Player Matchup

Nemesis
Nemesis
MikeWazalskii
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoulRoXx
Morgan Le Fay
Level 66
God Stats
2W - 0L
1,422 SR
Queue Stats
6W - 11L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
Tzevaot
Cthulhu
Level 77
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 11L
1,711 Elo+
Party 1
Apollo
Apollo
olorafaso
Apollo
Level 16
God Stats
10W - 7L
1,325 SR
Queue Stats
62W - 35L
1,567 Elo+
Solo
Bellona
Bellona
yHasgard
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,711 Elo+
Party 1
Team Averages
Level 35
1,492 SR
1,682 Elo+

VS

Team Averages
Level 27
1,657 SR
1,370 Elo+
Neith
Neith
DZPriders__BK
Neith
Level 32
God Stats
2W - 2L
1,850 SR
Queue Stats
37W - 31L
1,559 Elo+
Party 2
Ra
Ra
Kudeplastico__23
Ra
Level 28
God Stats
4W - 2L
1,947 SR
Queue Stats
59W - 56L
1,542 Elo+
Party 2
Izanami
Izanami
Lucaas_1994
Izanami
Level 26
God Stats
1W - 2L
1,636 SR
Queue Stats
9W - 16L
1,252 Elo+
Party 3
Hel
Hel
MADARA_FLEXONE
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 95L
1,255 Elo+
Party 3
Loki
Loki
cerverus96
Loki
Level 22
God Stats
1W - 6L
1,351 SR
Queue Stats
8W - 19L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 0 / 1
3,988
499
415
2,387
740
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
SoulRoXx
Morgan Le Fay
8
0 / 0 / 1
4,112
514
1,122
2,800
797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Tzevaot
Cthulhu
5
0 / 0 / 0
3,525
441
883
3,473
1,386
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Apollo
olorafaso
Apollo
11
13 / 1 / 0
7,081
885
7,485
4,618
1,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
yHasgard
Bellona
6
0 / 0 / 2
3,986
498
2,382
4,005
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,626
578
3,795
3,631
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,592
574
1,584
3,657
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Lucaas_1994
Izanami
3
1 / 3 / 0
3,520
440
688
2,450
303
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 7 / 1
3,817
477
684
5,440
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,928
491
769
3,794
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
13
Kills
1
1
Deaths
13
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
0
0
L
Izanami
Lucaas_1994
Izanami
1
3
0
0.33
L
0
7
1
0.07
W
Nemesis
0
0
1
0.5
W
Morgan Le Fay
SoulRoXx
Morgan Le Fay
0
0
1
0.5
W
Cthulhu
Tzevaot
Cthulhu
0
0
0
0
L
0
0
0
0
W
Apollo
olorafaso
Apollo
13
1
0
13
W
Bellona
yHasgard
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
7,520
17,283
Taken
18,972
7,508
Mitigated
4,217
5,874
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,795
1,785
0
2,398
3,631
1,128
145
1,012
2,619
0
25,363
L
1,584
0
0
835
3,657
1,031
309
1,122
2,535
23,334
0
L
Izanami
Lucaas_1994
Izanami
688
660
0
42
2,450
303
48
0
2,450
0
5,067
L
684
202
0
189
5,440
945
0
0
5,440
7,429
0
W
Nemesis
415
188
0
915
2,387
740
0
0
2,387
0
16,520
W
Morgan Le Fay
SoulRoXx
Morgan Le Fay
1,122
201
0
375
2,800
797
0
1,334
1,292
15,735
0
W
Cthulhu
Tzevaot
Cthulhu
883
112
0
1,602
3,473
1,386
0
0
3,473
7,505
0
L
769
243
0
2,151
3,794
810
0
382
3,412
0
16,276
W
Apollo
olorafaso
Apollo
7,485
4,266
0
2,457
4,618
1,355
0
603
3,987
0
43,147
W
Bellona
yHasgard
Bellona
2,382
578
0
525
4,005
3,230
0
129
3,876
2,865
8,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
20,483
186
Minions Killed
150
0
Camps Cleared
0
776,444
Distance Traveled
593,786
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,626
578
43
5
0
122,093
3
L
Ra
4,592
574
49
6
0
143,560
2
L
Izanami
3,520
440
9
1
0
80,260
0
L
Hel
3,817
477
10
1
0
135,321
0
W
Nemesis
3,988
499
40
5
0
158,855
1
W
Morgan Le Fay
4,112
514
30
4
0
144,294
0
W
Cthulhu
3,525
441
13
2
0
157,010
2
L
Loki
3,928
491
39
5
0
112,552
0
W
Apollo
7,081
885
83
10
0
161,745
1
W
Bellona
3,986
498
20
3
0
154,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role