Player Matchup

Sol
Sol
ASDToMuitoLoka
Sol
Level 19
God Stats
1W - 6L
1,101 SR
Queue Stats
46W - 48L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
PaQo0508
Tsukuyomi
Level 26
God Stats
1W - 3L
1,508 SR
Queue Stats
15W - 14L
1,599 Elo+
Party 2
Jormungandr
Jormungandr
PaQo8975
Jormungandr
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 10L
1,448 Elo+
Party 2
Hou Yi
Hou Yi
Santi0508
Hou Yi
Level 26
God Stats
1W - 3L
1,310 SR
Queue Stats
14W - 21L
1,448 Elo+
Party 2
Hera
Hera
gooberImao
Hera
Level 7
God Stats
2W - 1L
1,655 SR
Queue Stats
12W - 12L
1,417 Elo+
Solo
Team Averages
Level 17
1,415 SR
1,463 Elo+

VS

Team Averages
Level 23
1,567 SR
1,461 Elo+
Jing Wei
Jing Wei
Awshwistic
Jing Wei
Level 15
God Stats
2W - 0L
1,731 SR
Queue Stats
47W - 43L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
Robbyc1231
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,450 Elo+
Solo
Ymir
Ymir
Stinkyhole4498
Ymir
Level 43
God Stats
23W - 16L
1,589 SR
Queue Stats
164W - 196L
1,387 Elo+
Party 1
Olorun
Olorun
ThikCokDady
Olorun
Level 18
God Stats
29W - 19L
1,576 SR
Queue Stats
68W - 69L
1,499 Elo+
Party 1
Da Ji
Da Ji
kualms
Da Ji
Level 30
God Stats
20W - 19L
1,440 SR
Queue Stats
91W - 89L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 3
14,272
492
16,289
25,992
12,446
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PaQo0508
Tsukuyomi
20
2 / 6 / 7
13,288
458
11,124
18,361
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
PaQo8975
Jormungandr
20
5 / 4 / 2
13,792
476
22,080
23,670
36,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Santi0508
Hou Yi
20
1 / 3 / 1
13,401
462
8,788
16,680
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 0 / 0
5,972
206
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Awshwistic
Jing Wei
20
3 / 0 / 4
15,516
535
11,028
12,779
5,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Robbyc1231
Sun Wukong
20
1 / 3 / 3
13,526
466
11,902
25,581
27,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 2 / 7
12,902
445
5,573
16,603
21,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
20
13 / 4 / 2
16,487
569
32,048
25,372
13,930
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
kualms
Da Ji
8
0 / 3 / 1
8,938
308
1,431
6,552
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
19
19
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Jing Wei
Awshwistic
Jing Wei
3
0
4
5
L
Tsukuyomi
PaQo0508
Tsukuyomi
2
6
7
0.92
L
Jormungandr
PaQo8975
Jormungandr
5
4
2
1.5
W
Sun Wukong
Robbyc1231
Sun Wukong
1
3
3
0.83
L
Hou Yi
Santi0508
Hou Yi
1
3
1
0.5
W
2
2
7
2.75
W
Olorun
13
4
2
3.5
L
0
0
0
0
W
Da Ji
kualms
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,281
Damage
61,982
84,703
Taken
86,887
66,622
Mitigated
70,641
17,869
Healing
29,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,289
4,058
0
8,902
25,992
12,446
609
16,457
9,535
93,275
6,280
W
Jing Wei
Awshwistic
Jing Wei
11,028
7,168
0
7,567
12,779
5,658
6,356
1,762
11,017
0
147,072
L
Tsukuyomi
PaQo0508
Tsukuyomi
11,124
2,216
0
3,337
18,361
9,861
1,553
4,727
13,634
0
94,438
L
Jormungandr
PaQo8975
Jormungandr
22,080
4,605
0
3,373
23,670
36,914
933
12,466
11,204
108,006
0
W
Sun Wukong
Robbyc1231
Sun Wukong
11,902
1,412
164
3,240
25,581
27,893
1,203
13,067
12,514
18,484
83,380
L
Hou Yi
Santi0508
Hou Yi
8,788
3,479
0
2,257
16,680
7,401
5,709
4,526
12,154
0
110,173
W
5,573
158
1,640
2,580
16,603
21,278
496
7,027
9,576
27,712
0
W
Olorun
32,048
18,072
254
14,147
25,372
13,930
3,892
13,873
11,499
130,593
13,546
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
kualms
Da Ji
1,431
724
0
0
6,552
1,882
105
1,747
4,805
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,725
Gold Earned
67,369
658
Minions Killed
714
0
Camps Cleared
0
1,871,589
Distance Traveled
2,316,857
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,272
492
168
6
0
504,044
0
W
Jing Wei
15,516
535
230
8
0
551,696
2
L
Tsukuyomi
13,288
458
125
4
0
453,562
0
L
Jormungandr
13,792
476
196
7
0
434,471
7
W
Sun Wukong
13,526
466
166
6
0
562,657
1
L
Hou Yi
13,401
462
169
6
0
479,512
1
W
Ymir
12,902
445
53
2
0
501,767
5
W
Olorun
16,487
569
212
7
0
514,712
1
L
Hera
5,972
206
0
0
0
0
0
W
Da Ji
8,938
308
53
2
0
186,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role