Player Matchup

Neith
Neith
BreezeoWins
Neith
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 29L
1,279 Elo+
Party 1
Olorun
Olorun
Communist_Nien
Olorun
Level 12
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1
Hachiman
Hachiman
Succulent_Cheeks
Hachiman
Level 29
God Stats
0W - 1L
1,171 SR
Queue Stats
16W - 25L
1,261 Elo+
Party 1
Team Averages
Level 23
1,250 SR
1,271 Elo+

VS

Team Averages
Level 76
1,487 SR
1,399 Elo+
Terra
Terra
demonwolf13
Terra
Level 96
God Stats
8W - 5L
1,515 SR
Queue Stats
35W - 43L
1,403 Elo+
Solo
Achilles
Achilles
dweezypolo
Achilles
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 27L
1,471 Elo+
Solo
Neith
Neith
makocha
Neith
Level 85
God Stats
14W - 16L
1,447 SR
Queue Stats
19W - 25L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
10,141
780
12,005
11,589
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 3
7,810
601
5,473
11,244
3,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 7 / 3
10,196
784
9,593
13,493
4,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 13
9,954
766
6,902
18,566
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
dweezypolo
Achilles
15
11 / 3 / 4
10,803
831
12,128
11,957
8,868
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
makocha
Neith
14
5 / 4 / 8
9,921
763
12,077
14,191
5,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
17
17
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
0
7
3
0.21
L
5
7
3
0.93
W
1
3
13
2.5
W
Achilles
dweezypolo
Achilles
11
3
4
4.33
W
Neith
makocha
Neith
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
31,107
36,326
Taken
44,714
12,429
Mitigated
36,388
5,390
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,005
3,069
0
2,495
11,589
4,172
1,092
2,355
9,234
0
39,146
L
5,473
3,071
642
1,790
11,244
3,906
280
2,216
9,028
17,007
0
L
9,593
5,642
0
463
13,493
4,351
268
2,507
10,986
0
18,188
W
6,902
1,067
1,875
7,169
18,566
22,069
165
2,747
15,819
19,468
0
W
Achilles
dweezypolo
Achilles
12,128
3,994
0
1,016
11,957
8,868
1,503
1,591
10,366
0
35,986
W
Neith
makocha
Neith
12,077
4,495
0
3,260
14,191
5,451
1,370
1,531
12,660
0
51,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
30,678
128
Minions Killed
149
1
Camps Cleared
7
642,067
Distance Traveled
724,774
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,141
780
73
6
0
225,628
1
L
Olorun
7,810
601
33
3
0
192,206
2
L
Hachiman
10,196
784
22
2
1
224,233
3
W
Terra
9,954
766
30
2
2
269,543
1
W
Achilles
10,803
831
40
3
4
253,283
3
W
Neith
9,921
763
79
6
1
201,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role