Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HenryZeta
Baron Samedi
Level 27
God Stats
2W - 2L
1,481 SR
Queue Stats
29W - 31L
1,480 Elo+
Party 3
Charybdis
Charybdis
RozeZeal
Charybdis
Level 29
God Stats
15W - 18L
1,550 SR
Queue Stats
50W - 50L
1,454 Elo+
Party 3
Sobek
Sobek
arkayy
Sobek
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
85W - 97L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
mentira-movido2
Gilgamesh
Level 18
God Stats
1W - 3L
1,391 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,420 Elo+

VS

Team Averages
Level 31
1,492 SR
1,460 Elo+
Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Bvnjji
Bellona
Level 17
God Stats
3W - 0L
1,703 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo
Danzaburou
Danzaburou
JapaneseUFOs
Danzaburou
Level 21
God Stats
20W - 26L
1,178 SR
Queue Stats
160W - 206L
1,435 Elo+
Solo
Eset
Eset
alissonkevin
Eset
Level 26
God Stats
6W - 5L
1,365 SR
Queue Stats
155W - 229L
1,269 Elo+
Solo
Ymir
Ymir
gonzajj
Ymir
Level 8
God Stats
5W - 0L
1,716 SR
Queue Stats
11W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
2,811
469
0
0
0
Baron Samedi
HenryZeta
Baron Samedi
6
2 / 0 / 0
3,940
657
1,616
2,308
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
RozeZeal
Charybdis
5
0 / 2 / 0
3,513
586
2,353
4,390
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
arkayy
Sobek
5
0 / 1 / 0
3,462
577
765
4,380
2,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
mentira-movido2
Gilgamesh
2
0 / 1 / 0
3,011
502
60
1,191
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 0 / 0
4,368
728
409
2,754
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Bvnjji
Bellona
6
0 / 2 / 0
3,797
633
1,729
3,510
2,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
JapaneseUFOs
Danzaburou
6
3 / 0 / 0
4,182
697
3,142
2,842
633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 0 / 2
3,094
516
308
1,236
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
gonzajj
Ymir
5
0 / 0 / 3
3,896
649
2,031
2,988
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
4
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Bakasura
 
Bakasura
1
0
0
1
W
Bellona
Bvnjji
Bellona
0
2
0
0
L
Baron Samedi
HenryZeta
Baron Samedi
2
0
0
2
W
Danzaburou
JapaneseUFOs
Danzaburou
3
0
0
3
L
Charybdis
RozeZeal
Charybdis
0
2
0
0
W
0
0
2
1
L
Sobek
arkayy
Sobek
0
1
0
0
W
Ymir
gonzajj
Ymir
0
0
3
1.5
L
Gilgamesh
mentira-movido2
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,794
Damage
7,619
12,269
Taken
13,330
4,077
Mitigated
5,506
4,521
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
 
Bakasura
409
334
0
1,810
2,754
993
0
122
2,632
0
22,212
W
Bellona
Bvnjji
Bellona
1,729
143
0
52
3,510
2,022
27
1,494
2,016
4,076
9,902
L
Baron Samedi
HenryZeta
Baron Samedi
1,616
200
0
854
2,308
775
425
428
1,880
12,322
0
W
Danzaburou
JapaneseUFOs
Danzaburou
3,142
2,827
0
494
2,842
633
618
126
2,716
0
16,123
L
Charybdis
RozeZeal
Charybdis
2,353
1,465
0
2,031
4,390
850
158
1,158
3,204
0
15,840
W
308
53
0
500
1,236
156
168
61
1,175
4,711
0
L
Sobek
arkayy
Sobek
765
0
337
1,299
4,380
2,041
0
1,045
3,227
3,687
0
W
Ymir
gonzajj
Ymir
2,031
469
30
1,215
2,988
1,702
112
578
2,410
5,934
0
L
Gilgamesh
mentira-movido2
Gilgamesh
60
48
0
0
1,191
411
277
0
1,181
0
2,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,737
Gold Earned
19,337
63
Minions Killed
140
0
Camps Cleared
0
389,351
Distance Traveled
557,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,811
469
0
0
0
8,639
0
W
Bakasura
4,368
728
61
10
0
142,202
0
W
Bellona
3,797
633
26
4
0
129,488
0
L
Baron Samedi
3,940
657
25
4
0
104,293
1
W
Danzaburou
4,182
697
39
7
0
102,162
0
L
Charybdis
3,513
586
30
5
0
108,580
0
W
Eset
3,094
516
8
1
0
62,437
0
L
Sobek
3,462
577
7
1
0
119,855
0
W
Ymir
3,896
649
6
1
0
121,364
0
L
Gilgamesh
3,011
502
1
0
0
47,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role