Player Matchup

Nox
Nox
Dhalili
Nox
Level 155
God Stats
3W - 3L
1,544 SR
Queue Stats
224W - 221L
1,706 Elo+
Party 2
Guan Yu
Guan Yu
Gup Sr
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,546 Elo+
Party 2
Eset
Eset
ITALY_904
Eset
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,559 Elo+
Party 1
Anubis
Anubis
PortalAbyss
Anubis
Level 102
God Stats
8W - 7L
1,766 SR
Queue Stats
547W - 496L
1,533 Elo+
Party 1
Hera
Hera
SurfinStache
Hera
Level 120
God Stats
10W - 13L
1,494 SR
Queue Stats
540W - 480L
1,562 Elo+
Party 1
Team Averages
Level 106
1,561 SR
1,581 Elo+

VS

Team Averages
Level 108
1,782 SR
1,658 Elo+
Tiamat
Tiamat
BirchDoors
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
1,795 Elo+
Party 3
Bastet
Bastet
Feathersteppin
Bastet
Level 156
God Stats
3W - 0L
2,297 SR
Queue Stats
36W - 13L
1,701 Elo+
Party 3
Terra
Terra
Nunarii
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,579 Elo+
Party 3
Rama
Rama
Vandagøs
Rama
Level 149
God Stats
2W - 0L
1,834 SR
Queue Stats
64W - 37L
1,659 Elo+
Party 3
Baba Yaga
Baba Yaga
YmirHereHAVEFEAR
Baba Yaga
Level 84
God Stats
2W - 0L
1,781 SR
Queue Stats
63W - 62L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
2 / 4 / 6
8,031
803
4,532
13,324
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Gup Sr
Guan Yu
13
2 / 6 / 5
8,143
814
4,476
12,439
10,711
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
12
1 / 7 / 4
7,230
723
6,011
9,791
3,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
14
2 / 9 / 5
8,145
815
6,014
12,072
5,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 8 / 4
9,169
917
7,134
11,510
4,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BirchDoors
Tiamat
18
8 / 2 / 24
10,574
1,057
20,108
9,887
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 3 / 11
10,124
1,012
10,216
10,375
3,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Nunarii
Terra
14
3 / 2 / 20
9,256
926
2,643
13,320
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
16
9 / 2 / 18
9,958
996
13,177
8,503
3,693
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
13
2 / 3 / 21
8,455
846
10,045
8,694
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
11
Kills
34
34
Deaths
12
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BirchDoors
Tiamat
8
2
24
10
L
Nox
2
4
6
1.25
W
12
3
11
5.83
L
Guan Yu
Gup Sr
Guan Yu
2
6
5
0.75
L
Eset
1
7
4
0.43
W
Terra
Nunarii
Terra
3
2
20
6.5
L
Anubis
2
9
5
0.5
L
4
8
4
0.75
W
Rama
9
2
18
9
W
Baba Yaga
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
56,189
59,136
Taken
50,779
36,376
Mitigated
35,727
13,587
Healing
25,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BirchDoors
Tiamat
20,108
1,299
953
3,107
9,887
9,164
842
3,562
6,250
37,925
0
L
Nox
4,532
495
0
2,414
13,324
11,505
189
5,513
7,643
12,146
0
W
10,216
2,200
200
456
10,375
3,951
1,280
2,851
7,494
0
16,710
L
Guan Yu
Gup Sr
Guan Yu
4,476
479
2,559
1,704
12,439
10,711
155
7,416
4,828
0
6,517
L
Eset
6,011
359
2,145
1,016
9,791
3,893
205
5,536
4,059
11,988
0
W
Terra
Nunarii
Terra
2,643
588
7,070
5,793
13,320
15,019
694
7,762
5,433
4,019
0
L
Anubis
6,014
344
993
1,059
12,072
5,636
407
7,003
4,873
18,792
0
L
7,134
1,995
590
1,107
11,510
4,631
545
6,359
4,937
19,778
0
W
Rama
13,177
8,432
656
2,219
8,503
3,693
1,528
3,974
4,529
0
32,983
W
Baba Yaga
10,045
404
2,273
2,485
8,694
3,900
1,072
5,254
3,382
19,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
48,367
96
Minions Killed
108
0
Camps Cleared
0
910,853
Distance Traveled
1,072,272
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,574
1,057
41
4
0
214,365
0
L
Nox
8,031
803
15
2
0
196,241
4
W
Bastet
10,124
1,012
12
1
0
233,672
0
L
Guan Yu
8,143
814
4
0
0
208,612
0
L
Eset
7,230
723
12
1
0
173,342
1
W
Terra
9,256
926
2
0
0
200,147
0
L
Anubis
8,145
815
22
2
0
163,374
0
L
Hera
9,169
917
43
4
0
169,284
1
W
Rama
9,958
996
43
4
0
203,854
0
W
Baba Yaga
8,455
846
10
1
0
220,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role