Player Matchup

Cthulhu
Cthulhu
K doctor 360
Cthulhu
Level 69
God Stats
6W - 1L
1,594 SR
Queue Stats
172W - 137L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
Reaper2004
Jormungandr
Level 23
God Stats
2W - 0L
1,711 SR
Queue Stats
47W - 41L
1,433 Elo+
Party 1
Thanatos
Thanatos
RebornUnicorn34
Thanatos
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 178L
1,525 Elo+
Party 1
Team Averages
Level 63
1,601 SR
1,526 Elo+

VS

Team Averages
Level 37
1,436 SR
1,497 Elo+
Sun Wukong
Sun Wukong
FrotheyToast
Sun Wukong
Level 27
God Stats
2W - 3L
1,630 SR
Queue Stats
46W - 30L
1,586 Elo+
Party 2
Cliodhna
Cliodhna
PR Snowdrop
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TropicalKnights
Anubis
Level 62
God Stats
0W - 3L
1,177 SR
Queue Stats
37W - 41L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K doctor 360
Cthulhu
16
6 / 1 / 9
11,147
697
16,576
14,684
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Reaper2004
Jormungandr
13
2 / 1 / 10
9,804
613
4,279
10,008
10,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
16
9 / 4 / 6
11,560
723
12,821
13,733
5,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrotheyToast
Sun Wukong
13
2 / 2 / 2
9,527
595
9,635
13,448
9,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
PR Snowdrop
Cliodhna
11
3 / 8 / 1
9,759
610
7,430
11,039
4,515
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 3
9,663
604
9,088
12,068
3,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
6
6
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FrotheyToast
Sun Wukong
2
2
2
1.5
W
Cthulhu
K doctor 360
Cthulhu
6
1
9
10.5
L
Cliodhna
PR Snowdrop
Cliodhna
3
8
1
0.44
W
Jormungandr
Reaper2004
Jormungandr
2
1
10
7
W
Thanatos
9
4
6
3
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,676
Damage
26,153
38,425
Taken
36,555
27,952
Mitigated
17,591
11,890
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FrotheyToast
Sun Wukong
9,635
3,315
571
2,753
13,448
9,249
0
5,436
7,299
0
34,647
W
Cthulhu
K doctor 360
Cthulhu
16,576
1,459
716
2,403
14,684
12,891
650
3,573
11,050
42,585
0
L
Cliodhna
PR Snowdrop
Cliodhna
7,430
1,099
0
110
11,039
4,515
0
6,793
3,698
0
17,767
W
Jormungandr
Reaper2004
Jormungandr
4,279
1,343
0
308
10,008
10,016
488
1,725
8,283
17,793
0
W
Thanatos
12,821
4,988
0
8,463
13,733
5,045
1,035
4,263
9,470
0
42,939
L
9,088
292
0
3,406
12,068
3,827
0
7,019
4,425
23,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
28,949
162
Minions Killed
136
10
Camps Cleared
3
921,542
Distance Traveled
757,639
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,527
595
58
4
2
268,686
5
W
Cthulhu
11,147
697
69
4
2
319,632
2
L
Cliodhna
9,759
610
28
2
1
259,381
0
W
Jormungandr
9,804
613
34
2
0
287,152
0
W
Thanatos
11,560
723
59
4
8
314,758
1
L
Anubis
9,663
604
50
3
0
229,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role