Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FireGuide502376
Medusa
Level 129
God Stats
4W - 6L
1,495 SR
Queue Stats
508W - 461L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Scott6218
Sun Wukong
Level 111
God Stats
2W - 2L
1,670 SR
Queue Stats
221W - 232L
1,448 Elo+
Solo
Zeus
Zeus
bachtrevor17
Zeus
Level 148
God Stats
9W - 8L
1,576 SR
Queue Stats
534W - 493L
1,518 Elo+
Party 1
Fenrir
Fenrir
snazzyMr bigs
Fenrir
Level 144
God Stats
1W - 0L
1,517 SR
Queue Stats
18W - 14L
1,521 Elo+
Solo
Team Averages
Level 132
1,552 SR
1,510 Elo+

VS

Team Averages
Level 105
1,457 SR
1,457 Elo+
Mercury
Mercury
Bloodydeath19
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,360 Elo+
Solo
Khepri
Khepri
Marymagdal3202
Khepri
Level 125
God Stats
1W - 1L
1,311 SR
Queue Stats
29W - 9L
1,790 Elo+
Party 2
Cerberus
Cerberus
MuddyB00tZ
Cerberus
Level 104
God Stats
11W - 12L
1,475 SR
Queue Stats
308W - 298L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Njal Ulf
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,482 Elo+
Solo
Tyr
Tyr
Pyradapyro
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 0 / 17
10,201
927
9,524
4,274
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
4 / 4 / 18
9,366
851
15,090
9,638
3,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Scott6218
Sun Wukong
14
1 / 2 / 20
8,724
793
8,064
10,046
9,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
12 / 2 / 13
10,596
963
28,237
4,264
1,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 17
9,945
904
11,205
14,334
7,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
1 / 8 / 4
8,171
743
6,191
11,986
4,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 1
8,594
781
4,587
16,299
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MuddyB00tZ
Cerberus
13
4 / 8 / 3
8,408
764
8,565
21,635
17,181
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Njal Ulf
Morgan Le Fay
11
3 / 6 / 0
7,128
648
4,266
7,727
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 2
7,409
674
3,632
21,257
15,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
30
Kills
10
10
Deaths
30
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
17
14.5
L
Mercury
1
8
4
0.38
W
4
4
18
3.25
L
2
3
1
0.83
L
Cerberus
MuddyB00tZ
Cerberus
4
8
3
0.69
L
Morgan Le Fay
Njal Ulf
Morgan Le Fay
3
6
0
0.5
L
0
5
2
0.2
W
Sun Wukong
Scott6218
Sun Wukong
1
2
20
5.5
W
12
2
13
9.25
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,120
Damage
27,241
42,556
Taken
78,904
24,629
Mitigated
53,129
16,047
Healing
24,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,524
2,957
1,539
2,417
4,274
2,113
1,872
1,637
2,637
0
23,029
L
Mercury
6,191
1,967
833
1,288
11,986
4,146
0
3,420
8,566
0
17,894
W
15,090
7,064
352
1,084
9,638
3,762
998
5,792
3,846
0
24,436
L
4,587
96
526
6,508
16,299
13,223
0
5,712
10,587
14,207
0
L
Cerberus
MuddyB00tZ
Cerberus
8,565
427
580
5,593
21,635
17,181
0
8,143
13,492
14,198
0
L
Morgan Le Fay
Njal Ulf
Morgan Le Fay
4,266
369
403
257
7,727
2,779
0
3,498
4,229
9,718
0
L
3,632
87
748
7,691
21,257
15,800
0
7,464
13,793
0
13,774
W
Sun Wukong
Scott6218
Sun Wukong
8,064
1,486
231
2,608
10,046
9,272
332
3,017
7,029
0
13,487
W
28,237
2,916
607
248
4,264
1,781
485
1,607
2,657
51,508
0
W
11,205
2,777
1,124
5,837
14,334
7,701
1,098
5,365
8,969
0
15,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
39,710
108
Minions Killed
96
0
Camps Cleared
0
1,116,424
Distance Traveled
923,064
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,201
927
28
3
0
213,507
0
L
Mercury
8,171
743
21
2
0
223,387
1
W
Medusa
9,366
851
17
2
0
227,956
0
L
Khepri
8,594
781
12
1
0
236,635
0
L
Cerberus
8,408
764
28
3
0
182,614
1
L
Morgan Le Fay
7,128
648
15
1
0
76,456
0
L
Tyr
7,409
674
20
2
0
203,972
0
W
Sun Wukong
8,724
793
5
0
0
233,273
0
W
Zeus
10,596
963
49
4
0
188,728
0
W
Fenrir
9,945
904
9
1
0
252,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role