Player Matchup

Ravana
Ravana
 
Ravana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lokin58
Zhong Kui
Level 23
God Stats
1W - 1L
1,714 SR
Queue Stats
70W - 30L
1,744 Elo+
Party 1
Sol
Sol
brenpf
Sol
Level 148
God Stats
7W - 4L
1,647 SR
Queue Stats
563W - 400L
1,670 Elo+
Party 1
Rama
Rama
xXJeanXx11255
Rama
Level 149
God Stats
4W - 4L
1,572 SR
Queue Stats
280W - 199L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
zLuxion
Gilgamesh
Level 160
God Stats
2W - 3L
1,567 SR
Queue Stats
392W - 371L
1,553 Elo+
Party 1
Team Averages
Level 123
1,600 SR
1,609 Elo+

VS

Team Averages
Level 83
1,654 SR
1,585 Elo+
Fafnir
Fafnir
Dannweyy
Fafnir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 60L
1,755 Elo+
Party 2
Ah Puch
Ah Puch
GodRipsDabs
Ah Puch
Level 146
God Stats
25W - 7L
1,882 SR
Queue Stats
656W - 641L
1,593 Elo+
Party 2
Tiamat
Tiamat
InfetionX
Tiamat
Level 21
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 2L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
Youre All Hype
Gilgamesh
Level 117
God Stats
1W - 0L
1,259 SR
Queue Stats
80W - 90L
1,297 Elo+
Party 2
Arachne
Arachne
angel22595
Arachne
Level 28
God Stats
2W - 1L
1,925 SR
Queue Stats
44W - 38L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 5 / 8
10,455
747
11,802
16,342
17,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Lokin58
Zhong Kui
14
2 / 7 / 5
9,076
648
8,067
14,951
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
brenpf
Sol
17
5 / 5 / 10
10,248
732
16,723
12,958
5,155
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 10
9,818
701
9,103
12,581
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
zLuxion
Gilgamesh
15
2 / 8 / 11
9,123
652
10,954
19,474
21,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dannweyy
Fafnir
18
5 / 5 / 16
10,992
785
7,555
19,771
25,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
GodRipsDabs
Ah Puch
18
8 / 2 / 15
11,455
818
19,513
9,096
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
InfetionX
Tiamat
19
9 / 3 / 12
11,572
827
17,302
14,223
10,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Youre All Hype
Gilgamesh
19
4 / 2 / 19
10,969
784
9,999
14,631
14,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
angel22595
Arachne
16
3 / 6 / 13
10,338
738
10,659
17,189
9,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
18
Kills
29
30
Deaths
18
44
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
5
8
2
W
Fafnir
Dannweyy
Fafnir
5
5
16
2.6
W
Ah Puch
GodRipsDabs
Ah Puch
8
2
15
7.75
W
Tiamat
InfetionX
Tiamat
9
3
12
5
L
Zhong Kui
Lokin58
Zhong Kui
2
7
5
0.64
W
Gilgamesh
Youre All Hype
Gilgamesh
4
2
19
6.75
W
Arachne
angel22595
Arachne
3
6
13
1.58
L
Sol
brenpf
Sol
5
5
10
2
L
3
5
10
1.6
L
Gilgamesh
zLuxion
Gilgamesh
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,649
Damage
65,028
76,306
Taken
74,910
59,287
Mitigated
65,309
20,588
Healing
25,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,802
2,338
66
2,624
16,342
17,312
16
7,404
8,766
4,682
23,206
W
Fafnir
Dannweyy
Fafnir
7,555
1,967
597
5,844
19,771
25,223
224
6,090
12,954
17,749
0
W
Ah Puch
GodRipsDabs
Ah Puch
19,513
291
317
2,048
9,096
4,762
1,672
3,498
5,185
44,312
0
W
Tiamat
InfetionX
Tiamat
17,302
1,964
431
6,110
14,223
10,998
1,776
3,418
10,680
36,728
0
L
Zhong Kui
Lokin58
Zhong Kui
8,067
99
1,285
2,474
14,951
9,117
208
8,450
6,347
18,985
0
W
Gilgamesh
Youre All Hype
Gilgamesh
9,999
1,593
1,328
2,087
14,631
14,445
905
7,303
7,082
0
15,973
W
Arachne
angel22595
Arachne
10,659
5,815
1,074
5,441
17,189
9,881
1,216
5,235
11,728
0
21,032
L
Sol
brenpf
Sol
16,723
3,906
2,440
4,391
12,958
5,155
1,560
9,620
3,176
31,901
0
L
9,103
7,968
1,810
3,099
12,581
5,726
841
8,785
3,571
0
20,952
L
Gilgamesh
zLuxion
Gilgamesh
10,954
1,844
974
1,425
19,474
21,977
224
9,288
10,076
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,720
Gold Earned
55,326
159
Minions Killed
156
0
Camps Cleared
0
1,063,206
Distance Traveled
1,322,180
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,455
747
28
2
0
213,850
0
W
Fafnir
10,992
785
14
1
0
248,966
0
W
Ah Puch
11,455
818
64
5
0
259,073
0
W
Tiamat
11,572
827
43
3
0
256,626
1
L
Zhong Kui
9,076
648
27
2
0
168,728
0
W
Gilgamesh
10,969
784
16
1
0
288,288
3
W
Arachne
10,338
738
19
1
0
269,227
1
L
Sol
10,248
732
49
4
0
237,761
0
L
Rama
9,818
701
32
2
0
245,033
1
L
Gilgamesh
9,123
652
23
2
0
197,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role