Player Matchup

Chaac
Chaac
Bench315reps
Chaac
Level 20
God Stats
11W - 1L
2,053 SR
Queue Stats
101W - 23L
1,756 Elo+
Party 2
Hercules
Hercules
HammondMain
Hercules
Level 94
God Stats
8W - 1L
1,410 SR
Queue Stats
156W - 27L
1,783 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xxThrallxx
Cu Chulainn
Level 124
God Stats
1W - 0L
1,653 SR
Queue Stats
38W - 10L
1,751 Elo+
Party 2
Team Averages
Level 79
1,705 SR
1,763 Elo+

VS

Team Averages
Level 51
1,545 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MeowCats1
Cthulhu
Level 28
God Stats
58W - 39L
1,636 SR
Queue Stats
80W - 55L
1,595 Elo+
Party 1
Sol
Sol
NewBablyon
Sol
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 110L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
10,306
793
15,962
15,316
15,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
HammondMain
Hercules
12
5 / 1 / 12
9,225
710
9,302
16,800
13,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
xxThrallxx
Cu Chulainn
13
7 / 5 / 12
10,100
777
12,290
14,900
11,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 9 / 5
8,134
626
8,903
13,600
5,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MeowCats1
Cthulhu
11
1 / 5 / 6
8,794
676
9,633
16,575
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 7 / 2
9,441
726
8,170
10,511
3,805
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
7
8
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
9
5
0.39
W
9
2
8
6.5
W
Hercules
HammondMain
Hercules
5
1
12
11
L
Cthulhu
MeowCats1
Cthulhu
1
5
6
0.8
L
5
7
2
0.86
W
Cu Chulainn
xxThrallxx
Cu Chulainn
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
26,706
47,016
Taken
40,686
41,199
Mitigated
24,001
12,034
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,903
3,083
0
3,192
13,600
5,525
0
2,438
10,909
0
16,631
W
15,962
2,504
0
4,574
15,316
15,767
659
6,719
8,597
8,523
33,244
W
Hercules
HammondMain
Hercules
9,302
2,957
1,662
5,339
16,800
13,487
710
6,542
10,258
4,989
15,377
L
Cthulhu
MeowCats1
Cthulhu
9,633
884
418
3,519
16,575
14,671
0
3,892
11,854
18,892
0
L
8,170
1,720
0
1,137
10,511
3,805
822
1,099
9,242
26,327
0
W
Cu Chulainn
xxThrallxx
Cu Chulainn
12,290
1,848
0
459
14,900
11,945
440
5,396
9,504
6,796
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
26,369
130
Minions Killed
84
9
Camps Cleared
3
737,654
Distance Traveled
618,292
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,134
626
15
1
1
193,053
0
W
Chaac
10,306
793
60
5
4
245,945
3
W
Hercules
9,225
710
16
1
0
254,048
0
L
Cthulhu
8,794
676
22
2
1
201,782
0
L
Sol
9,441
726
47
4
1
223,457
5
W
Cu Chulainn
10,100
777
54
4
5
237,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role