44,844
20,646
10,030
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Redadoru
King Arthur
20
8 / 3 / 22
13,710
1,055
13,810
16,753
15,745
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 1 / 25
15,125
1,163
31,366
13,549
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
xosabaox
Aphrodite
20
2 / 8 / 14
11,888
914
3,293
16,143
8,601
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
152
23
Kills
43
43
Deaths
23
58
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
36
6
W
24
8
12
3.75
L
5
10
11
1.05
W
King Arthur
Redadoru
King Arthur
8
3
22
6.33
L
Jormungandr
SansWiafu
Jormungandr
2
2
12
4
L
Fenrir
Takeshi360
Fenrir
7
13
13
1.04
L
Izanami
Tanjiro471
Izanami
5
13
9
0.73
L
4
5
13
2.1
W
9
1
25
21.5
W
Aphrodite
xosabaox
Aphrodite
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,822
Damage
104,888
110,236
Taken
80,575
77,891
Mitigated
59,908
14,926
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,575
293
0
390
13,484
18,774
0
2,868
10,616
29,419
0
W
44,844
14,792
0
2,765
20,646
10,030
0
5,522
15,124
0
70,101
L
22,481
19,903
0
1,382
25,159
9,138
0
3,614
21,545
0
56,321
W
King Arthur
Redadoru
King Arthur
13,810
1,541
776
1,290
16,753
15,745
0
5,545
11,208
276
22,663
L
Jormungandr
SansWiafu
Jormungandr
9,709
2,104
0
902
16,851
25,102
0
2,256
14,595
30,061
0
L
Fenrir
Takeshi360
Fenrir
18,092
4,231
0
1,366
26,750
24,493
0
4,931
21,699
0
27,681
L
Izanami
Tanjiro471
Izanami
15,373
10,667
0
326
25,250
8,943
0
2,814
22,436
0
45,428
L
9,167
171
6,470
4,480
16,226
10,215
0
1,529
14,565
21,886
0
W
31,366
17,303
554
6,811
13,549
6,758
0
2,633
10,916
0
71,255
W
Aphrodite
xosabaox
Aphrodite
3,293
588
492
1,906
16,143
8,601
0
2,308
13,835
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,606
Gold Earned
71,966
240
Minions Killed
229
4
Camps Cleared
8
1,186,263
Distance Traveled
1,140,828
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,191
1,015
0
0
0
220,303
1
W
Pele
18,052
1,389
65
5
4
231,635
1
L
Rama
13,136
1,010
75
6
0
202,280
0
W
King Arthur
13,710
1,055
22
2
1
261,438
0
L
Jormungandr
12,651
973
34
3
1
252,750
1
L
Fenrir
14,034
1,080
23
2
1
236,762
0
L
Izanami
12,860
989
73
6
0
227,379
1
L
Hel
12,925
994
35
3
2
267,092
0
W
Neith
15,125
1,163
92
7
3
218,891
0
W
Aphrodite
11,888
914
50
4
0
208,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role