Player Matchup

Hachiman
Hachiman
Diccheese96
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
iMeninist
Nu Wa
Level 122
God Stats
1W - 3L
1,251 SR
Queue Stats
261W - 218L
1,553 Elo+
Party 1
Tiamat
Tiamat
rishyi
Tiamat
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 24L
1,525 Elo+
Party 1
Team Averages
Level 54
1,417 SR
1,550 Elo+

VS

Team Averages
Level 53
1,514 SR
1,372 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
JokerToker420
Skadi
Level 50
God Stats
13W - 27L
1,315 SR
Queue Stats
96W - 176L
1,163 Elo+
Solo
Hercules
Hercules
StillNH
Hercules
Level 6
God Stats
4W - 3L
1,727 SR
Queue Stats
5W - 5L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diccheese96
Hachiman
13
1 / 8 / 12
9,498
678
5,790
10,853
3,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
iMeninist
Nu Wa
17
15 / 3 / 5
12,713
908
22,000
12,112
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
rishyi
Tiamat
15
5 / 4 / 11
10,459
747
7,642
12,451
14,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 9 / 3
11,954
854
16,854
11,737
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 7 / 5
9,104
650
8,197
15,337
4,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
StillNH
Hercules
11
1 / 5 / 5
8,903
636
3,075
15,277
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
15
15
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
9
3
1.39
W
Hachiman
Diccheese96
Hachiman
1
8
12
0.88
L
3
7
5
0.79
L
Hercules
StillNH
Hercules
1
5
5
0.7
W
Nu Wa
iMeninist
Nu Wa
15
3
5
5.83
W
Tiamat
rishyi
Tiamat
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
28,126
35,416
Taken
42,351
21,859
Mitigated
22,234
5,079
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,854
1,183
0
540
11,737
4,330
829
7,415
3,964
44,500
0
W
Hachiman
Diccheese96
Hachiman
5,790
3,118
0
406
10,853
3,660
576
7,492
3,361
0
21,145
L
8,197
4,802
399
4,092
15,337
4,234
937
12,676
2,233
0
35,014
L
Hercules
StillNH
Hercules
3,075
1,088
106
4,068
15,277
13,670
167
8,661
6,138
0
10,493
W
Nu Wa
iMeninist
Nu Wa
22,000
5,576
0
3,069
12,112
3,986
1,852
4,600
7,512
64,148
0
W
Tiamat
rishyi
Tiamat
7,642
909
0
1,604
12,451
14,213
10
5,068
7,383
23,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
29,961
167
Minions Killed
147
9
Camps Cleared
2
689,965
Distance Traveled
624,110
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,954
854
65
5
1
177,432
0
W
Hachiman
9,498
678
41
3
1
211,281
2
L
Skadi
9,104
650
69
5
1
212,394
2
L
Hercules
8,903
636
13
1
0
234,284
0
W
Nu Wa
12,713
908
92
7
6
226,903
3
W
Tiamat
10,459
747
34
2
2
251,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role