Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ImmortalKirin
Ullr
Level 110
God Stats
10W - 11L
1,423 SR
Queue Stats
373W - 354L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
WinterWulf
Cthulhu
Level 83
God Stats
9W - 9L
1,618 SR
Queue Stats
35W - 37L
1,474 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,513 Elo+

VS

Team Averages
Level 101
1,505 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BUSCHPIG
Loki
Level 123
God Stats
1W - 1L
1,514 SR
Queue Stats
7W - 11L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 3
4,407
881
3,215
3,890
1,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 2
4,656
931
2,382
2,385
696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
WinterWulf
Cthulhu
8
2 / 0 / 1
5,022
1,004
3,339
4,390
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 2 / 0
4,069
814
2,214
4,000
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
 
Charybdis
1
0 / 0 / 0
2,118
424
0
0
0
Loki
8
0 / 1 / 0
3,969
794
3,909
6,692
2,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
3
1.5
L
Olorun
 
Olorun
0
2
0
0
L
Charybdis
 
Charybdis
0
0
0
0
L
Loki
0
1
0
0
W
1
0
2
2
W
Cthulhu
WinterWulf
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
6,123
10,665
Taken
10,692
5,740
Mitigated
3,836
2,523
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,215
191
0
1,371
3,890
1,594
600
909
2,981
0
10,719
L
Olorun
 
Olorun
2,214
758
61
809
4,000
1,294
0
1,287
2,472
12,588
1,430
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Loki
3,909
683
0
2,093
6,692
2,542
0
1,643
4,769
0
10,452
W
2,382
547
0
250
2,385
696
632
611
1,774
0
8,444
W
Cthulhu
WinterWulf
Cthulhu
3,339
142
273
629
4,390
3,450
166
627
3,763
12,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,085
Gold Earned
10,156
57
Minions Killed
45
3
Camps Cleared
1
340,395
Distance Traveled
213,079
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,407
881
22
4
1
113,018
3
L
Olorun
4,069
814
25
5
1
95,211
3
L
Charybdis
2,118
424
0
0
0
0
0
L
Loki
3,969
794
20
4
0
117,868
0
W
Ullr
4,656
931
22
4
1
114,317
2
W
Cthulhu
5,022
1,004
13
3
1
113,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role