Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Netgore
Sol
Level 25
God Stats
37W - 45L
1,804 SR
Queue Stats
117W - 151L
1,400 Elo+
Party 1
Neith
Neith
Soggy Slushy
Neith
Level 12
God Stats
3W - 3L
1,455 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 2
Apollo
Apollo
XxINQUI5IDORxX
Apollo
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 4L
1,165 Elo+
Solo
Odin
Odin
l Sioc l
Odin
Level 108
God Stats
2W - 0L
1,954 SR
Queue Stats
11W - 10L
1,481 Elo+
Party 2
Team Averages
Level 36
1,600 SR
1,387 Elo+

VS

Team Averages
Level 18
1,518 SR
1,355 Elo+
Charybdis
Charybdis
Killzone2191
Charybdis
Level 28
God Stats
4W - 6L
1,542 SR
Queue Stats
17W - 28L
1,499 Elo+
Solo
Hel
Hel
Lglogic_209
Hel
Level 18
God Stats
4W - 3L
1,865 SR
Queue Stats
25W - 46L
1,320 Elo+
Solo
Artemis
Artemis
Skipped A Beat
Artemis
Level 13
God Stats
58W - 40L
1,479 SR
Queue Stats
61W - 42L
1,413 Elo+
Party 3
Neith
Neith
TheKidAtoms
Neith
Level 25
God Stats
1W - 2L
1,454 SR
Queue Stats
191W - 216L
1,381 Elo+
Party 3
Ymir
Ymir
Topvinivieira
Ymir
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
9 / 0 / 19
11,738
1,174
24,309
6,430
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
3 / 2 / 11
9,297
930
12,262
7,165
2,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 1 / 16
11,645
1,165
21,049
8,563
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 11
9,101
910
6,241
7,881
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
18
13 / 0 / 13
12,284
1,228
17,190
10,738
7,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

300

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killzone2191
Charybdis
15
3 / 3 / 2
9,872
987
4,051
15,993
10,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 13 / 2
9,236
924
9,805
19,013
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 4
9,555
956
11,792
15,523
6,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 5
9,157
916
10,016
18,032
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 12 / 1
8,026
803
798
20,285
9,073

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
36
Kills
6
6
Deaths
36
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
19
18.5
L
Charybdis
Killzone2191
Charybdis
3
3
2
1.33
L
2
13
2
0.23
W
Sol
3
2
11
4.25
L
1
6
4
0.5
W
9
1
16
17
L
0
2
5
1.25
L
0
12
1
0.04
W
2
3
11
2.5
W
Odin
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,051
Damage
36,462
40,777
Taken
88,846
19,597
Mitigated
39,448
6,345
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,309
2,802
0
1,693
6,430
2,355
0
2,373
4,057
54,526
0
L
Charybdis
Killzone2191
Charybdis
4,051
1,799
1,114
706
15,993
10,619
0
6,918
9,075
0
15,151
L
9,805
263
2,171
2,172
19,013
6,408
0
9,026
9,987
23,800
0
W
Sol
12,262
5,957
0
2,425
7,165
2,426
0
1,433
5,732
25,675
0
L
11,792
5,698
0
477
15,523
6,182
0
5,319
10,204
0
35,982
W
21,049
15,920
0
2,067
8,563
3,816
0
2,028
6,535
0
39,572
L
10,016
4,308
0
2,190
18,032
7,166
0
6,323
11,709
0
33,986
L
798
382
0
0
20,285
9,073
0
8,985
11,300
1,668
0
W
6,241
2,321
0
160
7,881
3,312
0
2,044
5,837
0
10,232
W
Odin
17,190
4,054
0
0
10,738
7,688
0
2,725
8,013
0
25,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
45,846
187
Minions Killed
161
5
Camps Cleared
6
858,478
Distance Traveled
819,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,738
1,174
78
8
1
200,619
1
L
Charybdis
9,872
987
16
2
3
189,254
3
L
Hel
9,236
924
35
4
0
152,636
0
W
Sol
9,297
930
36
4
1
140,598
1
L
Artemis
9,555
956
54
5
2
179,162
0
W
Neith
11,645
1,165
44
4
1
158,238
0
L
Neith
9,157
916
54
5
1
172,784
0
L
Ymir
8,026
803
2
0
0
126,088
1
W
Apollo
9,101
910
12
1
1
149,167
2
W
Odin
12,284
1,228
17
2
1
209,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role