Player Matchup

Chiron
Chiron
Dragon12_14
Chiron
Level 102
God Stats
2W - 5L
1,374 SR
Queue Stats
38W - 81L
1,270 Elo+
Party 2
Ymir
Ymir
RaulPere_
Ymir
Level 38
God Stats
1W - 4L
1,255 SR
Queue Stats
25W - 65L
1,178 Elo+
Party 2
Nu Wa
Nu Wa
kaiserkiko
Nu Wa
Level 105
God Stats
11W - 12L
1,340 SR
Queue Stats
86W - 182L
1,219 Elo+
Party 2
Team Averages
Level 82
1,323 SR
1,222 Elo+

VS

Team Averages
Level 68
1,570 SR
1,443 Elo+
Hou Yi
Hou Yi
XxShadow07
Hou Yi
Level 66
God Stats
2W - 1L
1,612 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
ismaSPC-_-
Zhong Kui
Level 62
God Stats
1W - 0L
1,603 SR
Queue Stats
17W - 19L
1,468 Elo+
Party 1
Neith
Neith
spacejumper246
Neith
Level 75
God Stats
21W - 13L
1,495 SR
Queue Stats
40W - 41L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 6 / 1
11,452
636
16,901
16,786
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
0 / 8 / 5
10,332
574
6,323
30,651
36,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
13
1 / 8 / 3
9,966
554
10,749
16,853
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
XxShadow07
Hou Yi
17
11 / 2 / 10
12,885
716
26,250
16,031
5,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
ismaSPC-_-
Zhong Kui
17
10 / 0 / 9
12,482
693
22,381
18,552
15,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 13
10,668
593
8,344
14,018
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
22
22
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
6
1
0.75
L
Ymir
0
8
5
0.31
W
Hou Yi
XxShadow07
Hou Yi
11
2
10
8
W
Zhong Kui
ismaSPC-_-
Zhong Kui
10
0
9
14.5
L
Nu Wa
1
8
3
0.31
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
56,975
64,290
Taken
48,601
50,309
Mitigated
26,246
9,814
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,901
3,269
1,233
4,279
16,786
7,353
0
6,756
10,030
0
56,034
L
Ymir
6,323
855
0
2,150
30,651
36,612
0
10,628
20,023
21,104
0
W
Hou Yi
XxShadow07
Hou Yi
26,250
11,051
0
7,705
16,031
5,891
1,168
4,932
10,773
0
70,290
W
Zhong Kui
ismaSPC-_-
Zhong Kui
22,381
1,523
0
9,009
18,552
15,823
1,010
6,184
11,828
69,720
0
L
Nu Wa
10,749
3,221
124
2,028
16,853
6,344
0
6,107
10,746
23,215
0
W
8,344
3,523
647
7,477
14,018
4,532
1,116
5,412
8,242
0
38,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
36,035
154
Minions Killed
255
2
Camps Cleared
11
802,600
Distance Traveled
900,951
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,452
636
102
6
2
297,160
3
L
Ymir
10,332
574
25
1
0
268,090
0
W
Hou Yi
12,885
716
96
5
3
288,308
2
W
Zhong Kui
12,482
693
105
6
6
311,388
0
L
Nu Wa
9,966
554
27
2
0
237,350
0
W
Neith
10,668
593
54
3
2
301,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role