Player Matchup

Gilgamesh
Gilgamesh
C2HGaming
Gilgamesh
Level 141
God Stats
2W - 2L
1,683 SR
Queue Stats
11W - 23L
1,267 Elo+
Solo
The Morrigan
The Morrigan
Stroker1981
The Morrigan
Level 29
God Stats
0W - 10L
1,329 SR
Queue Stats
142W - 188L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
coachmw
Ne Zha
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
293W - 346L
1,267 Elo+
Party 1
Thor
Thor
thspur82
Thor
Level 27
God Stats
3W - 6L
1,439 SR
Queue Stats
112W - 163L
1,318 Elo+
Party 1
Neith
Neith
ねてもさめてもゲーム
Neith
Level 47
God Stats
41W - 48L
1,467 SR
Queue Stats
144W - 187L
1,344 Elo+
Solo
Team Averages
Level 62
1,484 SR
1,315 Elo+

VS

Team Averages
Level 47
1,422 SR
1,388 Elo+
Hachiman
Hachiman
DWattles09
Hachiman
Level 15
God Stats
11W - 14L
1,383 SR
Queue Stats
11W - 15L
1,347 Elo+
Party 2
Ymir
Ymir
LoganahLoganski
Ymir
Level 65
God Stats
19W - 21L
1,426 SR
Queue Stats
63W - 70L
1,410 Elo+
Party 2
Medusa
Medusa
Punisher4443
Medusa
Level 43
God Stats
4W - 4L
1,292 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 2
Sol
Sol
RICKY BOLBI
Sol
Level 48
God Stats
9W - 7L
1,481 SR
Queue Stats
98W - 114L
1,400 Elo+
Solo
Hades
Hades
TexturedTick153
Hades
Level 63
God Stats
107W - 73L
1,529 SR
Queue Stats
150W - 133L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C2HGaming
Gilgamesh
14
1 / 6 / 1
9,365
851
5,275
13,247
8,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Stroker1981
The Morrigan
15
1 / 1 / 3
9,788
890
5,437
8,189
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
coachmw
Ne Zha
15
2 / 11 / 2
10,088
917
10,509
20,055
8,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
0 / 16 / 5
9,813
892
8,312
23,302
12,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 5 / 2
9,745
886
9,920
19,848
7,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DWattles09
Hachiman
18
7 / 0 / 20
11,294
1,027
12,788
8,071
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 0 / 28
11,515
1,047
11,238
9,571
7,128
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
6 / 2 / 16
10,939
994
10,820
8,135
3,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
17 / 2 / 12
12,507
1,137
25,262
10,123
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 21
11,415
1,038
18,170
10,443
5,236
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
136
6
Kills
39
39
Deaths
6
13
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
C2HGaming
Gilgamesh
1
6
1
0.25
W
Hachiman
DWattles09
Hachiman
7
0
20
17
W
3
0
28
17
W
Medusa
6
2
16
7
W
17
2
12
11.5
L
The Morrigan
Stroker1981
The Morrigan
1
1
3
2.5
W
6
2
21
8.25
L
Ne Zha
coachmw
Ne Zha
2
11
2
0.27
L
Thor
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
78,278
84,641
Taken
46,343
41,250
Mitigated
22,560
3,560
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
C2HGaming
Gilgamesh
5,275
1,471
620
914
13,247
8,538
0
7,545
5,702
0
14,522
W
Hachiman
DWattles09
Hachiman
12,788
9,115
0
1,110
8,071
2,976
0
1,229
6,842
0
43,052
W
11,238
2,561
718
2,687
9,571
7,128
0
1,498
8,073
27,930
0
W
Medusa
10,820
8,389
0
0
8,135
3,010
0
948
7,187
0
23,758
W
25,262
9,811
0
2,223
10,123
4,210
0
1,110
9,013
37,325
3,921
L
The Morrigan
Stroker1981
The Morrigan
5,437
725
0
247
8,189
4,379
0
5,175
3,014
23,611
1,385
W
18,170
2,121
112
1,262
10,443
5,236
0
387
9,504
36,310
0
L
Ne Zha
coachmw
Ne Zha
10,509
2,376
0
633
20,055
8,089
0
14,654
5,401
0
20,477
L
Thor
8,312
2,863
0
293
23,302
12,705
0
13,129
10,173
0
22,598
L
9,920
3,722
0
853
19,848
7,539
0
12,606
7,242
0
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
57,670
142
Minions Killed
216
1
Camps Cleared
11
830,383
Distance Traveled
1,021,060
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,365
851
16
1
0
103,135
0
W
Hachiman
11,294
1,027
75
7
0
207,666
0
W
Ymir
11,515
1,047
41
4
0
223,167
0
W
Medusa
10,939
994
21
2
3
198,653
0
W
Sol
12,507
1,137
28
3
7
186,342
0
L
The Morrigan
9,788
890
57
5
0
201,234
1
W
Hades
11,415
1,038
51
5
1
205,232
0
L
Ne Zha
10,088
917
21
2
0
173,479
0
L
Thor
9,813
892
30
3
1
153,182
0
L
Neith
9,745
886
18
2
0
199,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role