Player Matchup

Yemoja
Yemoja
Ebay_janus16
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,719 Elo+
Party 4
King Arthur
King Arthur
GhostWirezZ
King Arthur
Level 59
God Stats
10W - 15L
1,499 SR
Queue Stats
99W - 162L
1,337 Elo+
Party 1
Mulan
Mulan
Panzer_Smart
Mulan
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 121L
1,316 Elo+
Party 1
Neith
Neith
marvin1411s04
Neith
Level 16
God Stats
8W - 13L
1,372 SR
Queue Stats
13W - 31L
1,138 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tisho02
Morgan Le Fay
Level 82
God Stats
8W - 3L
1,654 SR
Queue Stats
172W - 153L
1,501 Elo+
Party 4
Team Averages
Level 43
1,505 SR
1,402 Elo+

VS

Team Averages
Level 57
1,434 SR
1,383 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
MagikzYTB
Arachne
Level 28
God Stats
0W - 4L
1,158 SR
Queue Stats
53W - 94L
1,226 Elo+
Party 2
Nu Wa
Nu Wa
XV GURU VX
Nu Wa
Level 101
God Stats
5W - 4L
1,667 SR
Queue Stats
313W - 309L
1,468 Elo+
Solo
Ymir
Ymir
iKhalidx15
Ymir
Level 16
God Stats
1W - 7L
1,394 SR
Queue Stats
11W - 21L
1,325 Elo+
Party 3
Hercules
Hercules
xTNT_SA
Hercules
Level 83
God Stats
3W - 6L
1,450 SR
Queue Stats
290W - 310L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 6
5,524
395
6,049
7,418
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
GhostWirezZ
King Arthur
12
3 / 1 / 3
7,539
539
8,429
8,683
5,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 2
7,844
560
7,646
7,934
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 4
5,854
418
6,385
6,708
1,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
tisho02
Morgan Le Fay
14
5 / 0 / 5
8,209
586
7,409
7,123
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 2 / 1
6,823
487
8,327
10,548
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MagikzYTB
Arachne
8
0 / 4 / 0
5,671
405
2,164
9,617
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
1 / 4 / 1
7,080
506
8,119
7,805
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 3 / 2
6,221
444
1,644
10,272
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
xTNT_SA
Hercules
13
1 / 4 / 0
7,156
511
6,381
11,715
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
7
7
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
2
1
1.75
W
Yemoja
0
0
6
3
W
King Arthur
GhostWirezZ
King Arthur
3
1
3
4.5
L
Arachne
MagikzYTB
Arachne
0
4
0
0
W
8
1
2
9
L
Nu Wa
1
4
1
0.38
L
2
3
2
1
W
0
5
4
0.4
W
Morgan Le Fay
tisho02
Morgan Le Fay
5
0
5
7.5
L
Hercules
xTNT_SA
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
26,635
37,866
Taken
49,957
17,522
Mitigated
22,290
9,423
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,327
4,780
0
3,090
10,548
3,386
1,193
4,005
6,443
0
39,039
W
Yemoja
6,049
717
553
764
7,418
4,345
0
2,321
5,097
22,755
0
W
King Arthur
GhostWirezZ
King Arthur
8,429
2,046
0
1,330
8,683
5,606
265
567
8,116
0
35,429
L
Arachne
MagikzYTB
Arachne
2,164
1,680
0
1,525
9,617
2,770
0
1,436
8,121
0
24,071
W
7,646
797
0
4,223
7,934
3,014
0
2,665
5,269
0
43,917
L
Nu Wa
8,119
1,447
0
1,520
7,805
2,329
0
3,306
4,245
51,563
0
L
1,644
232
114
929
10,272
7,453
0
3,147
7,089
5,965
0
W
6,385
4,008
0
978
6,708
1,746
607
2,426
4,282
0
23,938
W
Morgan Le Fay
tisho02
Morgan Le Fay
7,409
821
0
1,575
7,123
2,811
0
1,784
5,339
55,016
0
L
Hercules
xTNT_SA
Hercules
6,381
1,627
0
4,302
11,715
6,352
0
1,098
10,601
0
39,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
32,951
341
Minions Killed
297
0
Camps Cleared
0
1,339,345
Distance Traveled
1,282,442
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,823
487
62
4
0
254,988
2
W
Yemoja
5,524
395
26
2
0
241,947
3
W
King Arthur
7,539
539
81
6
0
289,064
2
L
Arachne
5,671
405
45
3
0
237,303
0
W
Mulan
7,844
560
68
5
0
288,451
3
L
Nu Wa
7,080
506
99
7
0
265,453
2
L
Ymir
6,221
444
12
1
0
269,097
0
W
Neith
5,854
418
42
3
0
242,522
2
W
Morgan Le Fay
8,209
586
124
9
0
277,361
6
L
Hercules
7,156
511
79
6
0
255,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role