Player Matchup

King Arthur
King Arthur
BorderHopper603
King Arthur
Level 69
God Stats
6W - 4L
1,276 SR
Queue Stats
202W - 234L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
DrunkDirts
Jormungandr
Level 62
God Stats
4W - 0L
1,397 SR
Queue Stats
223W - 222L
1,338 Elo+
Solo
Cupid
Cupid
Kyyytheguy
Cupid
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 91L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
SandyCheeks7327
Nu Wa
Level 107
God Stats
11W - 6L
1,587 SR
Queue Stats
148W - 192L
1,396 Elo+
Party 1
Nemesis
Nemesis
kylez413
Nemesis
Level 102
God Stats
2W - 4L
1,348 SR
Queue Stats
226W - 222L
1,425 Elo+
Party 1
Team Averages
Level 87
1,422 SR
1,376 Elo+

VS

Team Averages
Level 80
1,541 SR
1,252 Elo+
Ymir
Ymir
Hoofenbaus
Ymir
Level 106
God Stats
13W - 6L
1,527 SR
Queue Stats
294W - 304L
1,398 Elo+
Solo
Olorun
Olorun
MissJinxie
Olorun
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 2
Zhong Kui
Zhong Kui
Nerodsi
Zhong Kui
Level 109
God Stats
2W - 3L
1,585 SR
Queue Stats
88W - 107L
1,245 Elo+
Party 3
Serqet
Serqet
SiegSilverblood
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,218 Elo+
Party 2
Sol
Sol
plantbearman
Sol
Level 106
God Stats
2W - 1L
1,591 SR
Queue Stats
106W - 155L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BorderHopper603
King Arthur
19
6 / 5 / 18
11,249
804
14,665
16,313
14,870
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Jormungandr
DrunkDirts
Jormungandr
15
3 / 7 / 17
10,209
729
12,137
16,226
14,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
20
13 / 3 / 17
12,639
903
23,616
14,711
6,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 29
12,419
887
27,208
7,093
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
kylez413
Nemesis
19
9 / 2 / 16
11,486
820
11,246
15,520
13,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 10
10,505
750
8,838
25,720
34,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
MissJinxie
Olorun
18
4 / 6 / 6
10,535
753
13,559
17,045
7,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Nerodsi
Zhong Kui
17
4 / 9 / 6
10,107
722
14,454
21,556
12,609
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 10
9,090
649
4,899
16,942
8,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 8 / 8
9,442
674
15,698
18,249
7,178
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
58
38
Kills
18
18
Deaths
38
97
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BorderHopper603
King Arthur
6
5
18
3
W
Jormungandr
DrunkDirts
Jormungandr
3
7
17
1.64
L
4
6
10
1.5
W
Cupid
13
3
17
7.17
L
Olorun
MissJinxie
Olorun
4
6
6
1.17
L
Zhong Kui
Nerodsi
Zhong Kui
4
9
6
0.78
W
7
1
29
21.5
L
1
9
10
0.67
W
Nemesis
kylez413
Nemesis
9
2
16
8.5
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,872
Damage
57,448
69,863
Taken
99,512
52,593
Mitigated
70,509
28,464
Healing
23,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BorderHopper603
King Arthur
14,665
1,922
1,744
2,851
16,313
14,870
469
11,763
3,849
0
23,533
W
Jormungandr
DrunkDirts
Jormungandr
12,137
4,160
1,128
1,701
16,226
14,868
631
12,935
3,291
23,179
0
L
8,838
1,185
1,042
3,629
25,720
34,534
0
10,361
13,964
26,431
0
W
Cupid
23,616
10,698
4,944
4,985
14,711
6,278
1,220
10,174
4,537
0
38,726
L
Olorun
MissJinxie
Olorun
13,559
6,084
1,186
4,175
17,045
7,458
895
6,852
9,380
45,262
0
L
Zhong Kui
Nerodsi
Zhong Kui
14,454
2,727
1,603
3,379
21,556
12,609
131
6,145
14,219
33,141
0
W
27,208
8,268
2,805
2,019
7,093
2,805
2,003
5,095
1,650
50,663
0
L
4,899
1,003
1,526
2,252
16,942
8,730
0
5,873
10,275
0
12,445
W
Nemesis
kylez413
Nemesis
11,246
3,044
2,055
4,232
15,520
13,772
1,285
12,582
2,590
0
15,103
L
15,698
5,586
339
3,990
18,249
7,178
0
7,964
9,553
36,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,002
Gold Earned
49,679
130
Minions Killed
187
0
Camps Cleared
0
1,326,288
Distance Traveled
971,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,249
804
23
2
0
260,140
0
W
Jormungandr
10,209
729
16
1
0
243,947
0
L
Ymir
10,505
750
23
2
0
207,053
0
W
Cupid
12,639
903
30
2
0
260,107
0
L
Olorun
10,535
753
68
5
0
192,428
0
L
Zhong Kui
10,107
722
40
3
0
203,753
0
W
Nu Wa
12,419
887
50
4
0
269,934
0
L
Serqet
9,090
649
9
1
0
210,610
0
W
Nemesis
11,486
820
11
1
0
292,160
0
L
Sol
9,442
674
47
3
0
158,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role