Player Matchup

Ullr
Ullr
 
Ullr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PauloS3857
Hun Batz
Level 28
God Stats
1W - 0L
1,433 SR
Queue Stats
73W - 77L
1,415 Elo+
Solo
Neith
Neith
bukowskidog
Neith
Level 15
God Stats
4W - 0L
1,686 SR
Queue Stats
19W - 16L
1,490 Elo+
Solo
Ah Puch
Ah Puch
matthsx
Ah Puch
Level 29
God Stats
9W - 7L
1,469 SR
Queue Stats
53W - 58L
1,479 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,477 Elo+

VS

Team Averages
Level 16
1,534 SR
1,450 Elo+
Zeus
Zeus
ANDRIUSZ71
Zeus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 158L
1,496 Elo+
Solo
Thor
Thor
GatoConSueño
Thor
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 140L
1,504 Elo+
Solo
Medusa
Medusa
LGD_Bauti
Medusa
Level 4
God Stats
1W - 1L
1,679 SR
Queue Stats
9W - 16L
1,367 Elo+
Solo
Bacchus
Bacchus
l928ol
Bacchus
Level 6
God Stats
26W - 34L
1,493 SR
Queue Stats
57W - 63L
1,509 Elo+
Solo
Danzaburou
Danzaburou
spleyleadeR
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 1 / 1
6,255
782
3,166
4,223
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
 
Yemoja
8
1 / 0 / 3
5,206
651
2,048
5,472
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
PauloS3857
Hun Batz
9
4 / 3 / 2
5,867
733
2,248
5,516
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 1
5,193
649
2,162
4,441
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
matthsx
Ah Puch
8
0 / 3 / 3
4,614
577
3,059
5,563
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,446
681
6,236
3,998
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 3 / 3
5,464
683
4,006
6,068
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
LGD_Bauti
Medusa
5
0 / 1 / 0
3,669
459
244
2,570
477
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
l928ol
Bacchus
4
0 / 2 / 0
3,670
459
1,294
4,146
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
spleyleadeR
Danzaburou
6
0 / 2 / 1
3,730
466
1,395
3,302
836
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
7
8
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
1
3.5
W
Yemoja
 
Yemoja
1
0
3
2.5
L
3
2
3
2.25
L
4
3
3
1.83
L
Medusa
LGD_Bauti
Medusa
0
1
0
0
W
Hun Batz
PauloS3857
Hun Batz
4
3
2
1.67
W
2
1
1
2.5
L
Bacchus
l928ol
Bacchus
0
2
0
0
W
Ah Puch
matthsx
Ah Puch
0
3
3
0.5
L
Danzaburou
spleyleadeR
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,683
Damage
13,175
25,215
Taken
20,084
9,079
Mitigated
7,413
7,984
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,166
1,415
0
2,103
4,223
1,589
1,296
550
3,673
0
39,714
W
Yemoja
 
Yemoja
2,048
1,008
791
1,093
5,472
2,681
0
2,238
3,234
11,320
0
L
6,236
534
0
1,406
3,998
1,123
0
1,762
2,236
26,689
0
L
4,006
1,063
0
2,047
6,068
1,787
0
1,906
4,162
0
20,596
L
Medusa
LGD_Bauti
Medusa
244
128
0
160
2,570
477
0
0
2,570
0
6,565
W
Hun Batz
PauloS3857
Hun Batz
2,248
668
0
1,415
5,516
2,133
0
1,406
4,110
0
27,406
W
2,162
1,202
0
1,512
4,441
1,134
596
916
3,525
0
18,328
L
Bacchus
l928ol
Bacchus
1,294
649
0
12
4,146
3,190
0
816
3,330
6,878
0
W
Ah Puch
matthsx
Ah Puch
3,059
234
297
773
5,563
1,542
748
2,420
3,143
19,751
0
L
Danzaburou
spleyleadeR
Danzaburou
1,395
144
0
666
3,302
836
0
623
2,679
0
10,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
21,979
271
Minions Killed
147
0
Camps Cleared
0
747,721
Distance Traveled
725,897
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,255
782
90
11
0
145,940
1
W
Yemoja
5,206
651
24
3
0
151,994
0
L
Zeus
5,446
681
64
8
0
145,165
0
L
Thor
5,464
683
42
5
0
150,572
1
L
Medusa
3,669
459
17
2
0
153,330
0
W
Hun Batz
5,867
733
70
9
0
176,165
0
W
Neith
5,193
649
50
6
0
133,783
2
L
Bacchus
3,670
459
10
1
0
173,466
0
W
Ah Puch
4,614
577
37
5
0
139,839
0
L
Danzaburou
3,730
466
14
2
0
103,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role