Player Matchup

He Bo
He Bo
Strawberryiggy
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,435 Elo+
Solo
Ra
Ra
boucingbetty
Ra
Level 25
God Stats
21W - 25L
1,379 SR
Queue Stats
45W - 68L
1,288 Elo+
Party 2
Artemis
Artemis
darkservant21
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,135 Elo+
Solo
Bellona
Bellona
gostun
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Geb
Geb
yomamason
Geb
Level 29
God Stats
16W - 16L
1,461 SR
Queue Stats
63W - 82L
1,361 Elo+
Party 2
Team Averages
Level 15
1,468 SR
1,344 Elo+

VS

Team Averages
Level 24
1,544 SR
1,364 Elo+
Nox
Nox
Dhajbogg
Nox
Level 9
God Stats
15W - 13L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 1
Ra
Ra
Facemeltakon
Ra
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
38W - 32L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Halannie
Kumbhakarna
Level 17
God Stats
3W - 0L
1,719 SR
Queue Stats
25W - 51L
1,321 Elo+
Solo
Cupid
Cupid
Y0NK0
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,211 Elo+
Party 1
Chaac
Chaac
hosscar
Chaac
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 3
9,714
971
10,054
16,031
5,028
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 7
9,245
925
9,702
9,295
3,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
17
5 / 4 / 6
10,893
1,089
14,611
10,987
4,209
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
gostun
Bellona
15
2 / 7 / 5
10,105
1,011
8,967
20,316
16,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 9
9,670
967
14,266
21,141
10,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

130

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 18
11,771
1,177
18,491
10,533
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 21
10,044
1,004
12,421
10,512
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Halannie
Kumbhakarna
18
4 / 6 / 21
10,888
1,089
7,645
18,932
20,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Y0NK0
Cupid
18
6 / 1 / 17
11,331
1,133
19,872
9,693
3,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
hosscar
Chaac
18
13 / 1 / 15
12,364
1,236
13,185
11,977
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
126
13
Kills
34
34
Deaths
13
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
9
0
18
18
W
2
5
21
2.5
W
Kumbhakarna
Halannie
Kumbhakarna
4
6
21
2.42
L
5
12
3
0.54
W
Cupid
Y0NK0
Cupid
6
1
17
14.5
L
0
4
7
0.88
L
Artemis
5
4
6
2
L
Bellona
gostun
Bellona
2
7
5
0.64
W
Chaac
hosscar
Chaac
13
1
15
20.5
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,600
Damage
71,614
77,770
Taken
61,647
39,797
Mitigated
40,916
13,248
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,491
1,628
0
373
10,533
3,767
0
5,841
4,692
33,918
0
W
12,421
887
2,813
1,299
10,512
3,346
0
7,333
3,179
32,654
0
W
Kumbhakarna
Halannie
Kumbhakarna
7,645
1,033
0
80
18,932
20,927
0
8,151
10,781
16,616
0
L
10,054
1,389
0
69
16,031
5,028
0
9,967
5,736
14,744
0
W
Cupid
Y0NK0
Cupid
19,872
10,937
80
1,786
9,693
3,418
0
6,078
3,615
0
41,231
L
9,702
1,187
1,672
1,988
9,295
3,544
0
3,235
5,766
25,661
0
L
Artemis
14,611
7,669
450
2,623
10,987
4,209
0
5,966
4,889
0
46,940
L
Bellona
gostun
Bellona
8,967
3,039
1,317
1,284
20,316
16,876
0
10,383
9,643
53
19,011
W
Chaac
hosscar
Chaac
13,185
1,002
0
2,489
11,977
9,458
0
6,663
5,314
114
16,549
L
14,266
1,173
302
3,543
21,141
10,140
0
9,120
11,805
30,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
56,398
159
Minions Killed
159
6
Camps Cleared
6
919,003
Distance Traveled
912,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,771
1,177
48
5
2
205,650
2
W
Ra
10,044
1,004
43
4
1
188,911
0
W
Kumbhakarna
10,888
1,089
14
1
1
154,319
0
L
He Bo
9,714
971
9
1
1
158,064
0
W
Cupid
11,331
1,133
49
5
1
181,160
0
L
Ra
9,245
925
25
3
3
182,405
0
L
Artemis
10,893
1,089
66
7
2
152,876
1
L
Bellona
10,105
1,011
19
2
0
216,611
3
W
Chaac
12,364
1,236
5
1
1
182,303
0
L
Geb
9,670
967
40
4
0
209,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role