Player Matchup

Scylla
Scylla
MisakiUzu
Scylla
Level 104
God Stats
1W - 1L
1,617 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
Sacredge_
Cthulhu
Level 127
God Stats
2W - 2L
1,600 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 3
Skadi
Skadi
The_Lord_Baka
Skadi
Level 65
God Stats
1W - 0L
1,836 SR
Queue Stats
2W - 0L
1,803 Elo+
Party 3
Odin
Odin
Wilfried_VIII
Odin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,803 Elo+
Party 3
Agni
Agni
xzion35
Agni
Level 124
God Stats
1W - 0L
1,820 SR
Queue Stats
13W - 9L
1,598 Elo+
Party 3
Team Averages
Level 103
1,674 SR
1,607 Elo+

VS

Team Averages
Level 76
1,491 SR
1,433 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Rafa186
Danzaburou
Level 67
God Stats
2W - 2L
1,586 SR
Queue Stats
97W - 102L
1,509 Elo+
Solo
Hel
Hel
TheSushiVolant
Hel
Level 47
God Stats
0W - 3L
1,484 SR
Queue Stats
19W - 30L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Tonick44
Cthulhu
Level 79
God Stats
0W - 2L
1,273 SR
Queue Stats
41W - 75L
1,323 Elo+
Party 2
Da Ji
Da Ji
damiengo297
Da Ji
Level 67
God Stats
1W - 2L
1,612 SR
Queue Stats
26W - 32L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MisakiUzu
Scylla
17
1 / 1 / 14
9,649
965
10,954
5,911
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Sacredge_
Cthulhu
18
6 / 2 / 21
11,697
1,170
14,355
13,933
18,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
17 / 3 / 6
12,884
1,288
16,974
8,380
3,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 22
10,518
1,052
12,892
13,440
13,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
xzion35
Agni
17
3 / 1 / 20
10,604
1,060
17,711
8,162
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

254

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 6 / 5
9,750
975
10,773
18,682
11,018
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rafa186
Danzaburou
15
0 / 5 / 4
8,879
888
10,234
13,379
5,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 3
9,239
924
7,369
16,006
6,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Tonick44
Cthulhu
16
0 / 5 / 8
9,244
924
5,795
13,683
15,426
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 9 / 4
10,639
1,064
12,552
16,724
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
31
Kills
10
10
Deaths
31
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
5
0.92
W
Scylla
MisakiUzu
Scylla
1
1
14
8
L
Danzaburou
Rafa186
Danzaburou
0
5
4
0.4
W
Cthulhu
Sacredge_
Cthulhu
6
2
21
8.25
L
1
6
3
0.42
W
17
3
6
6.67
L
Cthulhu
Tonick44
Cthulhu
0
5
8
0.8
W
4
3
22
5
L
6
9
4
0.89
W
Agni
xzion35
Agni
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,886
Damage
46,723
49,826
Taken
78,474
40,419
Mitigated
44,825
9,594
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,773
932
42
2,732
18,682
11,018
0
10,308
8,374
22,312
0
W
Scylla
MisakiUzu
Scylla
10,954
402
0
559
5,911
2,234
0
1,293
4,598
35,101
0
L
Danzaburou
Rafa186
Danzaburou
10,234
3,476
0
1,025
13,379
5,109
0
6,189
7,190
0
33,887
W
Cthulhu
Sacredge_
Cthulhu
14,355
1,384
2,484
2,165
13,933
18,149
0
6,818
6,865
24,325
0
L
7,369
286
2,503
3,398
16,006
6,092
0
9,717
6,289
30,377
0
W
16,974
9,474
0
1,172
8,380
3,376
0
4,553
3,745
0
33,242
L
Cthulhu
Tonick44
Cthulhu
5,795
232
291
787
13,683
15,426
0
6,721
6,962
21,453
0
W
12,892
1,919
0
1,520
13,440
13,566
0
8,327
4,923
0
18,327
L
12,552
2,925
0
128
16,724
7,180
0
10,085
6,639
0
16,085
W
Agni
xzion35
Agni
17,711
1,305
0
1,694
8,162
3,094
0
2,380
5,758
35,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,352
Gold Earned
47,751
187
Minions Killed
180
9
Camps Cleared
4
983,651
Distance Traveled
870,253
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,750
975
30
3
1
171,497
0
W
Scylla
9,649
965
64
6
4
195,302
0
L
Danzaburou
8,879
888
44
4
1
166,085
0
W
Cthulhu
11,697
1,170
28
3
0
205,214
1
L
Hel
9,239
924
61
6
0
187,408
1
W
Skadi
12,884
1,288
39
4
2
194,860
0
L
Cthulhu
9,244
924
38
4
1
177,572
0
W
Odin
10,518
1,052
11
1
0
192,736
1
L
Da Ji
10,639
1,064
7
1
1
167,691
0
W
Agni
10,604
1,060
45
5
3
195,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role