Player Matchup

Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DeityLink015
Anubis
Level 17
God Stats
18W - 23L
1,415 SR
Queue Stats
57W - 62L
1,341 Elo+
Solo
Cthulhu
Cthulhu
TheUwUFace2194
Cthulhu
Level 37
God Stats
8W - 7L
1,432 SR
Queue Stats
80W - 105L
1,350 Elo+
Party 1
Team Averages
Level 31
1,449 SR
1,397 Elo+

VS

Team Averages
Level 71
1,456 SR
1,402 Elo+
Cupid
Cupid
Knight_dryss
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Mulan
Mulan
ONSYTE33
Mulan
Level 156
God Stats
5W - 9L
1,325 SR
Queue Stats
382W - 501L
1,346 Elo+
Solo
Merlin
Merlin
arc-dinei
Merlin
Level 53
God Stats
5W - 4L
1,544 SR
Queue Stats
6W - 9L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 0 / 4
7,563
756
3,509
5,081
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
3 / 0 / 5
7,249
725
2,932
1,862
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 7
7,513
751
4,630
5,688
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,648
565
1,552
4,235
1,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
ONSYTE33
Mulan
8
0 / 3 / 1
5,670
567
2,946
6,256
3,757
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
arc-dinei
Merlin
10
1 / 4 / 0
6,289
629
3,587
4,399
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
4
7
W
Anubis
3
0
5
5.5
L
0
3
1
0.17
L
Mulan
ONSYTE33
Mulan
0
3
1
0.17
W
2
1
7
5.5
L
Merlin
arc-dinei
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,071
Damage
8,085
12,631
Taken
14,890
6,890
Mitigated
6,237
4,295
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,509
1,158
848
768
5,081
3,025
560
1,436
3,645
0
15,919
W
Anubis
2,932
116
0
703
1,862
909
0
806
1,056
22,859
0
L
1,552
412
366
150
4,235
1,279
0
3,009
1,226
0
6,546
L
Mulan
ONSYTE33
Mulan
2,946
214
0
1,062
6,256
3,757
0
2,359
3,897
0
10,734
W
4,630
155
727
1,249
5,688
2,956
328
1,941
3,747
26,148
0
L
Merlin
arc-dinei
Merlin
3,587
41
354
266
4,399
1,201
0
2,497
1,902
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
17,607
111
Minions Killed
73
6
Camps Cleared
2
549,618
Distance Traveled
410,206
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,563
756
25
3
3
185,884
1
W
Anubis
7,249
725
21
2
3
169,483
0
L
Cupid
5,648
565
11
1
0
133,352
1
L
Mulan
5,670
567
19
2
1
115,361
4
W
Cthulhu
7,513
751
65
7
0
194,251
3
L
Merlin
6,289
629
43
4
1
161,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role