Player Matchup

Yemoja
Yemoja
CHIEFxCHOKeEM
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Cupid
Cupid
ChadNobody
Cupid
Level 87
God Stats
23W - 22L
1,563 SR
Queue Stats
161W - 162L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Gator_Tant
Kukulkan
Level 7
God Stats
12W - 18L
1,242 SR
Queue Stats
101W - 137L
1,139 Elo+
Party 1
Nike
Nike
Joshanova_
Nike
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 105L
1,194 Elo+
Party 1
Bakasura
Bakasura
thepack6266
Bakasura
Level 25
God Stats
9W - 11L
1,464 SR
Queue Stats
32W - 45L
1,269 Elo+
Solo
Team Averages
Level 34
1,454 SR
1,306 Elo+

VS

Team Averages
Level 15
1,481 SR
1,399 Elo+
Medusa
Medusa
Juney_Swango
Medusa
Level 18
God Stats
7W - 11L
1,412 SR
Queue Stats
14W - 27L
1,230 Elo+
Solo
Hades
Hades
JunkLake1179146
Hades
Level 24
God Stats
20W - 19L
1,495 SR
Queue Stats
65W - 84L
1,264 Elo+
Solo
Artemis
Artemis
OscarPollo89
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Pommelchen99
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
mauhabito
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
5,414
541
2,658
3,333
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
9
2 / 0 / 2
5,738
574
1,384
4,793
1,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Gator_Tant
Kukulkan
8
1 / 2 / 1
5,380
538
2,347
3,435
1,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 5 / 2
5,803
580
4,320
7,891
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
thepack6266
Bakasura
10
4 / 1 / 0
6,290
629
3,054
5,250
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 2 / 3
5,208
521
3,147
6,427
1,606
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
5 / 2 / 2
5,452
545
4,122
7,160
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
OscarPollo89
Artemis
3
0 / 3 / 0
3,492
349
750
1,786
316
Nemesis
Pommelchen99
Nemesis
7
2 / 5 / 1
4,699
470
1,913
5,707
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
mauhabito
Chaac
3
0 / 1 / 0
3,798
380
249
1,205
329
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
9
9
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Cupid
2
0
2
3
W
Kukulkan
Gator_Tant
Kukulkan
1
2
1
0.75
W
4
5
2
1
L
Medusa
2
2
3
1.75
L
5
2
2
3
L
Artemis
OscarPollo89
Artemis
0
3
0
0
L
Nemesis
Pommelchen99
Nemesis
2
5
1
0.5
L
Chaac
mauhabito
Chaac
0
1
0
0
W
Bakasura
thepack6266
Bakasura
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
10,181
24,702
Taken
22,285
8,284
Mitigated
6,397
6,082
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,658
662
721
793
3,333
1,420
1,080
506
2,827
16,994
0
W
Cupid
1,384
955
83
1,853
4,793
1,199
1,916
39
4,754
0
24,772
W
Kukulkan
Gator_Tant
Kukulkan
2,347
724
0
44
3,435
1,020
1,074
0
3,435
21,395
0
W
4,320
1,531
0
1,096
7,891
2,972
0
2,636
5,255
0
18,823
L
Medusa
3,147
1,869
0
2,351
6,427
1,606
0
1,521
4,789
0
18,035
L
4,122
481
416
4,301
7,160
2,375
446
1,267
5,767
21,282
0
L
Artemis
OscarPollo89
Artemis
750
264
0
0
1,786
316
0
637
1,139
0
1,927
L
Nemesis
Pommelchen99
Nemesis
1,913
1,150
0
874
5,707
1,771
553
1,040
4,374
0
6,393
L
Chaac
mauhabito
Chaac
249
123
0
109
1,205
329
0
540
635
0
1,299
W
Bakasura
thepack6266
Bakasura
3,054
2,267
0
1,492
5,250
1,673
0
941
4,309
0
21,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
22,649
219
Minions Killed
97
0
Camps Cleared
0
917,747
Distance Traveled
656,884
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,414
541
16
2
0
170,300
0
W
Cupid
5,738
574
55
6
0
170,523
0
W
Kukulkan
5,380
538
42
4
0
167,496
0
W
Nike
5,803
580
32
3
0
193,872
0
L
Medusa
5,208
521
32
3
0
202,520
1
L
Hades
5,452
545
48
5
0
169,916
0
L
Artemis
3,492
349
2
0
0
62,069
1
L
Nemesis
4,699
470
12
1
0
178,750
2
L
Chaac
3,798
380
3
0
0
43,629
0
W
Bakasura
6,290
629
74
7
0
215,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role