Player Matchup

Cliodhna
Cliodhna
BloodFire1089
Cliodhna
Level 152
God Stats
0W - 4L
1,091 SR
Queue Stats
180W - 212L
1,435 Elo+
Party 1
Ra
Ra
Jim41322
Ra
Level 125
God Stats
30W - 39L
1,428 SR
Queue Stats
89W - 102L
1,392 Elo+
Party 1
Mulan
Mulan
Papi Importante
Mulan
Level 16
God Stats
1W - 3L
1,294 SR
Queue Stats
11W - 39L
1,112 Elo+
Solo
Team Averages
Level 98
1,271 SR
1,313 Elo+

VS

Team Averages
Level 52
1,390 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
adhesive-seven7
Kumbhakarna
Level 62
God Stats
17W - 24L
1,278 SR
Queue Stats
417W - 511L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
zisorock
Baron Samedi
Level 66
God Stats
7W - 7L
1,391 SR
Queue Stats
75W - 96L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BloodFire1089
Cliodhna
11
2 / 8 / 2
7,332
733
9,360
12,093
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 10 / 0
7,393
739
6,137
9,721
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 2
5,912
591
2,370
12,933
4,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
14 / 0 / 7
9,679
968
15,508
9,226
3,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
adhesive-seven7
Kumbhakarna
13
5 / 3 / 20
8,847
885
5,335
11,790
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
zisorock
Baron Samedi
12
6 / 2 / 11
8,288
829
9,424
8,681
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
25
25
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
0
7
17.5
L
Cliodhna
BloodFire1089
Cliodhna
2
8
2
0.38
L
3
10
0
0.3
L
0
7
2
0.14
W
Kumbhakarna
adhesive-seven7
Kumbhakarna
5
3
20
5
W
Baron Samedi
zisorock
Baron Samedi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
30,267
34,747
Taken
29,697
11,162
Mitigated
19,370
3,614
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,508
4,545
0
3,642
9,226
3,143
1,114
1,942
7,284
0
48,159
L
Cliodhna
BloodFire1089
Cliodhna
9,360
1,095
0
1,050
12,093
3,995
0
4,609
7,238
0
20,939
L
6,137
142
338
933
9,721
2,920
132
4,266
5,343
23,073
0
L
2,370
305
0
1,293
12,933
4,247
0
5,340
7,299
0
3,776
W
Kumbhakarna
adhesive-seven7
Kumbhakarna
5,335
609
388
3,197
11,790
12,539
252
3,120
8,670
13,310
0
W
Baron Samedi
zisorock
Baron Samedi
9,424
1,333
1,197
3,044
8,681
3,688
208
2,041
6,640
22,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,637
Gold Earned
26,814
88
Minions Killed
115
1
Camps Cleared
7
420,268
Distance Traveled
534,196
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,679
968
59
6
5
183,768
6
L
Cliodhna
7,332
733
28
3
1
157,635
0
L
Ra
7,393
739
51
5
0
119,544
0
L
Mulan
5,912
591
9
1
0
143,089
0
W
Kumbhakarna
8,847
885
19
2
0
179,035
2
W
Baron Samedi
8,288
829
37
4
2
171,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role