Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ModernBattleKill
Neith
Level 29
God Stats
5W - 8L
1,409 SR
Queue Stats
80W - 83L
1,509 Elo+
Party 2
Geb
Geb
PolloLolaso
Geb
Level 25
God Stats
1W - 1L
1,842 SR
Queue Stats
74W - 50L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
iyikata
Gilgamesh
Level 28
God Stats
17W - 13L
1,451 SR
Queue Stats
71W - 73L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
pablocorona15
Baron Samedi
Level 64
God Stats
2W - 3L
1,807 SR
Queue Stats
90W - 92L
1,513 Elo+
Party 2
Team Averages
Level 61
1,602 SR
1,518 Elo+

VS

Team Averages
Level 133
1,515 SR
1,502 Elo+
Jing Wei
Jing Wei
Deathsquito
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
LukaBurzan
Nu Wa
Level 159
God Stats
1W - 0L
1,367 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
Maëlisa
Kukulkan
Level 148
God Stats
2W - 2L
1,402 SR
Queue Stats
4W - 7L
1,381 Elo+
Solo
Hachiman
Hachiman
TankyRo
Hachiman
Level 160
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 3L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
TimboSlíce
Sun Wukong
Level 39
God Stats
4W - 2L
1,531 SR
Queue Stats
8W - 2L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 9 / 1
9,293
929
14,546
17,411
5,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 6 / 1
8,421
842
3,201
16,823
4,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 1
9,183
918
4,939
19,260
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
iyikata
Gilgamesh
14
2 / 10 / 1
9,011
901
7,801
27,195
17,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
pablocorona15
Baron Samedi
15
0 / 3 / 2
8,661
866
7,495
15,271
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deathsquito
Jing Wei
17
5 / 1 / 20
10,465
1,047
15,669
8,654
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
17
8 / 2 / 21
11,083
1,108
18,847
7,616
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Maëlisa
Kukulkan
18
9 / 0 / 17
12,113
1,211
20,296
4,236
1,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TankyRo
Hachiman
17
8 / 1 / 20
11,107
1,111
24,796
11,096
4,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TimboSlíce
Sun Wukong
17
5 / 1 / 20
10,537
1,054
11,109
12,031
12,113
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
133
5
Kills
35
35
Deaths
5
6
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
9
1
0.28
W
Jing Wei
Deathsquito
Jing Wei
5
1
20
15
W
Nu Wa
8
2
21
9.25
W
Kukulkan
Maëlisa
Kukulkan
9
0
17
17.5
L
0
6
1
0.08
L
1
7
1
0.21
W
Hachiman
TankyRo
Hachiman
8
1
20
18
W
Sun Wukong
TimboSlíce
Sun Wukong
5
1
20
15
L
Gilgamesh
iyikata
Gilgamesh
2
10
1
0.25
L
Baron Samedi
pablocorona15
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
90,717
95,960
Taken
43,633
51,626
Mitigated
24,033
4,423
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,546
188
0
30
17,411
5,500
0
6,772
10,379
34,464
0
W
Jing Wei
Deathsquito
Jing Wei
15,669
12,207
0
1,752
8,654
3,257
0
5,554
3,100
0
31,891
W
Nu Wa
18,847
2,040
253
1,405
7,616
2,838
0
5,647
1,969
31,868
0
W
Kukulkan
Maëlisa
Kukulkan
20,296
1,559
0
762
4,236
1,632
0
3,156
1,080
49,818
0
L
3,201
1,307
0
560
16,823
4,744
0
6,970
9,703
0
17,524
L
4,939
882
0
626
19,260
18,640
0
8,421
10,534
12,565
0
W
Hachiman
TankyRo
Hachiman
24,796
12,990
0
2,374
11,096
4,193
0
5,843
5,253
0
40,873
W
Sun Wukong
TimboSlíce
Sun Wukong
11,109
1,247
0
910
12,031
12,113
0
6,780
5,251
0
21,674
L
Gilgamesh
iyikata
Gilgamesh
7,801
1,334
0
122
27,195
17,662
0
8,682
18,290
0
16,290
L
Baron Samedi
pablocorona15
Baron Samedi
7,495
929
1,756
1,329
15,271
5,080
0
7,059
7,911
30,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
55,305
138
Minions Killed
213
5
Camps Cleared
7
933,712
Distance Traveled
1,042,385
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,293
929
42
4
0
200,759
1
W
Jing Wei
10,465
1,047
50
5
3
211,089
2
W
Nu Wa
11,083
1,108
24
2
0
191,263
1
W
Kukulkan
12,113
1,211
72
7
1
218,936
0
L
Neith
8,421
842
46
5
4
165,059
0
L
Geb
9,183
918
13
1
0
193,055
0
W
Hachiman
11,107
1,111
34
3
3
210,579
0
W
Sun Wukong
10,537
1,054
33
3
0
210,518
0
L
Gilgamesh
9,011
901
11
1
1
193,768
0
L
Baron Samedi
8,661
866
26
3
0
181,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role