Player Matchup

Tyr
Tyr
Ashster101
Tyr
Level 109
God Stats
6W - 10L
1,558 SR
Queue Stats
425W - 423L
1,482 Elo+
Party 2
Discordia
Discordia
Dandeta1
Discordia
Level 28
God Stats
34W - 17L
1,661 SR
Queue Stats
162W - 140L
1,503 Elo+
Party 2
Anhur
Anhur
P3T4R
Anhur
Level 138
God Stats
1W - 0L
1,162 SR
Queue Stats
158W - 185L
1,414 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,466 Elo+

VS

Team Averages
Level 22
1,436 SR
1,447 Elo+
Ymir
Ymir
Borkey__
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DarkDemiGod
Jing Wei
Level 47
God Stats
0W - 3L
1,308 SR
Queue Stats
21W - 33L
1,413 Elo+
Party 1
Mercury
Mercury
Monu2000
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 10
7,414
927
5,600
9,610
6,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Dandeta1
Discordia
11
5 / 0 / 10
7,310
914
8,619
3,734
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
P3T4R
Anhur
11
5 / 2 / 11
7,388
924
6,572
4,521
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 4 / 0
4,864
608
807
6,523
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
DarkDemiGod
Jing Wei
10
2 / 7 / 2
6,595
824
3,682
10,310
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Monu2000
Mercury
10
2 / 5 / 1
6,498
812
2,101
7,476
2,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
16
Kills
4
4
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Ymir
0
4
0
0
W
Discordia
Dandeta1
Discordia
5
0
10
10
L
Jing Wei
DarkDemiGod
Jing Wei
2
7
2
0.43
L
Mercury
Monu2000
Mercury
2
5
1
0.5
W
Anhur
P3T4R
Anhur
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
6,590
17,865
Taken
24,309
9,637
Mitigated
7,457
3,943
Healing
1,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,600
677
0
3,239
9,610
6,704
163
817
8,523
0
14,271
L
Ymir
807
57
0
737
6,523
2,587
0
1,909
4,614
1,933
0
W
Discordia
Dandeta1
Discordia
8,619
145
0
310
3,734
1,078
536
151
3,583
21,940
0
L
Jing Wei
DarkDemiGod
Jing Wei
3,682
2,755
0
288
10,310
2,762
0
3,799
6,511
0
14,116
L
Mercury
Monu2000
Mercury
2,101
1,512
68
375
7,476
2,108
0
2,911
4,565
0
6,369
W
Anhur
P3T4R
Anhur
6,572
2,430
0
394
4,521
1,855
1,616
379
4,142
0
19,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,112
Gold Earned
17,957
76
Minions Killed
40
7
Camps Cleared
0
442,799
Distance Traveled
368,474
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,414
927
20
3
2
149,806
2
L
Ymir
4,864
608
2
0
0
67,082
0
W
Discordia
7,310
914
32
4
1
165,999
0
L
Jing Wei
6,595
824
30
4
0
172,650
0
L
Mercury
6,498
812
8
1
0
128,742
1
W
Anhur
7,388
924
24
3
4
126,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role