Player Matchup

Hel
Hel
Green_Blazerr
Hel
Level 145
God Stats
2W - 1L
1,487 SR
Queue Stats
269W - 280L
1,368 Elo+
Solo
Bakasura
Bakasura
ImmortalBlood
Bakasura
Level 93
God Stats
1W - 3L
1,034 SR
Queue Stats
153W - 155L
1,363 Elo+
Solo
Agni
Agni
JediCommando
Agni
Level 61
God Stats
3W - 0L
1,824 SR
Queue Stats
97W - 124L
1,350 Elo+
Solo
Ares
Ares
PLURedVision
Ares
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,393 Elo+
Solo
Ullr
Ullr
nonameisavalible
Ullr
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 28L
1,469 Elo+
Solo
Team Averages
Level 90
1,469 SR
1,389 Elo+

VS

Team Averages
Level 92
1,423 SR
1,396 Elo+
Fenrir
Fenrir
BorderHopper603
Fenrir
Level 69
God Stats
0W - 2L
1,269 SR
Queue Stats
202W - 234L
1,395 Elo+
Party 1
Chaac
Chaac
FORSEP
Chaac
Level 85
God Stats
13W - 5L
1,596 SR
Queue Stats
348W - 377L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Kyyytheguy
Aphrodite
Level 97
God Stats
1W - 1L
1,788 SR
Queue Stats
56W - 91L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
SandyCheeks7327
Amaterasu
Level 107
God Stats
0W - 3L
1,143 SR
Queue Stats
148W - 192L
1,402 Elo+
Party 1
Camazotz
Camazotz
kylez413
Camazotz
Level 102
God Stats
9W - 10L
1,320 SR
Queue Stats
226W - 222L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 22
12,502
695
36,122
26,705
21,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ImmortalBlood
Bakasura
20
10 / 3 / 13
12,800
711
16,429
21,769
11,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 4 / 15
12,674
704
36,833
21,785
12,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 21
11,118
618
14,985
28,880
38,529
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 2 / 17
12,671
704
38,115
25,238
14,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 13
10,086
560
13,911
22,469
15,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
FORSEP
Chaac
19
2 / 5 / 13
10,989
611
28,599
37,449
53,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Kyyytheguy
Aphrodite
20
3 / 4 / 11
11,874
660
22,307
27,549
27,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SandyCheeks7327
Amaterasu
18
3 / 6 / 11
11,017
612
20,358
35,622
38,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
kylez413
Camazotz
18
9 / 6 / 4
11,692
650
18,667
30,865
30,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
70
29
Kills
18
18
Deaths
29
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
8
13
0.94
L
Chaac
FORSEP
Chaac
2
5
13
1.7
W
5
2
22
8
W
Bakasura
ImmortalBlood
Bakasura
10
3
13
5.5
W
7
4
15
3.63
L
Aphrodite
Kyyytheguy
Aphrodite
3
4
11
2.13
W
1
7
21
1.64
L
Amaterasu
SandyCheeks7327
Amaterasu
3
6
11
1.42
L
Camazotz
kylez413
Camazotz
9
6
4
1.83
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,484
Damage
103,842
124,377
Taken
153,954
99,016
Mitigated
164,142
76,639
Healing
86,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,911
4,488
2,264
3,253
22,469
15,629
0
11,275
10,544
0
18,996
L
Chaac
FORSEP
Chaac
28,599
3,134
1,800
16,348
37,449
53,174
0
21,903
15,226
0
48,571
W
36,122
3,749
23,844
15,195
26,705
21,897
351
5,199
20,014
55,084
0
W
Bakasura
ImmortalBlood
Bakasura
16,429
11,792
3,514
8,410
21,769
11,617
2,936
4,193
16,362
0
18,781
W
36,833
3,109
2,362
5,099
21,785
12,361
1,209
2,428
18,034
54,821
0
L
Aphrodite
Kyyytheguy
Aphrodite
22,307
4,785
14,914
16,739
27,549
27,035
0
15,797
11,139
52,552
0
W
14,985
1,306
2,465
3,768
28,880
38,529
537
5,050
22,078
19,328
0
L
Amaterasu
SandyCheeks7327
Amaterasu
20,358
5,586
1,336
12,187
35,622
38,245
0
21,028
13,897
0
32,574
L
Camazotz
kylez413
Camazotz
18,667
2,623
4,138
13,258
30,865
30,059
0
17,937
12,703
0
28,100
W
38,115
18,303
3,377
8,605
25,238
14,612
1,488
5,437
18,422
0
71,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,765
Gold Earned
55,658
172
Minions Killed
169
0
Camps Cleared
0
1,633,859
Distance Traveled
1,585,117
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,086
560
9
1
0
299,565
0
L
Chaac
10,989
611
40
2
0
324,855
0
W
Hel
12,502
695
37
2
0
336,832
0
W
Bakasura
12,800
711
26
1
0
382,477
0
W
Agni
12,674
704
50
3
0
292,909
1
L
Aphrodite
11,874
660
67
4
0
329,921
0
W
Ares
11,118
618
10
1
0
309,544
0
L
Amaterasu
11,017
612
28
2
0
315,854
1
L
Camazotz
11,692
650
25
1
0
314,922
0
W
Ullr
12,671
704
49
3
0
312,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role