Player Matchup

Bellona
Bellona
CTCoolCat
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,408 Elo+
Solo
Janus
Janus
Fear7641
Janus
Level 26
God Stats
15W - 19L
1,292 SR
Queue Stats
96W - 86L
1,517 Elo+
Solo
Hachiman
Hachiman
GrosMic1993
Hachiman
Level 22
God Stats
0W - 1L
1,209 SR
Queue Stats
13W - 12L
1,783 Elo+
Party 1
Ares
Ares
HiddenStraight
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Geb
Geb
fidjimen
Geb
Level 25
God Stats
7W - 4L
1,654 SR
Queue Stats
106W - 131L
1,399 Elo+
Party 1
Team Averages
Level 21
1,431 SR
1,551 Elo+

VS

Team Averages
Level 46
1,520 SR
1,483 Elo+
Cliodhna
Cliodhna
Dark N1nja 115
Cliodhna
Level 29
God Stats
48W - 56L
1,538 SR
Queue Stats
163W - 222L
1,478 Elo+
Solo
Chiron
Chiron
DmBrandon9920
Chiron
Level 7
God Stats
5W - 3L
1,493 SR
Queue Stats
22W - 17L
1,613 Elo+
Party 2
Vamana
Vamana
Lucgnarson1410
Vamana
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 207L
1,372 Elo+
Solo
Merlin
Merlin
RobertLP97
Merlin
Level 150
God Stats
5W - 4L
1,566 SR
Queue Stats
278W - 273L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
liltjballa
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CTCoolCat
Bellona
7
1 / 3 / 1
5,267
405
1,833
6,836
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Fear7641
Janus
13
2 / 4 / 1
7,065
543
3,926
8,270
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
GrosMic1993
Hachiman
7
0 / 9 / 1
4,842
372
3,611
8,893
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
5,200
400
1,390
9,461
5,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 8 / 0
5,020
386
2,718
13,841
4,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
0 / 2 / 3
7,183
553
3,420
8,728
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
14 / 0 / 4
9,422
725
9,936
7,052
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 1 / 5
8,345
642
10,132
11,349
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RobertLP97
Merlin
14
3 / 1 / 7
8,211
632
5,800
3,614
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
liltjballa
Zhong Kui
15
6 / 0 / 0
9,200
708
6,316
7,452
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
31
31
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
CTCoolCat
Bellona
1
3
1
0.5
W
Cliodhna
0
2
3
0.75
W
14
0
4
16
L
Janus
Fear7641
Janus
2
4
1
0.63
L
Hachiman
GrosMic1993
Hachiman
0
9
1
0.06
L
0
7
0
0
W
8
1
5
10.5
W
Merlin
RobertLP97
Merlin
3
1
7
6.5
L
0
8
0
0
W
Zhong Kui
liltjballa
Zhong Kui
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
35,604
47,301
Taken
38,195
18,436
Mitigated
21,482
5,796
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CTCoolCat
Bellona
1,833
627
0
1,295
6,836
4,516
0
3,442
3,256
0
11,447
W
Cliodhna
3,420
366
0
3,004
8,728
2,955
0
1,604
6,992
0
47,515
W
9,936
2,897
539
3,388
7,052
2,656
3,103
1,603
5,391
0
46,603
L
Janus
Fear7641
Janus
3,926
59
0
1,717
8,270
2,131
0
1,559
6,495
46,432
0
L
Hachiman
GrosMic1993
Hachiman
3,611
2,770
0
255
8,893
1,831
0
1,364
7,176
0
15,116
L
1,390
300
186
400
9,461
5,231
0
4,887
4,464
16,475
0
W
10,132
6,644
86
4,966
11,349
8,773
426
2,213
9,136
0
42,999
W
Merlin
RobertLP97
Merlin
5,800
271
63
839
3,614
1,327
1,173
1,382
2,124
41,992
0
L
2,718
808
724
1,219
13,841
4,727
0
608
12,741
12,449
0
W
Zhong Kui
liltjballa
Zhong Kui
6,316
1,228
0
6,678
7,452
5,771
2,442
934
6,518
62,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
42,361
200
Minions Killed
459
0
Camps Cleared
0
1,071,495
Distance Traveled
1,230,829
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,267
405
30
2
0
183,311
1
W
Cliodhna
7,183
553
89
7
0
270,387
0
W
Chiron
9,422
725
77
6
0
261,821
2
L
Janus
7,065
543
94
7
0
248,598
0
L
Hachiman
4,842
372
22
2
0
209,055
0
L
Ares
5,200
400
40
3
0
201,836
1
W
Vamana
8,345
642
73
6
0
248,472
4
W
Merlin
8,211
632
82
6
0
239,627
0
L
Geb
5,020
386
14
1
0
228,695
1
W
Zhong Kui
9,200
708
138
11
0
210,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role