Player Matchup

Cthulhu
Cthulhu
Momerak0
Cthulhu
Level 18
God Stats
9W - 7L
1,615 SR
Queue Stats
38W - 33L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
SturmMcwaffle
Xbalanque
Level 17
God Stats
4W - 3L
1,560 SR
Queue Stats
36W - 12L
1,703 Elo+
Solo
Neith
Neith
TWOANGRYTURTLES
Neith
Level 17
God Stats
57W - 51L
1,567 SR
Queue Stats
58W - 62L
1,495 Elo+
Party 1
Chaac
Chaac
Xx JoNeSiE11 xX
Chaac
Level 99
God Stats
26W - 15L
1,636 SR
Queue Stats
152W - 135L
1,536 Elo+
Party 1
Zeus
Zeus
mybad100
Zeus
Level 23
God Stats
190W - 164L
1,505 SR
Queue Stats
361W - 375L
1,503 Elo+
Solo
Team Averages
Level 35
1,576 SR
1,551 Elo+

VS

Team Averages
Level 20
1,546 SR
1,474 Elo+
Ra
Ra
KharnGaming
Ra
Level 26
God Stats
3W - 1L
1,551 SR
Queue Stats
49W - 45L
1,555 Elo+
Solo
Olorun
Olorun
LNER20
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,556 Elo+
Solo
King Arthur
King Arthur
MajorM1sake
King Arthur
Level 29
God Stats
3W - 7L
1,403 SR
Queue Stats
172W - 165L
1,533 Elo+
Solo
Sol
Sol
Rishivalens
Sol
Level 14
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 5L
1,279 Elo+
Solo
Artemis
Artemis
XxAthenaxX2222
Artemis
Level 29
God Stats
74W - 54L
1,571 SR
Queue Stats
229W - 227L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Momerak0
Cthulhu
17
3 / 2 / 24
10,027
1,003
10,417
14,167
12,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
SturmMcwaffle
Xbalanque
18
14 / 0 / 15
12,727
1,273
22,539
8,921
4,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 1 / 20
9,954
995
11,141
7,623
3,538
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
19 / 0 / 14
13,674
1,367
25,080
14,465
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
1 / 1 / 22
9,429
943
8,410
4,001
1,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

311

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,299
830
4,678
8,964
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
LNER20
Olorun
14
1 / 5 / 1
8,363
836
3,560
11,274
3,683
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MajorM1sake
King Arthur
14
0 / 11 / 3
8,570
857
12,801
26,559
23,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 9 / 1
9,076
908
10,538
18,788
5,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 9 / 1
8,639
864
10,595
16,853
5,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
13
40
Kills
4
4
Deaths
40
95
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Olorun
LNER20
Olorun
1
5
1
0.3
L
King Arthur
MajorM1sake
King Arthur
0
11
3
0.14
W
Cthulhu
Momerak0
Cthulhu
3
2
24
7.5
L
2
9
1
0.28
W
Xbalanque
SturmMcwaffle
Xbalanque
14
0
15
21.5
W
3
1
20
13
W
19
0
14
26
L
1
9
1
0.17
W
Zeus
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,587
Damage
42,172
49,177
Taken
82,438
37,189
Mitigated
41,336
14,277
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
0
180
188
8,964
2,679
0
2,543
6,421
15,383
0
L
Olorun
LNER20
Olorun
3,560
1,938
261
314
11,274
3,683
0
2,417
8,857
11,085
0
L
King Arthur
MajorM1sake
King Arthur
12,801
1,107
293
980
26,559
23,672
0
5,476
21,083
10,077
21,849
W
Cthulhu
Momerak0
Cthulhu
10,417
288
65
827
14,167
12,665
0
7,936
6,231
18,267
0
L
10,538
3,416
42
2,862
18,788
5,447
0
5,193
13,595
33,201
0
W
Xbalanque
SturmMcwaffle
Xbalanque
22,539
3,890
0
1,820
8,921
4,017
0
3,725
5,196
0
51,547
W
11,141
6,996
0
1,436
7,623
3,538
0
2,656
4,967
0
26,674
W
25,080
5,210
0
9,846
14,465
15,227
0
6,765
7,700
0
41,479
L
10,595
4,513
341
1,408
16,853
5,855
0
3,198
13,655
0
21,594
W
Zeus
8,410
394
0
283
4,001
1,742
0
1,194
2,807
19,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
42,947
176
Minions Killed
159
11
Camps Cleared
5
978,603
Distance Traveled
726,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,299
830
30
3
0
104,665
0
L
Olorun
8,363
836
11
1
1
169,636
0
L
King Arthur
8,570
857
36
4
0
172,557
0
W
Cthulhu
10,027
1,003
22
2
0
204,712
0
L
Sol
9,076
908
63
6
1
163,022
0
W
Xbalanque
12,727
1,273
55
6
7
206,440
2
W
Neith
9,954
995
46
5
1
181,803
0
W
Chaac
13,674
1,367
36
4
2
208,318
0
L
Artemis
8,639
864
19
2
3
116,642
0
W
Zeus
9,429
943
17
2
1
177,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role