Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DILINKA
Kuzenbo
Level 147
God Stats
41W - 27L
1,646 SR
Queue Stats
150W - 126L
1,570 Elo+
Party 1
Neith
Neith
DUSAN223
Neith
Level 26
God Stats
10W - 9L
1,648 SR
Queue Stats
39W - 34L
1,471 Elo+
Party 1
Team Averages
Level 111
1,573 SR
1,510 Elo+

VS

Team Averages
Level 50
1,554 SR
1,431 Elo+
Ah Puch
Ah Puch
BempaszX
Ah Puch
Level 102
God Stats
0W - 2L
1,560 SR
Queue Stats
8W - 7L
1,405 Elo+
Party 2
Kuzenbo
Kuzenbo
Huaaaaaaan
Kuzenbo
Level 24
God Stats
0W - 1L
1,492 SR
Queue Stats
9W - 6L
1,662 Elo+
Party 2
Neith
Neith
Jambii4
Neith
Level 47
God Stats
1W - 3L
1,633 SR
Queue Stats
14W - 16L
1,429 Elo+
Party 2
Geb
Geb
tonhalgeci
Geb
Level 26
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
7 / 4 / 10
11,973
855
11,138
13,711
6,241
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
 
The Morrigan
16
4 / 3 / 8
11,427
816
12,063
6,972
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
DILINKA
Kuzenbo
18
10 / 2 / 6
12,578
898
14,918
13,716
10,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
DUSAN223
Neith
15
0 / 5 / 11
10,310
736
7,805
10,592
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BempaszX
Ah Puch
16
4 / 5 / 4
10,429
745
14,426
12,870
4,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Huaaaaaaan
Kuzenbo
17
5 / 3 / 2
10,860
776
6,071
14,274
20,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Jambii4
Neith
17
4 / 6 / 4
11,232
802
10,365
12,754
4,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 5
8,902
636
5,413
13,321
12,050
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
21
Kills
13
14
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
10
3
W
The Morrigan
 
The Morrigan
4
3
8
2.67
L
Ah Puch
BempaszX
Ah Puch
4
5
4
1.2
W
Kuzenbo
DILINKA
Kuzenbo
10
2
6
6.5
W
Neith
DUSAN223
Neith
0
5
11
1.1
L
Kuzenbo
Huaaaaaaan
Kuzenbo
5
3
2
2
L
Neith
Jambii4
Neith
4
6
4
1
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,924
Damage
36,275
44,991
Taken
53,219
22,882
Mitigated
42,416
7,455
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,138
4,211
0
857
13,711
6,241
1,478
7,264
6,447
0
33,548
W
The Morrigan
 
The Morrigan
12,063
938
0
1,756
6,972
2,379
1,419
4,194
2,777
30,120
1,750
L
Ah Puch
BempaszX
Ah Puch
14,426
659
0
2,474
12,870
4,833
0
5,600
7,006
56,669
0
W
Kuzenbo
DILINKA
Kuzenbo
14,918
3,339
0
3,070
13,716
10,804
2,877
7,207
6,509
44,957
0
W
Neith
DUSAN223
Neith
7,805
1,959
0
1,772
10,592
3,458
1,500
7,638
2,954
0
21,001
L
Kuzenbo
Huaaaaaaan
Kuzenbo
6,071
1,744
801
535
14,274
20,956
0
5,881
8,059
22,355
0
L
Neith
Jambii4
Neith
10,365
3,658
0
2,917
12,754
4,577
0
7,490
5,168
0
56,563
L
5,413
697
0
0
13,321
12,050
0
6,019
7,138
15,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
41,423
197
Minions Killed
230
10
Camps Cleared
10
1,071,876
Distance Traveled
840,662
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,973
855
61
4
2
286,427
1
W
The Morrigan
11,427
816
51
4
2
255,722
2
L
Ah Puch
10,429
745
82
6
2
216,164
4
W
Kuzenbo
12,578
898
59
4
6
275,715
4
W
Neith
10,310
736
26
2
0
254,012
1
L
Kuzenbo
10,860
776
24
2
1
236,371
2
L
Neith
11,232
802
112
8
7
195,615
0
L
Geb
8,902
636
12
1
0
192,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role