Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
COSMICx420
Gilgamesh
Level 141
God Stats
6W - 7L
1,714 SR
Queue Stats
196W - 195L
1,503 Elo+
Solo
Scylla
Scylla
Kralido
Scylla
Level 104
God Stats
10W - 24L
1,378 SR
Queue Stats
770W - 714L
1,481 Elo+
Party 4
Danzaburou
Danzaburou
MOSH 3000
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
UF0RIX
Sun Wukong
Level 115
God Stats
8W - 8L
1,471 SR
Queue Stats
78W - 98L
1,400 Elo+
Party 2
Team Averages
Level 115
1,513 SR
1,481 Elo+

VS

Team Averages
Level 77
1,581 SR
1,488 Elo+
Bellona
Bellona
Cayen
Bellona
Level 67
God Stats
2W - 0L
1,789 SR
Queue Stats
121W - 126L
1,480 Elo+
Party 3
Izanami
Izanami
Cootiin
Izanami
Level 64
God Stats
15W - 11L
1,582 SR
Queue Stats
103W - 107L
1,528 Elo+
Party 1
Freya
Freya
FreezeDaddy1
Freya
Level 68
God Stats
5W - 3L
1,475 SR
Queue Stats
164W - 149L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
That1KoolCat
Cliodhna
Level 107
God Stats
9W - 5L
1,376 SR
Queue Stats
196W - 199L
1,494 Elo+
Party 3
Cabrakan
Cabrakan
chimchimy12
Cabrakan
Level 81
God Stats
2W - 1L
1,681 SR
Queue Stats
19W - 22L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,375
563
580
4,680
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
COSMICx420
Gilgamesh
5
0 / 2 / 0
3,436
573
1,534
3,616
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Kralido
Scylla
2
0 / 1 / 0
2,864
477
279
1,017
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MOSH 3000
Danzaburou
5
0 / 0 / 0
3,205
534
1,659
2,778
546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
UF0RIX
Sun Wukong
6
1 / 3 / 0
3,844
641
1,533
4,192
1,282
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cayen
Bellona
6
2 / 1 / 2
4,126
688
2,591
3,366
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Cootiin
Izanami
7
1 / 0 / 1
3,974
662
3,793
2,528
581
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

6
1 / 0 / 3
3,976
663
1,728
3,018
817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
That1KoolCat
Cliodhna
6
3 / 0 / 2
4,225
704
1,867
2,432
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
chimchimy12
Cabrakan
6
1 / 0 / 1
3,771
629
1,404
3,508
1,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Gilgamesh
COSMICx420
Gilgamesh
0
2
0
0
W
Bellona
Cayen
Bellona
2
1
2
3
W
Izanami
Cootiin
Izanami
1
0
1
1.5
W
1
0
3
2.5
L
Scylla
Kralido
Scylla
0
1
0
0
L
Danzaburou
MOSH 3000
Danzaburou
0
0
0
0
W
Cliodhna
That1KoolCat
Cliodhna
3
0
2
4
L
Sun Wukong
UF0RIX
Sun Wukong
1
3
0
0.33
W
Cabrakan
chimchimy12
Cabrakan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,585
Damage
11,383
16,283
Taken
14,852
5,176
Mitigated
6,035
4,824
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
580
51
0
1,339
4,680
2,030
0
1,210
3,470
6,002
0
L
Gilgamesh
COSMICx420
Gilgamesh
1,534
500
0
1,319
3,616
1,053
0
814
2,802
0
10,277
W
Bellona
Cayen
Bellona
2,591
1,236
87
1,509
3,366
2,070
290
0
3,366
0
11,990
W
Izanami
Cootiin
Izanami
3,793
2,835
181
898
2,528
581
472
314
2,214
0
24,705
W
1,728
673
0
1,595
3,018
817
0
249
2,739
11,546
0
L
Scylla
Kralido
Scylla
279
126
0
396
1,017
265
0
708
309
4,768
0
L
Danzaburou
MOSH 3000
Danzaburou
1,659
668
0
740
2,778
546
0
400
2,378
0
12,570
W
Cliodhna
That1KoolCat
Cliodhna
1,867
231
0
1,354
2,432
743
0
0
2,432
0
13,308
L
Sun Wukong
UF0RIX
Sun Wukong
1,533
454
0
1,030
4,192
1,282
0
0
4,192
0
13,157
W
Cabrakan
chimchimy12
Cabrakan
1,404
410
339
1,702
3,508
1,824
298
266
3,242
7,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,724
Gold Earned
20,072
107
Minions Killed
141
0
Camps Cleared
0
502,056
Distance Traveled
576,679
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,375
563
6
1
0
116,544
0
L
Gilgamesh
3,436
573
34
6
0
107,748
1
W
Bellona
4,126
688
25
4
0
121,620
0
W
Izanami
3,974
662
54
9
0
97,870
1
W
Freya
3,976
663
17
3
0
119,198
2
L
Scylla
2,864
477
8
1
0
38,848
1
L
Danzaburou
3,205
534
24
4
0
112,425
0
W
Cliodhna
4,225
704
32
5
0
134,410
2
L
Sun Wukong
3,844
641
35
6
0
126,491
1
W
Cabrakan
3,771
629
13
2
0
103,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role