Player Matchup

Cupid
Cupid
BoyImFinnaTroll
Cupid
Level 28
God Stats
6W - 5L
1,712 SR
Queue Stats
59W - 58L
1,571 Elo+
Solo
Da Ji
Da Ji
Delta8Gamer
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 102L
1,548 Elo+
Solo
Nike
Nike
J4ASDev
Nike
Level 25
God Stats
3W - 2L
1,459 SR
Queue Stats
49W - 55L
1,510 Elo+
Solo
Yemoja
Yemoja
flamingwizard123
Yemoja
Level 4
God Stats
1W - 1L
1,766 SR
Queue Stats
4W - 4L
1,750 Elo+
Solo
Neith
Neith
neebatelen3
Neith
Level 4
God Stats
2W - 2L
1,698 SR
Queue Stats
6W - 5L
1,786 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,633 Elo+

VS

Team Averages
Level 30
1,639 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ghxstyyy
Anhur
Level 59
God Stats
14W - 15L
1,476 SR
Queue Stats
208W - 195L
1,514 Elo+
Party 1
Odin
Odin
MRpython729
Odin
Level 27
God Stats
3W - 1L
1,842 SR
Queue Stats
92W - 98L
1,551 Elo+
Solo
Anubis
Anubis
OK6MIII
Anubis
Level 17
God Stats
7W - 1L
1,624 SR
Queue Stats
110W - 98L
1,490 Elo+
Party 1
Ymir
Ymir
spify2easy
Ymir
Level 20
God Stats
2W - 0L
1,752 SR
Queue Stats
105W - 107L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
6,870
528
8,774
9,807
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 1
5,234
403
2,969
5,625
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nike
J4ASDev
Nike
10
0 / 3 / 0
5,941
457
4,163
7,935
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 4 / 0
5,766
444
2,749
9,665
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 7 / 1
5,627
433
2,500
7,799
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 0 / 4
9,387
722
8,252
8,498
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Ghxstyyy
Anhur
13
8 / 1 / 3
8,352
642
8,420
6,605
2,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 2
7,436
572
4,145
7,896
5,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
OK6MIII
Anubis
12
5 / 3 / 5
7,819
601
7,173
6,868
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 0 / 10
6,475
498
2,723
4,168
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
25
25
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
4
11
L
4
5
0
0.8
L
0
6
1
0.08
W
Anhur
Ghxstyyy
Anhur
8
1
3
9.5
L
Nike
J4ASDev
Nike
0
3
0
0
W
2
0
2
3
W
Anubis
OK6MIII
Anubis
5
3
5
2.5
L
0
4
0
0
L
0
7
1
0.07
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
30,713
40,831
Taken
34,035
15,340
Mitigated
16,350
8,523
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,252
2,803
0
4,970
8,498
2,880
0
38
8,383
0
68,013
L
8,774
4,504
0
2,861
9,807
2,409
0
3,277
6,120
0
33,234
L
2,969
759
0
518
5,625
1,700
0
1,541
3,926
0
17,857
W
Anhur
Ghxstyyy
Anhur
8,420
5,431
0
1,081
6,605
2,073
3,254
1,129
5,476
0
52,514
L
Nike
J4ASDev
Nike
4,163
532
0
2,000
7,935
4,762
0
1,384
6,484
0
25,156
W
4,145
886
0
2,213
7,896
5,707
592
116
7,226
7,576
32,110
W
Anubis
OK6MIII
Anubis
7,173
216
5
2,367
6,868
2,651
270
150
6,718
37,020
0
L
2,749
823
567
1,797
9,665
5,099
63
3,001
6,320
18,367
0
L
2,500
1,179
0
780
7,799
1,370
253
894
6,721
0
23,406
W
2,723
0
0
0
4,168
3,039
400
1,316
2,766
11,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
39,469
222
Minions Killed
400
0
Camps Cleared
0
1,052,543
Distance Traveled
1,274,496
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,387
722
114
9
0
306,524
1
L
Cupid
6,870
528
56
4
0
249,841
1
L
Da Ji
5,234
403
37
3
0
144,797
0
W
Anhur
8,352
642
109
8
0
231,634
8
L
Nike
5,941
457
47
4
0
231,198
0
W
Odin
7,436
572
85
7
0
254,408
4
W
Anubis
7,819
601
65
5
0
219,560
1
L
Yemoja
5,766
444
27
2
0
216,296
2
L
Neith
5,627
433
55
4
0
210,411
0
W
Ymir
6,475
498
27
2
0
262,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role